linux/fs/xfs/xfs_filestream.c

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[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
/*
* Copyright (c) 2006-2007 Silicon Graphics, Inc.
* Copyright (c) 2014 Christoph Hellwig.
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
* All Rights Reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it would be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "xfs.h"
#include "xfs_format.h"
#include "xfs_log_format.h"
#include "xfs_trans_resv.h"
#include "xfs_ag.h"
#include "xfs_sb.h"
#include "xfs_mount.h"
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
#include "xfs_inum.h"
#include "xfs_inode.h"
#include "xfs_bmap.h"
#include "xfs_bmap_util.h"
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
#include "xfs_alloc.h"
#include "xfs_mru_cache.h"
#include "xfs_dinode.h"
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
#include "xfs_filestream.h"
xfs: event tracing support Convert the old xfs tracing support that could only be used with the out of tree kdb and xfsidbg patches to use the generic event tracer. To use it make sure CONFIG_EVENT_TRACING is enabled and then enable all xfs trace channels by: echo 1 > /sys/kernel/debug/tracing/events/xfs/enable or alternatively enable single events by just doing the same in one event subdirectory, e.g. echo 1 > /sys/kernel/debug/tracing/events/xfs/xfs_ihold/enable or set more complex filters, etc. In Documentation/trace/events.txt all this is desctribed in more detail. To reads the events do a cat /sys/kernel/debug/tracing/trace Compared to the last posting this patch converts the tracing mostly to the one tracepoint per callsite model that other users of the new tracing facility also employ. This allows a very fine-grained control of the tracing, a cleaner output of the traces and also enables the perf tool to use each tracepoint as a virtual performance counter, allowing us to e.g. count how often certain workloads git various spots in XFS. Take a look at http://lwn.net/Articles/346470/ for some examples. Also the btree tracing isn't included at all yet, as it will require additional core tracing features not in mainline yet, I plan to deliver it later. And the really nice thing about this patch is that it actually removes many lines of code while adding this nice functionality: fs/xfs/Makefile | 8 fs/xfs/linux-2.6/xfs_acl.c | 1 fs/xfs/linux-2.6/xfs_aops.c | 52 - fs/xfs/linux-2.6/xfs_aops.h | 2 fs/xfs/linux-2.6/xfs_buf.c | 117 +-- fs/xfs/linux-2.6/xfs_buf.h | 33 fs/xfs/linux-2.6/xfs_fs_subr.c | 3 fs/xfs/linux-2.6/xfs_ioctl.c | 1 fs/xfs/linux-2.6/xfs_ioctl32.c | 1 fs/xfs/linux-2.6/xfs_iops.c | 1 fs/xfs/linux-2.6/xfs_linux.h | 1 fs/xfs/linux-2.6/xfs_lrw.c | 87 -- fs/xfs/linux-2.6/xfs_lrw.h | 45 - fs/xfs/linux-2.6/xfs_super.c | 104 --- fs/xfs/linux-2.6/xfs_super.h | 7 fs/xfs/linux-2.6/xfs_sync.c | 1 fs/xfs/linux-2.6/xfs_trace.c | 75 ++ fs/xfs/linux-2.6/xfs_trace.h | 1369 +++++++++++++++++++++++++++++++++++++++++ fs/xfs/linux-2.6/xfs_vnode.h | 4 fs/xfs/quota/xfs_dquot.c | 110 --- fs/xfs/quota/xfs_dquot.h | 21 fs/xfs/quota/xfs_qm.c | 40 - fs/xfs/quota/xfs_qm_syscalls.c | 4 fs/xfs/support/ktrace.c | 323 --------- fs/xfs/support/ktrace.h | 85 -- fs/xfs/xfs.h | 16 fs/xfs/xfs_ag.h | 14 fs/xfs/xfs_alloc.c | 230 +----- fs/xfs/xfs_alloc.h | 27 fs/xfs/xfs_alloc_btree.c | 1 fs/xfs/xfs_attr.c | 107 --- fs/xfs/xfs_attr.h | 10 fs/xfs/xfs_attr_leaf.c | 14 fs/xfs/xfs_attr_sf.h | 40 - fs/xfs/xfs_bmap.c | 507 +++------------ fs/xfs/xfs_bmap.h | 49 - fs/xfs/xfs_bmap_btree.c | 6 fs/xfs/xfs_btree.c | 5 fs/xfs/xfs_btree_trace.h | 17 fs/xfs/xfs_buf_item.c | 87 -- fs/xfs/xfs_buf_item.h | 20 fs/xfs/xfs_da_btree.c | 3 fs/xfs/xfs_da_btree.h | 7 fs/xfs/xfs_dfrag.c | 2 fs/xfs/xfs_dir2.c | 8 fs/xfs/xfs_dir2_block.c | 20 fs/xfs/xfs_dir2_leaf.c | 21 fs/xfs/xfs_dir2_node.c | 27 fs/xfs/xfs_dir2_sf.c | 26 fs/xfs/xfs_dir2_trace.c | 216 ------ fs/xfs/xfs_dir2_trace.h | 72 -- fs/xfs/xfs_filestream.c | 8 fs/xfs/xfs_fsops.c | 2 fs/xfs/xfs_iget.c | 111 --- fs/xfs/xfs_inode.c | 67 -- fs/xfs/xfs_inode.h | 76 -- fs/xfs/xfs_inode_item.c | 5 fs/xfs/xfs_iomap.c | 85 -- fs/xfs/xfs_iomap.h | 8 fs/xfs/xfs_log.c | 181 +---- fs/xfs/xfs_log_priv.h | 20 fs/xfs/xfs_log_recover.c | 1 fs/xfs/xfs_mount.c | 2 fs/xfs/xfs_quota.h | 8 fs/xfs/xfs_rename.c | 1 fs/xfs/xfs_rtalloc.c | 1 fs/xfs/xfs_rw.c | 3 fs/xfs/xfs_trans.h | 47 + fs/xfs/xfs_trans_buf.c | 62 - fs/xfs/xfs_vnodeops.c | 8 70 files changed, 2151 insertions(+), 2592 deletions(-) Signed-off-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Alex Elder <aelder@sgi.com>
2009-12-15 02:14:59 +03:00
#include "xfs_trace.h"
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
#define TRACE_AG_SCAN(mp, ag, ag2)
#define TRACE_AG_PICK1(mp, max_ag, maxfree)
#define TRACE_AG_PICK2(mp, ag, ag2, cnt, free, scan, flag)
#define TRACE_FREE(mp, ip, pip, ag, cnt)
#define TRACE_LOOKUP(mp, ip, pip, ag, cnt)
static kmem_zone_t *item_zone;
struct xfs_fstrm_item {
struct xfs_mru_cache_elem mru;
struct xfs_inode *ip;
xfs_agnumber_t ag; /* AG in use for this directory */
};
enum xfs_fstrm_alloc {
XFS_PICK_USERDATA = 1,
XFS_PICK_LOWSPACE = 2,
};
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
/*
* Allocation group filestream associations are tracked with per-ag atomic
* counters. These counters allow xfs_filestream_pick_ag() to tell whether a
* particular AG already has active filestreams associated with it. The mount
* point's m_peraglock is used to protect these counters from per-ag array
* re-allocation during a growfs operation. When xfs_growfs_data_private() is
* about to reallocate the array, it calls xfs_filestream_flush() with the
* m_peraglock held in write mode.
*
* Since xfs_mru_cache_flush() guarantees that all the free functions for all
* the cache elements have finished executing before it returns, it's safe for
* the free functions to use the atomic counters without m_peraglock protection.
* This allows the implementation of xfs_fstrm_free_func() to be agnostic about
* whether it was called with the m_peraglock held in read mode, write mode or
* not held at all. The race condition this addresses is the following:
*
* - The work queue scheduler fires and pulls a filestream directory cache
* element off the LRU end of the cache for deletion, then gets pre-empted.
* - A growfs operation grabs the m_peraglock in write mode, flushes all the
* remaining items from the cache and reallocates the mount point's per-ag
* array, resetting all the counters to zero.
* - The work queue thread resumes and calls the free function for the element
* it started cleaning up earlier. In the process it decrements the
* filestreams counter for an AG that now has no references.
*
* With a shrinkfs feature, the above scenario could panic the system.
*
* All other uses of the following macros should be protected by either the
* m_peraglock held in read mode, or the cache's internal locking exposed by the
* interval between a call to xfs_mru_cache_lookup() and a call to
* xfs_mru_cache_done(). In addition, the m_peraglock must be held in read mode
* when new elements are added to the cache.
*
* Combined, these locking rules ensure that no associations will ever exist in
* the cache that reference per-ag array elements that have since been
* reallocated.
*/
static int
xfs_filestream_peek_ag(
xfs_mount_t *mp,
xfs_agnumber_t agno)
{
struct xfs_perag *pag;
int ret;
pag = xfs_perag_get(mp, agno);
ret = atomic_read(&pag->pagf_fstrms);
xfs_perag_put(pag);
return ret;
}
static int
xfs_filestream_get_ag(
xfs_mount_t *mp,
xfs_agnumber_t agno)
{
struct xfs_perag *pag;
int ret;
pag = xfs_perag_get(mp, agno);
ret = atomic_inc_return(&pag->pagf_fstrms);
xfs_perag_put(pag);
return ret;
}
static void
xfs_filestream_put_ag(
xfs_mount_t *mp,
xfs_agnumber_t agno)
{
struct xfs_perag *pag;
pag = xfs_perag_get(mp, agno);
atomic_dec(&pag->pagf_fstrms);
xfs_perag_put(pag);
}
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
static void
xfs_fstrm_free_func(
struct xfs_mru_cache_elem *mru)
{
struct xfs_fstrm_item *item =
container_of(mru, struct xfs_fstrm_item, mru);
xfs_filestream_put_ag(item->ip->i_mount, item->ag);
TRACE_FREE(mp, ip, NULL, item->ag,
xfs_filestream_peek_ag(mp, item->ag));
kmem_zone_free(item_zone, item);
}
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
/*
* Scan the AGs starting at startag looking for an AG that isn't in use and has
* at least minlen blocks free.
*/
static int
xfs_filestream_pick_ag(
struct xfs_inode *ip,
xfs_agnumber_t startag,
xfs_agnumber_t *agp,
int flags,
xfs_extlen_t minlen)
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
{
struct xfs_mount *mp = ip->i_mount;
struct xfs_fstrm_item *item;
struct xfs_perag *pag;
xfs_extlen_t longest, free, minfree, maxfree = 0;
xfs_agnumber_t ag, max_ag = NULLAGNUMBER;
int streams, max_streams;
int err, trylock, nscan;
ASSERT(S_ISDIR(ip->i_d.di_mode));
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
/* 2% of an AG's blocks must be free for it to be chosen. */
minfree = mp->m_sb.sb_agblocks / 50;
ag = startag;
*agp = NULLAGNUMBER;
/* For the first pass, don't sleep trying to init the per-AG. */
trylock = XFS_ALLOC_FLAG_TRYLOCK;
for (nscan = 0; 1; nscan++) {
pag = xfs_perag_get(mp, ag);
TRACE_AG_SCAN(mp, ag, atomic_read(&pag->pagf_fstrms));
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
if (!pag->pagf_init) {
err = xfs_alloc_pagf_init(mp, NULL, ag, trylock);
if (err && !trylock) {
xfs_perag_put(pag);
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
return err;
}
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
}
/* Might fail sometimes during the 1st pass with trylock set. */
if (!pag->pagf_init)
goto next_ag;
/* Keep track of the AG with the most free blocks. */
if (pag->pagf_freeblks > maxfree) {
maxfree = pag->pagf_freeblks;
max_streams = atomic_read(&pag->pagf_fstrms);
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
max_ag = ag;
}
/*
* The AG reference count does two things: it enforces mutual
* exclusion when examining the suitability of an AG in this
* loop, and it guards against two filestreams being established
* in the same AG as each other.
*/
if (xfs_filestream_get_ag(mp, ag) > 1) {
xfs_filestream_put_ag(mp, ag);
goto next_ag;
}
longest = xfs_alloc_longest_free_extent(mp, pag);
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
if (((minlen && longest >= minlen) ||
(!minlen && pag->pagf_freeblks >= minfree)) &&
(!pag->pagf_metadata || !(flags & XFS_PICK_USERDATA) ||
(flags & XFS_PICK_LOWSPACE))) {
/* Break out, retaining the reference on the AG. */
free = pag->pagf_freeblks;
streams = atomic_read(&pag->pagf_fstrms);
xfs_perag_put(pag);
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
*agp = ag;
break;
}
/* Drop the reference on this AG, it's not usable. */
xfs_filestream_put_ag(mp, ag);
next_ag:
xfs_perag_put(pag);
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
/* Move to the next AG, wrapping to AG 0 if necessary. */
if (++ag >= mp->m_sb.sb_agcount)
ag = 0;
/* If a full pass of the AGs hasn't been done yet, continue. */
if (ag != startag)
continue;
/* Allow sleeping in xfs_alloc_pagf_init() on the 2nd pass. */
if (trylock != 0) {
trylock = 0;
continue;
}
/* Finally, if lowspace wasn't set, set it for the 3rd pass. */
if (!(flags & XFS_PICK_LOWSPACE)) {
flags |= XFS_PICK_LOWSPACE;
continue;
}
/*
* Take the AG with the most free space, regardless of whether
* it's already in use by another filestream.
*/
if (max_ag != NULLAGNUMBER) {
xfs_filestream_get_ag(mp, max_ag);
TRACE_AG_PICK1(mp, max_ag, maxfree);
streams = max_streams;
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
free = maxfree;
*agp = max_ag;
break;
}
/* take AG 0 if none matched */
TRACE_AG_PICK1(mp, max_ag, maxfree);
*agp = 0;
return 0;
}
TRACE_AG_PICK2(mp, startag, *agp, streams, free, nscan, flags);
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
if (*agp == NULLAGNUMBER)
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
return 0;
err = ENOMEM;
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
item = kmem_zone_zalloc(item_zone, KM_MAYFAIL);
if (!item)
goto out_put_ag;
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
item->ag = *agp;
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
item->ip = ip;
err = xfs_mru_cache_insert(mp->m_filestream, ip->i_ino, &item->mru);
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
if (err) {
if (err == EEXIST)
err = 0;
goto out_free_item;
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
}
return 0;
out_free_item:
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
kmem_zone_free(item_zone, item);
out_put_ag:
xfs_filestream_put_ag(mp, *agp);
return err;
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
}
static struct xfs_inode *
xfs_filestream_get_parent(
struct xfs_inode *ip)
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
{
struct inode *inode = VFS_I(ip), *dir = NULL;
struct dentry *dentry, *parent;
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
dentry = d_find_alias(inode);
if (!dentry)
goto out;
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
parent = dget_parent(dentry);
if (!parent)
goto out_dput;
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
dir = igrab(parent->d_inode);
dput(parent);
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
out_dput:
dput(dentry);
out:
return dir ? XFS_I(dir) : NULL;
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
}
/*
* Return the AG of the filestream the file or directory belongs to, or
* NULLAGNUMBER otherwise.
*/
xfs_agnumber_t
xfs_filestream_lookup_ag(
struct xfs_inode *ip)
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
{
struct xfs_mount *mp = ip->i_mount;
struct xfs_fstrm_item *item;
struct xfs_inode *pip = NULL;
xfs_agnumber_t ag = NULLAGNUMBER;
int ref = 0;
struct xfs_mru_cache_elem *mru;
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
ASSERT(S_ISREG(ip->i_d.di_mode));
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
pip = xfs_filestream_get_parent(ip);
if (!pip)
goto out;
mru = xfs_mru_cache_lookup(mp->m_filestream, pip->i_ino);
if (!mru)
goto out;
item = container_of(mru, struct xfs_fstrm_item, mru);
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
ag = item->ag;
xfs_mru_cache_done(mp->m_filestream);
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
ref = xfs_filestream_peek_ag(ip->i_mount, ag);
out:
TRACE_LOOKUP(mp, ip, pip, ag, ref);
IRELE(pip);
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
return ag;
}
/*
* Make sure a directory has a filestream associated with it.
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
*
* This is called when creating regular files in an directory that has
* filestreams enabled, so that a stream is ready by the time we need it
* in the allocator for the files inside the directory.
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
*/
int
xfs_filestream_associate(
struct xfs_inode *pip)
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
{
struct xfs_mount *mp = pip->i_mount;
struct xfs_mru_cache_elem *mru;
xfs_agnumber_t startag, ag;
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
ASSERT(S_ISDIR(pip->i_d.di_mode));
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
/*
* If the directory already has a file stream associated we're done.
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
*/
mru = xfs_mru_cache_lookup(mp->m_filestream, pip->i_ino);
if (mru) {
xfs_mru_cache_done(mp->m_filestream);
return 0;
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
}
/*
* Set the starting AG using the rotor for inode32, otherwise
* use the directory inode's AG.
*/
if (mp->m_flags & XFS_MOUNT_32BITINODES) {
xfs_agnumber_t rotorstep = xfs_rotorstep;
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
startag = (mp->m_agfrotor / rotorstep) % mp->m_sb.sb_agcount;
mp->m_agfrotor = (mp->m_agfrotor + 1) %
(mp->m_sb.sb_agcount * rotorstep);
} else
startag = XFS_INO_TO_AGNO(mp, pip->i_ino);
return xfs_filestream_pick_ag(pip, startag, &ag, 0, 0);
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
}
/*
* Pick a new allocation group for the current file and its file stream.
*
* This is called when the allocator can't find a suitable extent in the
* current AG, and we have to move the stream into a new AG with more space.
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
*/
int
xfs_filestream_new_ag(
struct xfs_bmalloca *ap,
xfs_agnumber_t *agp)
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
{
struct xfs_inode *ip = ap->ip, *pip;
struct xfs_mount *mp = ip->i_mount;
xfs_extlen_t minlen = ap->length;
xfs_agnumber_t startag = 0;
int flags, err = 0;
struct xfs_mru_cache_elem *mru;
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
*agp = NULLAGNUMBER;
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
pip = xfs_filestream_get_parent(ip);
if (!pip)
goto exit;
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
mru = xfs_mru_cache_remove(mp->m_filestream, pip->i_ino);
if (mru) {
struct xfs_fstrm_item *item =
container_of(mru, struct xfs_fstrm_item, mru);
startag = (item->ag + 1) % mp->m_sb.sb_agcount;
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
}
flags = (ap->userdata ? XFS_PICK_USERDATA : 0) |
(ap->flist->xbf_low ? XFS_PICK_LOWSPACE : 0);
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
err = xfs_filestream_pick_ag(pip, startag, agp, flags, minlen);
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
/*
* Only free the item here so we skip over the old AG earlier.
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
*/
if (mru)
xfs_fstrm_free_func(mru);
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
IRELE(pip);
exit:
if (*agp == NULLAGNUMBER)
*agp = 0;
return err;
}
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
void
xfs_filestream_deassociate(
struct xfs_inode *ip)
{
xfs_mru_cache_delete(ip->i_mount->m_filestream, ip->i_ino);
}
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
int
xfs_filestream_mount(
xfs_mount_t *mp)
{
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
/*
* The filestream timer tunable is currently fixed within the range of
* one second to four minutes, with five seconds being the default. The
* group count is somewhat arbitrary, but it'd be nice to adhere to the
* timer tunable to within about 10 percent. This requires at least 10
* groups.
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
*/
return xfs_mru_cache_create(&mp->m_filestream, xfs_fstrm_centisecs * 10,
10, xfs_fstrm_free_func);
}
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
void
xfs_filestream_unmount(
xfs_mount_t *mp)
{
xfs_mru_cache_destroy(mp->m_filestream);
}
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
/* needs to return a positive errno for the init path */
int
xfs_filestream_init(void)
{
item_zone = kmem_zone_init(sizeof(struct xfs_fstrm_item), "fstrm_item");
if (!item_zone)
return -ENOMEM;
return 0;
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
}
void
xfs_filestream_uninit(void)
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
{
kmem_zone_destroy(item_zone);
[XFS] Concurrent Multi-File Data Streams In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>
2007-07-11 05:09:12 +04:00
}