implement server state/signal handling, depend on tokio-signal
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71d03f1ef4
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151
src/server/state.rs
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151
src/server/state.rs
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use failure::*;
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use lazy_static::lazy_static;
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use std::sync::Mutex;
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use futures::*;
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use futures::stream::Stream;
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use tokio::sync::oneshot;
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use tokio_signal::unix::{Signal, SIGHUP, SIGINT};
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use crate::tools;
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#[derive(PartialEq, Copy, Clone, Debug)]
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pub enum ServerMode {
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Normal,
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Shutdown,
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}
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pub struct ServerState {
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pub mode: ServerMode,
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pub shutdown_listeners: Vec<oneshot::Sender<()>>,
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pub last_worker_listeners: Vec<oneshot::Sender<()>>,
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pub worker_count: usize,
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pub reload_request: bool,
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}
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lazy_static! {
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static ref SERVER_STATE: Mutex<ServerState> = Mutex::new(ServerState {
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mode: ServerMode::Normal,
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shutdown_listeners: vec![],
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last_worker_listeners: vec![],
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worker_count: 0,
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reload_request: false,
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});
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}
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pub fn server_state_init() -> Result<(), Error> {
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let stream = Signal::new(SIGINT).flatten_stream();
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let future = stream.for_each(|_| {
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println!("got shutdown request (SIGINT)");
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SERVER_STATE.lock().unwrap().reload_request = false;
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tools::request_shutdown();
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Ok(())
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}).map_err(|_| {});
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let abort_future = last_worker_future().map_err(|_| {});
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let task = future.select(abort_future);
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tokio::spawn(task.map(|_| {}).map_err(|_| {}));
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let stream = Signal::new(SIGHUP).flatten_stream();
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let future = stream.for_each(|_| {
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println!("got reload request (SIGHUP)");
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SERVER_STATE.lock().unwrap().reload_request = true;
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tools::request_shutdown();
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Ok(())
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}).map_err(|_| {});
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let abort_future = last_worker_future().map_err(|_| {});
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let task = future.select(abort_future);
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tokio::spawn(task.map(|_| {}).map_err(|_| {}));
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Ok(())
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}
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pub fn is_reload_request() -> bool {
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let data = SERVER_STATE.lock().unwrap();
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if data.mode == ServerMode::Shutdown && data.reload_request {
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true
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} else {
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false
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}
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}
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pub fn server_shutdown() {
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let mut data = SERVER_STATE.lock().unwrap();
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println!("SET SHUTDOWN MODE");
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data.mode = ServerMode::Shutdown;
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notify_listeners(&mut data.shutdown_listeners);
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drop(data); // unlock
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check_last_worker();
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}
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pub fn shutdown_future() -> oneshot::Receiver<()> {
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let (tx, rx) = oneshot::channel::<()>();
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let mut data = SERVER_STATE.lock().unwrap();
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match data.mode {
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ServerMode::Normal => { data.shutdown_listeners.push(tx); },
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ServerMode::Shutdown => { let _ = tx.send(()); },
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}
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rx
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}
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pub fn last_worker_future() -> oneshot::Receiver<()> {
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let (tx, rx) = oneshot::channel::<()>();
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let mut data = SERVER_STATE.lock().unwrap();
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if data.mode == ServerMode::Shutdown && data.worker_count == 0 {
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let _ = tx.send(());
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} else {
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data.last_worker_listeners.push(tx);
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}
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rx
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}
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pub fn set_worker_count(count: usize) {
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let mut data = SERVER_STATE.lock().unwrap();
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data.worker_count = count;
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if !(data.mode == ServerMode::Shutdown && data.worker_count == 0) { return; }
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notify_listeners(&mut data.last_worker_listeners);
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}
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pub fn check_last_worker() {
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let mut data = SERVER_STATE.lock().unwrap();
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if !(data.mode == ServerMode::Shutdown && data.worker_count == 0) { return; }
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notify_listeners(&mut data.last_worker_listeners);
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}
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fn notify_listeners(list: &mut Vec<oneshot::Sender<()>>) {
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loop {
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match list.pop() {
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None => { break; },
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Some(ch) => {
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println!("SEND ABORT");
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if let Err(_) = ch.send(()) {
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eprintln!("SEND ABORT failed");
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}
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},
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}
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}
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}
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