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/*
* linux / include / asm - arm / checksum . h
*
* IP checksum routines
*
* Copyright ( C ) Original authors of . . / asm - i386 / checksum . h
* Copyright ( C ) 1996 - 1999 Russell King
*/
# ifndef __ASM_ARM_CHECKSUM_H
# define __ASM_ARM_CHECKSUM_H
# include <linux/in6.h>
/*
* computes the checksum of a memory block at buff , length len ,
* and adds in " sum " ( 32 - bit )
*
* returns a 32 - bit number suitable for feeding into itself
* or csum_tcpudp_magic
*
* this function must be called with even lengths , except
* for the last fragment , which may be odd
*
* it ' s best to have buff aligned on a 32 - bit boundary
*/
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__wsum csum_partial ( const void * buff , int len , __wsum sum ) ;
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/*
* the same as csum_partial , but copies from src while it
* checksums , and handles user - space pointer exceptions correctly , when needed .
*
* here even more important to align src and dst on a 32 - bit ( or even
* better 64 - bit ) boundary
*/
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__wsum
csum_partial_copy_nocheck ( const void * src , void * dst , int len , __wsum sum ) ;
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__wsum
csum_partial_copy_from_user ( const void __user * src , void * dst , int len , __wsum sum , int * err_ptr ) ;
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/*
* Fold a partial checksum without adding pseudo headers
*/
static inline __sum16 csum_fold ( __wsum sum )
{
__asm__ (
" add %0, %1, %1, ror #16 @ csum_fold "
: " =r " ( sum )
: " r " ( sum )
: " cc " ) ;
return ( __force __sum16 ) ( ~ ( __force u32 ) sum > > 16 ) ;
}
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/*
* This is a version of ip_compute_csum ( ) optimized for IP headers ,
* which always checksum on 4 octet boundaries .
*/
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static inline __sum16
ip_fast_csum ( const void * iph , unsigned int ihl )
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{
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unsigned int tmp1 ;
__wsum sum ;
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__asm__ __volatile__ (
" ldr %0, [%1], #4 @ ip_fast_csum \n \
ldr % 3 , [ % 1 ] , # 4 \ n \
sub % 2 , % 2 , # 5 \ n \
adds % 0 , % 0 , % 3 \ n \
ldr % 3 , [ % 1 ] , # 4 \ n \
adcs % 0 , % 0 , % 3 \ n \
ldr % 3 , [ % 1 ] , # 4 \ n \
1 : adcs % 0 , % 0 , % 3 \ n \
ldr % 3 , [ % 1 ] , # 4 \ n \
tst % 2 , # 15 @ do this carefully \ n \
subne % 2 , % 2 , # 1 @ without destroying \ n \
bne 1 b @ the carry flag \ n \
adcs % 0 , % 0 , % 3 \ n \
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adc % 0 , % 0 , # 0 "
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: " =r " ( sum ) , " =r " ( iph ) , " =r " ( ihl ) , " =r " ( tmp1 )
: " 1 " ( iph ) , " 2 " ( ihl )
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: " cc " , " memory " ) ;
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return csum_fold ( sum ) ;
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}
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static inline __wsum
csum_tcpudp_nofold ( __be32 saddr , __be32 daddr , unsigned short len ,
unsigned short proto , __wsum sum )
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{
__asm__ (
" adds %0, %1, %2 @ csum_tcpudp_nofold \n \
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adcs % 0 , % 0 , % 3 \ n "
# ifdef __ARMEB__
" adcs %0, %0, %4 \n "
# else
" adcs %0, %0, %4, lsl #8 \n "
# endif
" adcs %0, %0, %5 \n \
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adc % 0 , % 0 , # 0 "
: " =&r " ( sum )
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: " r " ( sum ) , " r " ( daddr ) , " r " ( saddr ) , " r " ( len ) , " Ir " ( htons ( proto ) )
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: " cc " ) ;
return sum ;
}
/*
* computes the checksum of the TCP / UDP pseudo - header
* returns a 16 - bit checksum , already complemented
*/
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static inline __sum16
csum_tcpudp_magic ( __be32 saddr , __be32 daddr , unsigned short len ,
unsigned short proto , __wsum sum )
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{
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return csum_fold ( csum_tcpudp_nofold ( saddr , daddr , len , proto , sum ) ) ;
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}
/*
* this routine is used for miscellaneous IP - like checksums , mainly
* in icmp . c
*/
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static inline __sum16
ip_compute_csum ( const void * buff , int len )
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{
return csum_fold ( csum_partial ( buff , len , 0 ) ) ;
}
# define _HAVE_ARCH_IPV6_CSUM
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extern __wsum
__csum_ipv6_magic ( const struct in6_addr * saddr , const struct in6_addr * daddr , __be32 len ,
__be32 proto , __wsum sum ) ;
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static inline __sum16
csum_ipv6_magic ( const struct in6_addr * saddr , const struct in6_addr * daddr , __u32 len ,
unsigned short proto , __wsum sum )
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{
return csum_fold ( __csum_ipv6_magic ( saddr , daddr , htonl ( len ) ,
htonl ( proto ) , sum ) ) ;
}
# endif