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By default server inode table size is 16K, when upcall is enabled,
there is going to be too many forgets sent on inodes as the brick can
hold only 16K inodes in memory, so we increased this to 50K. This is
still less than the client inode table size. We have seen performance
improvement when server inode table size is set to 200000(almost as
client inode table size). Hence changing the value to 200000.
Increasing this increases the memory consumption by <1MB.
BUG: 1559235
Change-Id: I931db965cd34bf33094328541bd5a633b3357805
Signed-off-by: Poornima G <pgurusid@redhat.com>