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- utility/embed-static.sh, get called in Makefile to create go map from files
- web/blob/blob.go implements http Handle for serving the files from the map
- web/status.go uses blog.GetFile() to get the template file
The assets are gzipped and decompressed on demand.
Snappy should have been explicitly included in the runtime, for I
erroneously thought that LevelDB bundled this into its runtime as-is.
It turns out that this assumption is wrong, and I thought we had
Snappy compression support all-along.