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/*
* ( C ) Copyright David Gibson < dwg @ au1 . ibm . com > , IBM Corporation . 2005.
*
*
* This program is free software ; you can redistribute it and / or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation ; either version 2 of the
* License , or ( at your option ) any later version .
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the GNU
* General Public License for more details .
*
* You should have received a copy of the GNU General Public License
* along with this program ; if not , write to the Free Software
* Foundation , Inc . , 59 Temple Place , Suite 330 , Boston , MA 02111 - 1307
* USA
*/
# include "dtc.h"
/*
* Tree building functions
*/
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void add_label ( struct label * * labels , char * label )
{
struct label * new ;
/* Make sure the label isn't already there */
for_each_label ( * labels , new )
if ( streq ( new - > label , label ) )
return ;
new = xmalloc ( sizeof ( * new ) ) ;
new - > label = label ;
new - > next = * labels ;
* labels = new ;
}
struct property * build_property ( char * name , struct data val )
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{
struct property * new = xmalloc ( sizeof ( * new ) ) ;
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memset ( new , 0 , sizeof ( * new ) ) ;
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new - > name = name ;
new - > val = val ;
return new ;
}
struct property * chain_property ( struct property * first , struct property * list )
{
assert ( first - > next = = NULL ) ;
first - > next = list ;
return first ;
}
struct property * reverse_properties ( struct property * first )
{
struct property * p = first ;
struct property * head = NULL ;
struct property * next ;
while ( p ) {
next = p - > next ;
p - > next = head ;
head = p ;
p = next ;
}
return head ;
}
struct node * build_node ( struct property * proplist , struct node * children )
{
struct node * new = xmalloc ( sizeof ( * new ) ) ;
struct node * child ;
memset ( new , 0 , sizeof ( * new ) ) ;
new - > proplist = reverse_properties ( proplist ) ;
new - > children = children ;
for_each_child ( new , child ) {
child - > parent = new ;
}
return new ;
}
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struct node * name_node ( struct node * node , char * name )
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{
assert ( node - > name = = NULL ) ;
node - > name = name ;
return node ;
}
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struct node * merge_nodes ( struct node * old_node , struct node * new_node )
{
struct property * new_prop , * old_prop ;
struct node * new_child , * old_child ;
struct label * l ;
/* Add new node labels to old node */
for_each_label ( new_node - > labels , l )
add_label ( & old_node - > labels , l - > label ) ;
/* Move properties from the new node to the old node. If there
* is a collision , replace the old value with the new */
while ( new_node - > proplist ) {
/* Pop the property off the list */
new_prop = new_node - > proplist ;
new_node - > proplist = new_prop - > next ;
new_prop - > next = NULL ;
/* Look for a collision, set new value if there is */
for_each_property ( old_node , old_prop ) {
if ( streq ( old_prop - > name , new_prop - > name ) ) {
/* Add new labels to old property */
for_each_label ( new_prop - > labels , l )
add_label ( & old_prop - > labels , l - > label ) ;
old_prop - > val = new_prop - > val ;
free ( new_prop ) ;
new_prop = NULL ;
break ;
}
}
/* if no collision occurred, add property to the old node. */
if ( new_prop )
add_property ( old_node , new_prop ) ;
}
/* Move the override child nodes into the primary node. If
* there is a collision , then merge the nodes . */
while ( new_node - > children ) {
/* Pop the child node off the list */
new_child = new_node - > children ;
new_node - > children = new_child - > next_sibling ;
new_child - > parent = NULL ;
new_child - > next_sibling = NULL ;
/* Search for a collision. Merge if there is */
for_each_child ( old_node , old_child ) {
if ( streq ( old_child - > name , new_child - > name ) ) {
merge_nodes ( old_child , new_child ) ;
new_child = NULL ;
break ;
}
}
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/* if no collision occurred, add child to the old node. */
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if ( new_child )
add_child ( old_node , new_child ) ;
}
/* The new node contents are now merged into the old node. Free
* the new node . */
free ( new_node ) ;
return old_node ;
}
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struct node * chain_node ( struct node * first , struct node * list )
{
assert ( first - > next_sibling = = NULL ) ;
first - > next_sibling = list ;
return first ;
}
void add_property ( struct node * node , struct property * prop )
{
struct property * * p ;
prop - > next = NULL ;
p = & node - > proplist ;
while ( * p )
p = & ( ( * p ) - > next ) ;
* p = prop ;
}
void add_child ( struct node * parent , struct node * child )
{
struct node * * p ;
child - > next_sibling = NULL ;
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child - > parent = parent ;
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p = & parent - > children ;
while ( * p )
p = & ( ( * p ) - > next_sibling ) ;
* p = child ;
}
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struct reserve_info * build_reserve_entry ( uint64_t address , uint64_t size )
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{
struct reserve_info * new = xmalloc ( sizeof ( * new ) ) ;
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memset ( new , 0 , sizeof ( * new ) ) ;
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new - > re . address = address ;
new - > re . size = size ;
return new ;
}
struct reserve_info * chain_reserve_entry ( struct reserve_info * first ,
struct reserve_info * list )
{
assert ( first - > next = = NULL ) ;
first - > next = list ;
return first ;
}
struct reserve_info * add_reserve_entry ( struct reserve_info * list ,
struct reserve_info * new )
{
struct reserve_info * last ;
new - > next = NULL ;
if ( ! list )
return new ;
for ( last = list ; last - > next ; last = last - > next )
;
last - > next = new ;
return list ;
}
struct boot_info * build_boot_info ( struct reserve_info * reservelist ,
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struct node * tree , uint32_t boot_cpuid_phys )
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{
struct boot_info * bi ;
bi = xmalloc ( sizeof ( * bi ) ) ;
bi - > reservelist = reservelist ;
bi - > dt = tree ;
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bi - > boot_cpuid_phys = boot_cpuid_phys ;
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return bi ;
}
/*
* Tree accessor functions
*/
const char * get_unitname ( struct node * node )
{
if ( node - > name [ node - > basenamelen ] = = ' \0 ' )
return " " ;
else
return node - > name + node - > basenamelen + 1 ;
}
struct property * get_property ( struct node * node , const char * propname )
{
struct property * prop ;
for_each_property ( node , prop )
if ( streq ( prop - > name , propname ) )
return prop ;
return NULL ;
}
cell_t propval_cell ( struct property * prop )
{
assert ( prop - > val . len = = sizeof ( cell_t ) ) ;
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return fdt32_to_cpu ( * ( ( cell_t * ) prop - > val . val ) ) ;
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}
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struct property * get_property_by_label ( struct node * tree , const char * label ,
struct node * * node )
{
struct property * prop ;
struct node * c ;
* node = tree ;
for_each_property ( tree , prop ) {
struct label * l ;
for_each_label ( prop - > labels , l )
if ( streq ( l - > label , label ) )
return prop ;
}
for_each_child ( tree , c ) {
prop = get_property_by_label ( c , label , node ) ;
if ( prop )
return prop ;
}
* node = NULL ;
return NULL ;
}
struct marker * get_marker_label ( struct node * tree , const char * label ,
struct node * * node , struct property * * prop )
{
struct marker * m ;
struct property * p ;
struct node * c ;
* node = tree ;
for_each_property ( tree , p ) {
* prop = p ;
m = p - > val . markers ;
for_each_marker_of_type ( m , LABEL )
if ( streq ( m - > ref , label ) )
return m ;
}
for_each_child ( tree , c ) {
m = get_marker_label ( c , label , node , prop ) ;
if ( m )
return m ;
}
* prop = NULL ;
* node = NULL ;
return NULL ;
}
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struct node * get_subnode ( struct node * node , const char * nodename )
{
struct node * child ;
for_each_child ( node , child )
if ( streq ( child - > name , nodename ) )
return child ;
return NULL ;
}
struct node * get_node_by_path ( struct node * tree , const char * path )
{
const char * p ;
struct node * child ;
if ( ! path | | ! ( * path ) )
return tree ;
while ( path [ 0 ] = = ' / ' )
path + + ;
p = strchr ( path , ' / ' ) ;
for_each_child ( tree , child ) {
if ( p & & strneq ( path , child - > name , p - path ) )
return get_node_by_path ( child , p + 1 ) ;
else if ( ! p & & streq ( path , child - > name ) )
return child ;
}
return NULL ;
}
struct node * get_node_by_label ( struct node * tree , const char * label )
{
struct node * child , * node ;
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struct label * l ;
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assert ( label & & ( strlen ( label ) > 0 ) ) ;
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for_each_label ( tree - > labels , l )
if ( streq ( l - > label , label ) )
return tree ;
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for_each_child ( tree , child ) {
node = get_node_by_label ( child , label ) ;
if ( node )
return node ;
}
return NULL ;
}
struct node * get_node_by_phandle ( struct node * tree , cell_t phandle )
{
struct node * child , * node ;
assert ( ( phandle ! = 0 ) & & ( phandle ! = - 1 ) ) ;
if ( tree - > phandle = = phandle )
return tree ;
for_each_child ( tree , child ) {
node = get_node_by_phandle ( child , phandle ) ;
if ( node )
return node ;
}
return NULL ;
}
struct node * get_node_by_ref ( struct node * tree , const char * ref )
{
if ( ref [ 0 ] = = ' / ' )
return get_node_by_path ( tree , ref ) ;
else
return get_node_by_label ( tree , ref ) ;
}
cell_t get_node_phandle ( struct node * root , struct node * node )
{
static cell_t phandle = 1 ; /* FIXME: ick, static local */
if ( ( node - > phandle ! = 0 ) & & ( node - > phandle ! = - 1 ) )
return node - > phandle ;
while ( get_node_by_phandle ( root , phandle ) )
phandle + + ;
node - > phandle = phandle ;
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if ( ! get_property ( node , " linux,phandle " )
& & ( phandle_format & PHANDLE_LEGACY ) )
add_property ( node ,
build_property ( " linux,phandle " ,
data_append_cell ( empty_data , phandle ) ) ) ;
if ( ! get_property ( node , " phandle " )
& & ( phandle_format & PHANDLE_EPAPR ) )
add_property ( node ,
build_property ( " phandle " ,
data_append_cell ( empty_data , phandle ) ) ) ;
/* If the node *does* have a phandle property, we must
* be dealing with a self - referencing phandle , which will be
* fixed up momentarily in the caller */
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return node - > phandle ;
}
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uint32_t guess_boot_cpuid ( struct node * tree )
{
struct node * cpus , * bootcpu ;
struct property * reg ;
cpus = get_node_by_path ( tree , " /cpus " ) ;
if ( ! cpus )
return 0 ;
bootcpu = cpus - > children ;
if ( ! bootcpu )
return 0 ;
reg = get_property ( bootcpu , " reg " ) ;
if ( ! reg | | ( reg - > val . len ! = sizeof ( uint32_t ) ) )
return 0 ;
/* FIXME: Sanity check node? */
return propval_cell ( reg ) ;
}
static int cmp_reserve_info ( const void * ax , const void * bx )
{
const struct reserve_info * a , * b ;
a = * ( ( const struct reserve_info * const * ) ax ) ;
b = * ( ( const struct reserve_info * const * ) bx ) ;
if ( a - > re . address < b - > re . address )
return - 1 ;
else if ( a - > re . address > b - > re . address )
return 1 ;
else if ( a - > re . size < b - > re . size )
return - 1 ;
else if ( a - > re . size > b - > re . size )
return 1 ;
else
return 0 ;
}
static void sort_reserve_entries ( struct boot_info * bi )
{
struct reserve_info * ri , * * tbl ;
int n = 0 , i = 0 ;
for ( ri = bi - > reservelist ;
ri ;
ri = ri - > next )
n + + ;
if ( n = = 0 )
return ;
tbl = xmalloc ( n * sizeof ( * tbl ) ) ;
for ( ri = bi - > reservelist ;
ri ;
ri = ri - > next )
tbl [ i + + ] = ri ;
qsort ( tbl , n , sizeof ( * tbl ) , cmp_reserve_info ) ;
bi - > reservelist = tbl [ 0 ] ;
for ( i = 0 ; i < ( n - 1 ) ; i + + )
tbl [ i ] - > next = tbl [ i + 1 ] ;
tbl [ n - 1 ] - > next = NULL ;
free ( tbl ) ;
}
static int cmp_prop ( const void * ax , const void * bx )
{
const struct property * a , * b ;
a = * ( ( const struct property * const * ) ax ) ;
b = * ( ( const struct property * const * ) bx ) ;
return strcmp ( a - > name , b - > name ) ;
}
static void sort_properties ( struct node * node )
{
int n = 0 , i = 0 ;
struct property * prop , * * tbl ;
for_each_property ( node , prop )
n + + ;
if ( n = = 0 )
return ;
tbl = xmalloc ( n * sizeof ( * tbl ) ) ;
for_each_property ( node , prop )
tbl [ i + + ] = prop ;
qsort ( tbl , n , sizeof ( * tbl ) , cmp_prop ) ;
node - > proplist = tbl [ 0 ] ;
for ( i = 0 ; i < ( n - 1 ) ; i + + )
tbl [ i ] - > next = tbl [ i + 1 ] ;
tbl [ n - 1 ] - > next = NULL ;
free ( tbl ) ;
}
static int cmp_subnode ( const void * ax , const void * bx )
{
const struct node * a , * b ;
a = * ( ( const struct node * const * ) ax ) ;
b = * ( ( const struct node * const * ) bx ) ;
return strcmp ( a - > name , b - > name ) ;
}
static void sort_subnodes ( struct node * node )
{
int n = 0 , i = 0 ;
struct node * subnode , * * tbl ;
for_each_child ( node , subnode )
n + + ;
if ( n = = 0 )
return ;
tbl = xmalloc ( n * sizeof ( * tbl ) ) ;
for_each_child ( node , subnode )
tbl [ i + + ] = subnode ;
qsort ( tbl , n , sizeof ( * tbl ) , cmp_subnode ) ;
node - > children = tbl [ 0 ] ;
for ( i = 0 ; i < ( n - 1 ) ; i + + )
tbl [ i ] - > next_sibling = tbl [ i + 1 ] ;
tbl [ n - 1 ] - > next_sibling = NULL ;
free ( tbl ) ;
}
static void sort_node ( struct node * node )
{
struct node * c ;
sort_properties ( node ) ;
sort_subnodes ( node ) ;
for_each_child ( node , c )
sort_node ( c ) ;
}
void sort_tree ( struct boot_info * bi )
{
sort_reserve_entries ( bi ) ;
sort_node ( bi - > dt ) ;
}