"right" progress bar for centaurus
@ -36,7 +36,7 @@ boot:
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#bootsplash
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mkdir -p $(datadir)/plymouth/themes/$(THEME)
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cp -al boot-800x600.jpg $(datadir)/plymouth/themes/$(THEME)/grub.jpg
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cp -al wallpaper.png $(datadir)/plymouth/themes/$(THEME)/
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cp -al images/background*x*.png $(datadir)/plymouth/themes/$(THEME)/
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cp -a components/bootsplash/* $(datadir)/plymouth/themes/$(THEME)
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mv $(datadir)/plymouth/themes/$(THEME)/theme.plymouth $(datadir)/plymouth/themes/$(THEME)/$(THEME).plymouth
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#bootloader
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BIN
components/bootsplash/box.png
Normal file
After Width: | Height: | Size: 870 B |
BIN
components/bootsplash/bullet.png
Normal file
After Width: | Height: | Size: 296 B |
BIN
components/bootsplash/entry.png
Normal file
After Width: | Height: | Size: 350 B |
BIN
components/bootsplash/lock.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 196 B After Width: | Height: | Size: 7.4 KiB |
BIN
components/bootsplash/segment_cornerL.png
Normal file
After Width: | Height: | Size: 4.4 KiB |
BIN
components/bootsplash/segment_cornerR.png
Normal file
After Width: | Height: | Size: 4.5 KiB |
BIN
components/bootsplash/segment_middle.png
Normal file
After Width: | Height: | Size: 3.4 KiB |
BIN
components/bootsplash/segment_status.png
Normal file
After Width: | Height: | Size: 3.3 KiB |
@ -1,28 +1,24 @@
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# This is an example plymouth plugin script
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# Centaurus theme
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#Window.SetBackgroundTopColor(0.234, 0.43, 0.705);
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#Window.SetBackgroundBottomColor(0.16, 0.25, 0.44);
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fun imgscale( image, scale )
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{
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image.Scale( image.GetWidth() * scale, image.GetHeight() * scale );
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}
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logo.image = Image("wallpaper.png");
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# background
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if( Window.GetWidth()/Window.GetHeight() > 1.5 )
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{
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logo.raw = Image("background16x9.png");
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logo.image = imgscale( logo.raw, Window.GetWidth() / logo.raw.GetWidht() );
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}
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else
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{
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logo.raw = Image("background4x3.png");
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logo.image = imgscale( logo.raw, Window.GetWidth()/logo.raw.GetWidth() );
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}
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logo.sprite = Sprite(logo.image);
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logo.opacity_angle = 0;
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fun refresh_callback ()
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{
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if (status == "normal")
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{
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logo.sprite.SetX (Window.GetX() + Window.GetWidth() / 2 - logo.image.GetWidth() / 2);
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logo.sprite.SetY (Window.GetY() + Window.GetHeight() / 2 - logo.image.GetHeight() / 2);
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}
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else
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{
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logo.sprite.SetX (0);
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logo.sprite.SetY (0);
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logo.sprite.SetOpacity (1);
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}
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}
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Plymouth.SetRefreshFunction (refresh_callback);
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logo.sprite.SetPosition(0, 0, 0);
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#----------------------------------------- Dialogue --------------------------------
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@ -110,28 +106,60 @@ Plymouth.SetDisplayPasswordFunction(display_password_callback);
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#----------------------------------------- Progress Bar --------------------------------
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progress_box.image = Image("progress_box.png");
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progress_box.raw = Image("progress_box.png");
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scale_factor = Window.GetWidth() / progress_box.raw.GetWidth() * 0.8;
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progress_box.image = imgscale( progress_box.raw, scale_factor );
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progress_box.sprite = Sprite(progress_box.image);
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progress_box.x = Window.GetX() + Window.GetWidth() / 2 - progress_box.image.GetWidth() / 2;
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progress_box.y = Window.GetY() + Window.GetHeight() * 0.75 - progress_box.image.GetHeight() / 2;
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progress_box.y = Window.GetY() + Window.GetHeight() / 2 - progress_box.image.GetHeight() / 2;
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progress_box.sprite.SetPosition(progress_box.x, progress_box.y, 0);
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progress_bar.original_image = Image("progress_bar.png");
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progress_bar.sprite = Sprite();
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progress_bar.status.raw = Image("segment_status.png");
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progress_bar.runner = Sprite();
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progress_bar.runner.SetImage ( imgscale(progress_bar.status.raw, scale_factor));
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progress_bar.x = Window.GetX() + Window.GetWidth() / 2 - progress_bar.original_image.GetWidth() / 2;
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progress_bar.y = Window.GetY() + Window.GetHeight() / 2 * 1.5 - progress_box.image.GetHeight() / 2 + (progress_box.image.GetHeight() - progress_bar.original_image.GetHeight()) / 2;
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progress_bar.sprite.SetPosition(progress_bar.x, progress_bar.y, 1);
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progress_bar.x = Window.GetX() + Window.GetWidth() / 2 - progress_box.image.GetWidth() / 2;
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progress_bar.y = Window.GetY() + Window.GetHeight() / 2 - progress_box.image.GetHeight() / 2 +
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(progress_box.image.GetHeight() - progress_box.image.GetHeight()) / 2;
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#Total steps
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steps=33;
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#left corner
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progress_bar.l = imgscale( Image("segment_cornerL.png") , scale_factor );
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progress_bar.spriteL = Sprite();
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progress_bar.spriteL.SetImage (progress_bar.l);
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progress_bar.spriteL.SetPosition(progress_bar.x,progress_bar.y, 2) ;
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progress_bar.x += progress_bar.l.GetWidth()-1;
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#middle
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progress_bar.image = imgscale(Image("segment_middle.png"), scale_factor);
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step = progress_bar.image.GetWidth()-1;
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for( i=0; i<steps; i++ )
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{
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progress_bar.sprites[i] = Sprite();
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progress_bar.sprites[i].SetImage (progress_bar.image);
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progress_bar.sprites[i].SetPosition(progress_bar.x+i*step,progress_bar.y, -1000) ;
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}
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#right corner
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progress_bar.r = imgscale( Image("segment_cornerR.png") , scale_factor );
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progress_bar.sprites[steps+1] = Sprite();
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progress_bar.sprites[steps+1].SetImage (progress_bar.r);
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progress_bar.sprites[steps+1].SetPosition(progress_bar.x+step*steps,progress_bar.y, -1000) ;
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fun progress_callback (duration, progress)
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{
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if (progress_bar.image.GetWidth () != Math.Int (progress_bar.original_image.GetWidth () * progress))
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{
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progress_bar.image = progress_bar.original_image.Scale(progress_bar.original_image.GetWidth(progress_bar.original_image) * progress, progress_bar.original_image.GetHeight());
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progress_bar.sprite.SetImage (progress_bar.image);
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}
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}
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{
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for( i=0; i< progress*steps; i++ )
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progress_bar.sprites[i].SetZ(2);
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if( progress > 0.99 )
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progress_bar.sprites[i+1].SetZ(2);
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if( progress < 0.96 )
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progress_bar.runner.SetPosition(progress_bar.x+progress*step*steps, progress_bar.y, 1);
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}
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Plymouth.SetBootProgressFunction(progress_callback);
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BIN
images/background16x9.png
Normal file
After Width: | Height: | Size: 855 KiB |
BIN
images/background4x3.png
Normal file
After Width: | Height: | Size: 826 KiB |