forked from shaba/openuds
Added "idle" info on logout for actor
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ffeabe15ee
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5e7502f221
@ -90,6 +90,7 @@ class UDSClientQApp(QApplication):
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class UDSActorClient(threading.Thread): # pylint: disable=too-many-instance-attributes
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_running: bool
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_forceLogoff: bool
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_extraLogoff: str
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_qApp: UDSClientQApp
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_listener: client.HTTPServerThread
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_loginInfo: typing.Optional['types.LoginResultInfoType']
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@ -104,6 +105,7 @@ class UDSActorClient(threading.Thread): # pylint: disable=too-many-instance-att
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self._qApp = qApp
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self._running = False
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self._forceLogoff = False
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self._extraLogoff = ''
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self._listener = client.HTTPServerThread(self)
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self._loginInfo = None
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self._notified = False
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@ -153,6 +155,7 @@ class UDSActorClient(threading.Thread): # pylint: disable=too-many-instance-att
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if remainingTime <= 0:
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logger.info('User has been idle for too long, exiting from session')
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self._extraLogoff=' (idle: {} vs {})'.format(idleTime, self.maxIdleTime)
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self._running = False
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self._forceLogoff = True
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@ -180,7 +183,7 @@ class UDSActorClient(threading.Thread): # pylint: disable=too-many-instance-att
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self.checkDeadLine()
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self._loginInfo = None
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self.api.logout(platform.operations.getCurrentUser())
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self.api.logout(platform.operations.getCurrentUser() + self._extraLogoff)
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except Exception as e:
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logger.error('Error on client loop: %s', e)
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