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/*
V4L2 controls support header .
Copyright ( C ) 2010 Hans Verkuil < hverkuil @ xs4all . nl >
This program is free software ; you can redistribute it and / or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation ; either version 2 of the License , or
( at your option ) any later version .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program ; if not , write to the Free Software
Foundation , Inc . , 59 Temple Place , Suite 330 , Boston , MA 02111 - 1307 USA
*/
# ifndef _V4L2_CTRLS_H
# define _V4L2_CTRLS_H
# include <linux/list.h>
# include <linux/device.h>
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# include <linux/videodev2.h>
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/* forward references */
struct v4l2_ctrl_handler ;
struct v4l2_ctrl ;
struct video_device ;
struct v4l2_subdev ;
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struct v4l2_event_subscription ;
struct v4l2_fh ;
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/** struct v4l2_ctrl_ops - The control operations that the driver has to provide.
* @ g_volatile_ctrl : Get a new value for this control . Generally only relevant
* for volatile ( and usually read - only ) controls such as a control
* that returns the current signal strength which changes
* continuously .
* If not set , then the currently cached value will be returned .
* @ try_ctrl : Test whether the control ' s value is valid . Only relevant when
* the usual min / max / step checks are not sufficient .
* @ s_ctrl : Actually set the new control value . s_ctrl is compulsory . The
* ctrl - > handler - > lock is held when these ops are called , so no
* one else can access controls owned by that handler .
*/
struct v4l2_ctrl_ops {
int ( * g_volatile_ctrl ) ( struct v4l2_ctrl * ctrl ) ;
int ( * try_ctrl ) ( struct v4l2_ctrl * ctrl ) ;
int ( * s_ctrl ) ( struct v4l2_ctrl * ctrl ) ;
} ;
/** struct v4l2_ctrl - The control structure.
* @ node : The list node .
* @ handler : The handler that owns the control .
* @ cluster : Point to start of cluster array .
* @ ncontrols : Number of controls in cluster array .
* @ done : Internal flag : set for each processed control .
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* @ is_new : Set when the user specified a new value for this control . It
* is also set when called from v4l2_ctrl_handler_setup . Drivers
* should never set this flag .
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* @ is_private : If set , then this control is private to its handler and it
* will not be added to any other handlers . Drivers can set
* this flag .
* @ is_volatile : If set , then this control is volatile . This means that the
* control ' s current value cannot be cached and needs to be
* retrieved through the g_volatile_ctrl op . Drivers can set
* this flag .
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* @ is_auto : If set , then this control selects whether the other cluster
* members are in ' automatic ' mode or ' manual ' mode . This is
* used for autogain / gain type clusters . Drivers should never
* set this flag directly .
* @ manual_mode_value : If the is_auto flag is set , then this is the value
* of the auto control that determines if that control is in
* manual mode . So if the value of the auto control equals this
* value , then the whole cluster is in manual mode . Drivers should
* never set this flag directly .
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* @ ops : The control ops .
* @ id : The control ID .
* @ name : The control name .
* @ type : The control type .
* @ minimum : The control ' s minimum value .
* @ maximum : The control ' s maximum value .
* @ default_value : The control ' s default value .
* @ step : The control ' s step value for non - menu controls .
* @ menu_skip_mask : The control ' s skip mask for menu controls . This makes it
* easy to skip menu items that are not valid . If bit X is set ,
* then menu item X is skipped . Of course , this only works for
* menus with < = 32 menu items . There are no menus that come
* close to that number , so this is OK . Should we ever need more ,
* then this will have to be extended to a u64 or a bit array .
* @ qmenu : A const char * array for all menu items . Array entries that are
* empty strings ( " " ) correspond to non - existing menu items ( this
* is in addition to the menu_skip_mask above ) . The last entry
* must be NULL .
* @ flags : The control ' s flags .
* @ cur : The control ' s current value .
* @ val : The control ' s new s32 value .
* @ val64 : The control ' s new s64 value .
* @ string : The control ' s new string value .
* @ priv : The control ' s private pointer . For use by the driver . It is
* untouched by the control framework . Note that this pointer is
* not freed when the control is deleted . Should this be needed
* then a new internal bitfield can be added to tell the framework
* to free this pointer .
*/
struct v4l2_ctrl {
/* Administrative fields */
struct list_head node ;
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struct list_head fhs ;
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struct v4l2_ctrl_handler * handler ;
struct v4l2_ctrl * * cluster ;
unsigned ncontrols ;
unsigned int done : 1 ;
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unsigned int is_new : 1 ;
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unsigned int is_private : 1 ;
unsigned int is_volatile : 1 ;
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unsigned int is_auto : 1 ;
unsigned int manual_mode_value : 5 ;
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const struct v4l2_ctrl_ops * ops ;
u32 id ;
const char * name ;
enum v4l2_ctrl_type type ;
s32 minimum , maximum , default_value ;
union {
u32 step ;
u32 menu_skip_mask ;
} ;
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const char * const * qmenu ;
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unsigned long flags ;
union {
s32 val ;
s64 val64 ;
char * string ;
} cur ;
union {
s32 val ;
s64 val64 ;
char * string ;
} ;
void * priv ;
} ;
/** struct v4l2_ctrl_ref - The control reference.
* @ node : List node for the sorted list .
* @ next : Single - link list node for the hash .
* @ ctrl : The actual control information .
*
* Each control handler has a list of these refs . The list_head is used to
* keep a sorted - by - control - ID list of all controls , while the next pointer
* is used to link the control in the hash ' s bucket .
*/
struct v4l2_ctrl_ref {
struct list_head node ;
struct v4l2_ctrl_ref * next ;
struct v4l2_ctrl * ctrl ;
} ;
/** struct v4l2_ctrl_handler - The control handler keeps track of all the
* controls : both the controls owned by the handler and those inherited
* from other handlers .
* @ lock : Lock to control access to this handler and its controls .
* @ ctrls : The list of controls owned by this handler .
* @ ctrl_refs : The list of control references .
* @ cached : The last found control reference . It is common that the same
* control is needed multiple times , so this is a simple
* optimization .
* @ buckets : Buckets for the hashing . Allows for quick control lookup .
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* @ nr_of_refs : Total number of control references in the list .
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* @ nr_of_buckets : Total number of buckets in the array .
* @ error : The error code of the first failed control addition .
*/
struct v4l2_ctrl_handler {
struct mutex lock ;
struct list_head ctrls ;
struct list_head ctrl_refs ;
struct v4l2_ctrl_ref * cached ;
struct v4l2_ctrl_ref * * buckets ;
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u16 nr_of_refs ;
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u16 nr_of_buckets ;
int error ;
} ;
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struct v4l2_ctrl_fh {
struct list_head node ;
struct v4l2_fh * fh ;
} ;
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/** struct v4l2_ctrl_config - Control configuration structure.
* @ ops : The control ops .
* @ id : The control ID .
* @ name : The control name .
* @ type : The control type .
* @ min : The control ' s minimum value .
* @ max : The control ' s maximum value .
* @ step : The control ' s step value for non - menu controls .
* @ def : The control ' s default value .
* @ flags : The control ' s flags .
* @ menu_skip_mask : The control ' s skip mask for menu controls . This makes it
* easy to skip menu items that are not valid . If bit X is set ,
* then menu item X is skipped . Of course , this only works for
* menus with < = 32 menu items . There are no menus that come
* close to that number , so this is OK . Should we ever need more ,
* then this will have to be extended to a u64 or a bit array .
* @ qmenu : A const char * array for all menu items . Array entries that are
* empty strings ( " " ) correspond to non - existing menu items ( this
* is in addition to the menu_skip_mask above ) . The last entry
* must be NULL .
* @ is_private : If set , then this control is private to its handler and it
* will not be added to any other handlers .
* @ is_volatile : If set , then this control is volatile . This means that the
* control ' s current value cannot be cached and needs to be
* retrieved through the g_volatile_ctrl op .
*/
struct v4l2_ctrl_config {
const struct v4l2_ctrl_ops * ops ;
u32 id ;
const char * name ;
enum v4l2_ctrl_type type ;
s32 min ;
s32 max ;
u32 step ;
s32 def ;
u32 flags ;
u32 menu_skip_mask ;
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const char * const * qmenu ;
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unsigned int is_private : 1 ;
unsigned int is_volatile : 1 ;
} ;
/** v4l2_ctrl_fill() - Fill in the control fields based on the control ID.
*
* This works for all standard V4L2 controls .
* For non - standard controls it will only fill in the given arguments
* and @ name will be NULL .
*
* This function will overwrite the contents of @ name , @ type and @ flags .
* The contents of @ min , @ max , @ step and @ def may be modified depending on
* the type .
*
* Do not use in drivers ! It is used internally for backwards compatibility
* control handling only . Once all drivers are converted to use the new
* control framework this function will no longer be exported .
*/
void v4l2_ctrl_fill ( u32 id , const char * * name , enum v4l2_ctrl_type * type ,
s32 * min , s32 * max , s32 * step , s32 * def , u32 * flags ) ;
/** v4l2_ctrl_handler_init() - Initialize the control handler.
* @ hdl : The control handler .
* @ nr_of_controls_hint : A hint of how many controls this handler is
* expected to refer to . This is the total number , so including
* any inherited controls . It doesn ' t have to be precise , but if
* it is way off , then you either waste memory ( too many buckets
* are allocated ) or the control lookup becomes slower ( not enough
* buckets are allocated , so there are more slow list lookups ) .
* It will always work , though .
*
* Returns an error if the buckets could not be allocated . This error will
* also be stored in @ hdl - > error .
*/
int v4l2_ctrl_handler_init ( struct v4l2_ctrl_handler * hdl ,
unsigned nr_of_controls_hint ) ;
/** v4l2_ctrl_handler_free() - Free all controls owned by the handler and free
* the control list .
* @ hdl : The control handler .
*
* Does nothing if @ hdl = = NULL .
*/
void v4l2_ctrl_handler_free ( struct v4l2_ctrl_handler * hdl ) ;
/** v4l2_ctrl_handler_setup() - Call the s_ctrl op for all controls belonging
* to the handler to initialize the hardware to the current control values .
* @ hdl : The control handler .
*
* Button controls will be skipped , as are read - only controls .
*
* If @ hdl = = NULL , then this just returns 0.
*/
int v4l2_ctrl_handler_setup ( struct v4l2_ctrl_handler * hdl ) ;
/** v4l2_ctrl_handler_log_status() - Log all controls owned by the handler.
* @ hdl : The control handler .
* @ prefix : The prefix to use when logging the control values . If the
* prefix does not end with a space , then " : " will be added
* after the prefix . If @ prefix = = NULL , then no prefix will be
* used .
*
* For use with VIDIOC_LOG_STATUS .
*
* Does nothing if @ hdl = = NULL .
*/
void v4l2_ctrl_handler_log_status ( struct v4l2_ctrl_handler * hdl ,
const char * prefix ) ;
/** v4l2_ctrl_new_custom() - Allocate and initialize a new custom V4L2
* control .
* @ hdl : The control handler .
* @ cfg : The control ' s configuration data .
* @ priv : The control ' s driver - specific private data .
*
* If the & v4l2_ctrl struct could not be allocated then NULL is returned
* and @ hdl - > error is set to the error code ( if it wasn ' t set already ) .
*/
struct v4l2_ctrl * v4l2_ctrl_new_custom ( struct v4l2_ctrl_handler * hdl ,
const struct v4l2_ctrl_config * cfg , void * priv ) ;
/** v4l2_ctrl_new_std() - Allocate and initialize a new standard V4L2 non-menu control.
* @ hdl : The control handler .
* @ ops : The control ops .
* @ id : The control ID .
* @ min : The control ' s minimum value .
* @ max : The control ' s maximum value .
* @ step : The control ' s step value
* @ def : The control ' s default value .
*
* If the & v4l2_ctrl struct could not be allocated , or the control
* ID is not known , then NULL is returned and @ hdl - > error is set to the
* appropriate error code ( if it wasn ' t set already ) .
*
* If @ id refers to a menu control , then this function will return NULL .
*
* Use v4l2_ctrl_new_std_menu ( ) when adding menu controls .
*/
struct v4l2_ctrl * v4l2_ctrl_new_std ( struct v4l2_ctrl_handler * hdl ,
const struct v4l2_ctrl_ops * ops ,
u32 id , s32 min , s32 max , u32 step , s32 def ) ;
/** v4l2_ctrl_new_std_menu() - Allocate and initialize a new standard V4L2 menu control.
* @ hdl : The control handler .
* @ ops : The control ops .
* @ id : The control ID .
* @ max : The control ' s maximum value .
* @ mask : The control ' s skip mask for menu controls . This makes it
* easy to skip menu items that are not valid . If bit X is set ,
* then menu item X is skipped . Of course , this only works for
* menus with < = 32 menu items . There are no menus that come
* close to that number , so this is OK . Should we ever need more ,
* then this will have to be extended to a u64 or a bit array .
* @ def : The control ' s default value .
*
* Same as v4l2_ctrl_new_std ( ) , but @ min is set to 0 and the @ mask value
* determines which menu items are to be skipped .
*
* If @ id refers to a non - menu control , then this function will return NULL .
*/
struct v4l2_ctrl * v4l2_ctrl_new_std_menu ( struct v4l2_ctrl_handler * hdl ,
const struct v4l2_ctrl_ops * ops ,
u32 id , s32 max , s32 mask , s32 def ) ;
/** v4l2_ctrl_add_ctrl() - Add a control from another handler to this handler.
* @ hdl : The control handler .
* @ ctrl : The control to add .
*
* It will return NULL if it was unable to add the control reference .
* If the control already belonged to the handler , then it will do
* nothing and just return @ ctrl .
*/
struct v4l2_ctrl * v4l2_ctrl_add_ctrl ( struct v4l2_ctrl_handler * hdl ,
struct v4l2_ctrl * ctrl ) ;
/** v4l2_ctrl_add_handler() - Add all controls from handler @add to
* handler @ hdl .
* @ hdl : The control handler .
* @ add : The control handler whose controls you want to add to
* the @ hdl control handler .
*
* Does nothing if either of the two is a NULL pointer .
* In case of an error @ hdl - > error will be set to the error code ( if it
* wasn ' t set already ) .
*/
int v4l2_ctrl_add_handler ( struct v4l2_ctrl_handler * hdl ,
struct v4l2_ctrl_handler * add ) ;
/** v4l2_ctrl_cluster() - Mark all controls in the cluster as belonging to that cluster.
* @ ncontrols : The number of controls in this cluster .
* @ controls : The cluster control array of size @ ncontrols .
*/
void v4l2_ctrl_cluster ( unsigned ncontrols , struct v4l2_ctrl * * controls ) ;
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/** v4l2_ctrl_auto_cluster() - Mark all controls in the cluster as belonging to
* that cluster and set it up for autofoo / foo - type handling .
* @ ncontrols : The number of controls in this cluster .
* @ controls : The cluster control array of size @ ncontrols . The first control
* must be the ' auto ' control ( e . g . autogain , autoexposure , etc . )
* @ manual_val : The value for the first control in the cluster that equals the
* manual setting .
* @ set_volatile : If true , then all controls except the first auto control will
* have is_volatile set to true . If false , then is_volatile will not
* be touched .
*
* Use for control groups where one control selects some automatic feature and
* the other controls are only active whenever the automatic feature is turned
* off ( manual mode ) . Typical examples : autogain vs gain , auto - whitebalance vs
* red and blue balance , etc .
*
* The behavior of such controls is as follows :
*
* When the autofoo control is set to automatic , then any manual controls
* are set to inactive and any reads will call g_volatile_ctrl ( if the control
* was marked volatile ) .
*
* When the autofoo control is set to manual , then any manual controls will
* be marked active , and any reads will just return the current value without
* going through g_volatile_ctrl .
*
* In addition , this function will set the V4L2_CTRL_FLAG_UPDATE flag
* on the autofoo control and V4L2_CTRL_FLAG_INACTIVE on the foo control ( s )
* if autofoo is in auto mode .
*/
void v4l2_ctrl_auto_cluster ( unsigned ncontrols , struct v4l2_ctrl * * controls ,
u8 manual_val , bool set_volatile ) ;
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/** v4l2_ctrl_find() - Find a control with the given ID.
* @ hdl : The control handler .
* @ id : The control ID to find .
*
* If @ hdl = = NULL this will return NULL as well . Will lock the handler so
* do not use from inside & v4l2_ctrl_ops .
*/
struct v4l2_ctrl * v4l2_ctrl_find ( struct v4l2_ctrl_handler * hdl , u32 id ) ;
/** v4l2_ctrl_activate() - Make the control active or inactive.
* @ ctrl : The control to ( de ) activate .
* @ active : True if the control should become active .
*
* This sets or clears the V4L2_CTRL_FLAG_INACTIVE flag atomically .
* Does nothing if @ ctrl = = NULL .
* This will usually be called from within the s_ctrl op .
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* The V4L2_EVENT_CTRL event will be generated afterwards .
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*
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* This function assumes that the control handler is locked .
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*/
void v4l2_ctrl_activate ( struct v4l2_ctrl * ctrl , bool active ) ;
/** v4l2_ctrl_grab() - Mark the control as grabbed or not grabbed.
* @ ctrl : The control to ( de ) activate .
* @ grabbed : True if the control should become grabbed .
*
* This sets or clears the V4L2_CTRL_FLAG_GRABBED flag atomically .
* Does nothing if @ ctrl = = NULL .
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* The V4L2_EVENT_CTRL event will be generated afterwards .
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* This will usually be called when starting or stopping streaming in the
* driver .
*
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* This function assumes that the control handler is not locked and will
* take the lock itself .
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*/
void v4l2_ctrl_grab ( struct v4l2_ctrl * ctrl , bool grabbed ) ;
/** v4l2_ctrl_lock() - Helper function to lock the handler
* associated with the control .
* @ ctrl : The control to lock .
*/
static inline void v4l2_ctrl_lock ( struct v4l2_ctrl * ctrl )
{
mutex_lock ( & ctrl - > handler - > lock ) ;
}
/** v4l2_ctrl_lock() - Helper function to unlock the handler
* associated with the control .
* @ ctrl : The control to unlock .
*/
static inline void v4l2_ctrl_unlock ( struct v4l2_ctrl * ctrl )
{
mutex_unlock ( & ctrl - > handler - > lock ) ;
}
/** v4l2_ctrl_g_ctrl() - Helper function to get the control's value from within a driver.
* @ ctrl : The control .
*
* This returns the control ' s value safely by going through the control
* framework . This function will lock the control ' s handler , so it cannot be
* used from within the & v4l2_ctrl_ops functions .
*
* This function is for integer type controls only .
*/
s32 v4l2_ctrl_g_ctrl ( struct v4l2_ctrl * ctrl ) ;
/** v4l2_ctrl_s_ctrl() - Helper function to set the control's value from within a driver.
* @ ctrl : The control .
* @ val : The new value .
*
* This set the control ' s new value safely by going through the control
* framework . This function will lock the control ' s handler , so it cannot be
* used from within the & v4l2_ctrl_ops functions .
*
* This function is for integer type controls only .
*/
int v4l2_ctrl_s_ctrl ( struct v4l2_ctrl * ctrl , s32 val ) ;
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/* Internal helper functions that deal with control events. */
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void v4l2_ctrl_add_fh ( struct v4l2_ctrl_handler * hdl ,
struct v4l2_ctrl_fh * ctrl_fh ,
struct v4l2_event_subscription * sub ) ;
void v4l2_ctrl_del_fh ( struct v4l2_ctrl * ctrl , struct v4l2_fh * fh ) ;
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/** v4l2_ctrl_subscribe_fh() - Helper function that subscribes a control event.
* @ fh : The file handler that subscribed the control event .
* @ sub : The event to subscribe ( type must be V4L2_EVENT_CTRL ) .
* @ n : How many events should be allocated ? ( Passed to v4l2_event_alloc ) .
* Recommended to set to twice the number of controls plus whatever
* is needed for other events . This function will set n to
* max ( n , 2 * fh - > ctrl_handler - > nr_of_refs ) .
*
* A helper function that initializes the fh for events , allocates the
* list of events and subscribes the control event .
*
* Typically called in the handler of VIDIOC_SUBSCRIBE_EVENT in the
* V4L2_EVENT_CTRL case .
*/
int v4l2_ctrl_subscribe_fh ( struct v4l2_fh * fh ,
struct v4l2_event_subscription * sub , unsigned n ) ;
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/* Helpers for ioctl_ops. If hdl == NULL then they will all return -EINVAL. */
int v4l2_queryctrl ( struct v4l2_ctrl_handler * hdl , struct v4l2_queryctrl * qc ) ;
int v4l2_querymenu ( struct v4l2_ctrl_handler * hdl , struct v4l2_querymenu * qm ) ;
int v4l2_g_ctrl ( struct v4l2_ctrl_handler * hdl , struct v4l2_control * ctrl ) ;
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int v4l2_s_ctrl ( struct v4l2_fh * fh , struct v4l2_ctrl_handler * hdl ,
struct v4l2_control * ctrl ) ;
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int v4l2_g_ext_ctrls ( struct v4l2_ctrl_handler * hdl , struct v4l2_ext_controls * c ) ;
int v4l2_try_ext_ctrls ( struct v4l2_ctrl_handler * hdl , struct v4l2_ext_controls * c ) ;
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int v4l2_s_ext_ctrls ( struct v4l2_fh * fh , struct v4l2_ctrl_handler * hdl ,
struct v4l2_ext_controls * c ) ;
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/* Helpers for subdevices. If the associated ctrl_handler == NULL then they
will all return - EINVAL . */
int v4l2_subdev_queryctrl ( struct v4l2_subdev * sd , struct v4l2_queryctrl * qc ) ;
int v4l2_subdev_querymenu ( struct v4l2_subdev * sd , struct v4l2_querymenu * qm ) ;
int v4l2_subdev_g_ext_ctrls ( struct v4l2_subdev * sd , struct v4l2_ext_controls * cs ) ;
int v4l2_subdev_try_ext_ctrls ( struct v4l2_subdev * sd , struct v4l2_ext_controls * cs ) ;
int v4l2_subdev_s_ext_ctrls ( struct v4l2_subdev * sd , struct v4l2_ext_controls * cs ) ;
int v4l2_subdev_g_ctrl ( struct v4l2_subdev * sd , struct v4l2_control * ctrl ) ;
int v4l2_subdev_s_ctrl ( struct v4l2_subdev * sd , struct v4l2_control * ctrl ) ;
# endif