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// Copyright 2014 The Gogs Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
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package models
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import (
"fmt"
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"github.com/gogits/gogs/modules/log"
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)
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type AccessMode int
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const (
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ACCESS_MODE_NONE AccessMode = iota
ACCESS_MODE_READ
ACCESS_MODE_WRITE
ACCESS_MODE_ADMIN
ACCESS_MODE_OWNER
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)
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// Access represents the highest access level of a user to the repository. The only access type
// that is not in this table is the real owner of a repository. In case of an organization
// repository, the members of the owners team are in this table.
type Access struct {
ID int64 ` xorm:"pk autoincr" `
UserID int64 ` xorm:"UNIQUE(s)" `
RepoID int64 ` xorm:"UNIQUE(s)" `
Mode AccessMode
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}
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func accessLevel ( e Engine , u * User , repo * Repository ) ( AccessMode , error ) {
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mode := ACCESS_MODE_NONE
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if ! repo . IsPrivate {
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mode = ACCESS_MODE_READ
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}
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if u != nil {
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if u . Id == repo . OwnerID {
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return ACCESS_MODE_OWNER , nil
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}
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a := & Access { UserID : u . Id , RepoID : repo . ID }
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if has , err := e . Get ( a ) ; ! has || err != nil {
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return mode , err
}
return a . Mode , nil
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}
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return mode , nil
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}
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// AccessLevel returns the Access a user has to a repository. Will return NoneAccess if the
// user does not have access. User can be nil!
func AccessLevel ( u * User , repo * Repository ) ( AccessMode , error ) {
return accessLevel ( x , u , repo )
}
func hasAccess ( e Engine , u * User , repo * Repository , testMode AccessMode ) ( bool , error ) {
mode , err := accessLevel ( e , u , repo )
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return testMode <= mode , err
}
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// HasAccess returns true if someone has the request access level. User can be nil!
func HasAccess ( u * User , repo * Repository , testMode AccessMode ) ( bool , error ) {
return hasAccess ( x , u , repo , testMode )
}
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// GetAccessibleRepositories finds all repositories where a user has access to,
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// besides he/she owns.
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func ( u * User ) GetAccessibleRepositories ( ) ( map [ * Repository ] AccessMode , error ) {
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accesses := make ( [ ] * Access , 0 , 10 )
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if err := x . Find ( & accesses , & Access { UserID : u . Id } ) ; err != nil {
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return nil , err
}
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repos := make ( map [ * Repository ] AccessMode , len ( accesses ) )
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for _ , access := range accesses {
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repo , err := GetRepositoryByID ( access . RepoID )
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if err != nil {
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if IsErrRepoNotExist ( err ) {
log . Error ( 4 , "%v" , err )
continue
}
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return nil , err
}
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if err = repo . GetOwner ( ) ; err != nil {
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return nil , err
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} else if repo . OwnerID == u . Id {
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continue
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}
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repos [ repo ] = access . Mode
}
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// FIXME: should we generate an ordered list here? Random looks weird.
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return repos , nil
}
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func maxAccessMode ( modes ... AccessMode ) AccessMode {
max := ACCESS_MODE_NONE
for _ , mode := range modes {
if mode > max {
max = mode
}
}
return max
}
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// FIXME: do corss-comparison so reduce deletions and additions to the minimum?
func ( repo * Repository ) refreshAccesses ( e Engine , accessMap map [ int64 ] AccessMode ) ( err error ) {
minMode := ACCESS_MODE_READ
if ! repo . IsPrivate {
minMode = ACCESS_MODE_WRITE
}
newAccesses := make ( [ ] Access , 0 , len ( accessMap ) )
for userID , mode := range accessMap {
if mode < minMode {
continue
}
newAccesses = append ( newAccesses , Access {
UserID : userID ,
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RepoID : repo . ID ,
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Mode : mode ,
} )
}
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// Delete old accesses and insert new ones for repository.
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if _ , err = e . Delete ( & Access { RepoID : repo . ID } ) ; err != nil {
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return fmt . Errorf ( "delete old accesses: %v" , err )
} else if _ , err = e . Insert ( newAccesses ) ; err != nil {
return fmt . Errorf ( "insert new accesses: %v" , err )
}
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return nil
}
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// FIXME: should be able to have read-only access.
// Give all collaborators write access.
func ( repo * Repository ) refreshCollaboratorAccesses ( e Engine , accessMap map [ int64 ] AccessMode ) error {
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collaborators , err := repo . getCollaborators ( e )
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if err != nil {
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return fmt . Errorf ( "getCollaborators: %v" , err )
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}
for _ , c := range collaborators {
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accessMap [ c . Id ] = ACCESS_MODE_WRITE
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}
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return nil
}
// recalculateTeamAccesses recalculates new accesses for teams of an organization
// except the team whose ID is given. It is used to assign a team ID when
// remove repository from that team.
func ( repo * Repository ) recalculateTeamAccesses ( e Engine , ignTeamID int64 ) ( err error ) {
accessMap := make ( map [ int64 ] AccessMode , 20 )
if err = repo . getOwner ( e ) ; err != nil {
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return err
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} else if ! repo . Owner . IsOrganization ( ) {
return fmt . Errorf ( "owner is not an organization: %d" , repo . OwnerID )
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}
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if err = repo . refreshCollaboratorAccesses ( e , accessMap ) ; err != nil {
return fmt . Errorf ( "refreshCollaboratorAccesses: %v" , err )
}
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if err = repo . Owner . getTeams ( e ) ; err != nil {
return err
}
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for _ , t := range repo . Owner . Teams {
if t . ID == ignTeamID {
continue
}
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// Owner team gets owner access, and skip for teams that do not
// have relations with repository.
if t . IsOwnerTeam ( ) {
t . Authorize = ACCESS_MODE_OWNER
} else if ! t . hasRepository ( e , repo . ID ) {
continue
}
if err = t . getMembers ( e ) ; err != nil {
return fmt . Errorf ( "getMembers '%d': %v" , t . ID , err )
}
for _ , m := range t . Members {
accessMap [ m . Id ] = maxAccessMode ( accessMap [ m . Id ] , t . Authorize )
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}
}
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return repo . refreshAccesses ( e , accessMap )
}
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func ( repo * Repository ) recalculateAccesses ( e Engine ) error {
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if repo . Owner . IsOrganization ( ) {
return repo . recalculateTeamAccesses ( e , 0 )
}
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accessMap := make ( map [ int64 ] AccessMode , 20 )
if err := repo . refreshCollaboratorAccesses ( e , accessMap ) ; err != nil {
return fmt . Errorf ( "refreshCollaboratorAccesses: %v" , err )
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}
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return repo . refreshAccesses ( e , accessMap )
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}
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// RecalculateAccesses recalculates all accesses for repository.
func ( r * Repository ) RecalculateAccesses ( ) error {
return r . recalculateAccesses ( x )
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}