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// SPDX-License-Identifier: GPL-2.0+
/*
* HID driver for Valve Steam Controller
*
* Copyright ( c ) 2018 Rodrigo Rivas Costa < rodrigorivascosta @ gmail . com >
*
* Supports both the wired and wireless interfaces .
*
* This controller has a builtin emulation of mouse and keyboard : the right pad
* can be used as a mouse , the shoulder buttons are mouse buttons , A and B
* buttons are ENTER and ESCAPE , and so on . This is implemented as additional
* HID interfaces .
*
* This is known as the " lizard mode " , because apparently lizards like to use
* the computer from the coach , without a proper mouse and keyboard .
*
* This driver will disable the lizard mode when the input device is opened
* and re - enable it when the input device is closed , so as not to break user
* mode behaviour . The lizard_mode parameter can be used to change that .
*
* There are a few user space applications ( notably Steam Client ) that use
* the hidraw interface directly to create input devices ( XTest , uinput . . . ) .
* In order to avoid breaking them this driver creates a layered hidraw device ,
* so it can detect when the client is running and then :
* - it will not send any command to the controller .
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* - this input device will be removed , to avoid double input of the same
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* user action .
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* When the client is closed , this input device will be created again .
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*
* For additional functions , such as changing the right - pad margin or switching
* the led , you can use the user - space tool at :
*
* https : //github.com/rodrigorc/steamctrl
*/
# include <linux/device.h>
# include <linux/input.h>
# include <linux/hid.h>
# include <linux/module.h>
# include <linux/workqueue.h>
# include <linux/mutex.h>
# include <linux/rcupdate.h>
# include <linux/delay.h>
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# include <linux/power_supply.h>
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# include "hid-ids.h"
MODULE_LICENSE ( " GPL " ) ;
MODULE_AUTHOR ( " Rodrigo Rivas Costa <rodrigorivascosta@gmail.com> " ) ;
static bool lizard_mode = true ;
static DEFINE_MUTEX ( steam_devices_lock ) ;
static LIST_HEAD ( steam_devices ) ;
# define STEAM_QUIRK_WIRELESS BIT(0)
/* Touch pads are 40 mm in diameter and 65535 units */
# define STEAM_PAD_RESOLUTION 1638
/* Trigger runs are about 5 mm and 256 units */
# define STEAM_TRIGGER_RESOLUTION 51
/* Joystick runs are about 5 mm and 256 units */
# define STEAM_JOYSTICK_RESOLUTION 51
# define STEAM_PAD_FUZZ 256
/*
* Commands that can be sent in a feature report .
* Thanks to Valve for some valuable hints .
*/
# define STEAM_CMD_SET_MAPPINGS 0x80
# define STEAM_CMD_CLEAR_MAPPINGS 0x81
# define STEAM_CMD_GET_MAPPINGS 0x82
# define STEAM_CMD_GET_ATTRIB 0x83
# define STEAM_CMD_GET_ATTRIB_LABEL 0x84
# define STEAM_CMD_DEFAULT_MAPPINGS 0x85
# define STEAM_CMD_FACTORY_RESET 0x86
# define STEAM_CMD_WRITE_REGISTER 0x87
# define STEAM_CMD_CLEAR_REGISTER 0x88
# define STEAM_CMD_READ_REGISTER 0x89
# define STEAM_CMD_GET_REGISTER_LABEL 0x8a
# define STEAM_CMD_GET_REGISTER_MAX 0x8b
# define STEAM_CMD_GET_REGISTER_DEFAULT 0x8c
# define STEAM_CMD_SET_MODE 0x8d
# define STEAM_CMD_DEFAULT_MOUSE 0x8e
# define STEAM_CMD_FORCEFEEDBAK 0x8f
# define STEAM_CMD_REQUEST_COMM_STATUS 0xb4
# define STEAM_CMD_GET_SERIAL 0xae
/* Some useful register ids */
# define STEAM_REG_LPAD_MODE 0x07
# define STEAM_REG_RPAD_MODE 0x08
# define STEAM_REG_RPAD_MARGIN 0x18
# define STEAM_REG_LED 0x2d
# define STEAM_REG_GYRO_MODE 0x30
/* Raw event identifiers */
# define STEAM_EV_INPUT_DATA 0x01
# define STEAM_EV_CONNECT 0x03
# define STEAM_EV_BATTERY 0x04
/* Values for GYRO_MODE (bitmask) */
# define STEAM_GYRO_MODE_OFF 0x0000
# define STEAM_GYRO_MODE_STEERING 0x0001
# define STEAM_GYRO_MODE_TILT 0x0002
# define STEAM_GYRO_MODE_SEND_ORIENTATION 0x0004
# define STEAM_GYRO_MODE_SEND_RAW_ACCEL 0x0008
# define STEAM_GYRO_MODE_SEND_RAW_GYRO 0x0010
/* Other random constants */
# define STEAM_SERIAL_LEN 10
struct steam_device {
struct list_head list ;
spinlock_t lock ;
struct hid_device * hdev , * client_hdev ;
struct mutex mutex ;
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bool client_opened ;
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struct input_dev __rcu * input ;
unsigned long quirks ;
struct work_struct work_connect ;
bool connected ;
char serial_no [ STEAM_SERIAL_LEN + 1 ] ;
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struct power_supply_desc battery_desc ;
struct power_supply __rcu * battery ;
u8 battery_charge ;
u16 voltage ;
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} ;
static int steam_recv_report ( struct steam_device * steam ,
u8 * data , int size )
{
struct hid_report * r ;
u8 * buf ;
int ret ;
r = steam - > hdev - > report_enum [ HID_FEATURE_REPORT ] . report_id_hash [ 0 ] ;
if ( hid_report_len ( r ) < 64 )
return - EINVAL ;
buf = hid_alloc_report_buf ( r , GFP_KERNEL ) ;
if ( ! buf )
return - ENOMEM ;
/*
* The report ID is always 0 , so strip the first byte from the output .
* hid_report_len ( ) is not counting the report ID , so + 1 to the length
* or else we get a EOVERFLOW . We are safe from a buffer overflow
* because hid_alloc_report_buf ( ) allocates + 7 bytes .
*/
ret = hid_hw_raw_request ( steam - > hdev , 0x00 ,
buf , hid_report_len ( r ) + 1 ,
HID_FEATURE_REPORT , HID_REQ_GET_REPORT ) ;
if ( ret > 0 )
memcpy ( data , buf + 1 , min ( size , ret - 1 ) ) ;
kfree ( buf ) ;
return ret ;
}
static int steam_send_report ( struct steam_device * steam ,
u8 * cmd , int size )
{
struct hid_report * r ;
u8 * buf ;
unsigned int retries = 50 ;
int ret ;
r = steam - > hdev - > report_enum [ HID_FEATURE_REPORT ] . report_id_hash [ 0 ] ;
if ( hid_report_len ( r ) < 64 )
return - EINVAL ;
buf = hid_alloc_report_buf ( r , GFP_KERNEL ) ;
if ( ! buf )
return - ENOMEM ;
/* The report ID is always 0 */
memcpy ( buf + 1 , cmd , size ) ;
/*
* Sometimes the wireless controller fails with EPIPE
* when sending a feature report .
* Doing a HID_REQ_GET_REPORT and waiting for a while
* seems to fix that .
*/
do {
ret = hid_hw_raw_request ( steam - > hdev , 0 ,
buf , size + 1 ,
HID_FEATURE_REPORT , HID_REQ_SET_REPORT ) ;
if ( ret ! = - EPIPE )
break ;
msleep ( 20 ) ;
} while ( - - retries ) ;
kfree ( buf ) ;
if ( ret < 0 )
hid_err ( steam - > hdev , " %s: error %d (%*ph) \n " , __func__ ,
ret , size , cmd ) ;
return ret ;
}
static inline int steam_send_report_byte ( struct steam_device * steam , u8 cmd )
{
return steam_send_report ( steam , & cmd , 1 ) ;
}
static int steam_write_registers ( struct steam_device * steam ,
/* u8 reg, u16 val */ . . . )
{
/* Send: 0x87 len (reg valLo valHi)* */
u8 reg ;
u16 val ;
u8 cmd [ 64 ] = { STEAM_CMD_WRITE_REGISTER , 0x00 } ;
va_list args ;
va_start ( args , steam ) ;
for ( ; ; ) {
reg = va_arg ( args , int ) ;
if ( reg = = 0 )
break ;
val = va_arg ( args , int ) ;
cmd [ cmd [ 1 ] + 2 ] = reg ;
cmd [ cmd [ 1 ] + 3 ] = val & 0xff ;
cmd [ cmd [ 1 ] + 4 ] = val > > 8 ;
cmd [ 1 ] + = 3 ;
}
va_end ( args ) ;
return steam_send_report ( steam , cmd , 2 + cmd [ 1 ] ) ;
}
static int steam_get_serial ( struct steam_device * steam )
{
/*
* Send : 0xae 0x15 0x01
* Recv : 0xae 0x15 0x01 serialnumber ( 10 chars )
*/
int ret ;
u8 cmd [ ] = { STEAM_CMD_GET_SERIAL , 0x15 , 0x01 } ;
u8 reply [ 3 + STEAM_SERIAL_LEN + 1 ] ;
ret = steam_send_report ( steam , cmd , sizeof ( cmd ) ) ;
if ( ret < 0 )
return ret ;
ret = steam_recv_report ( steam , reply , sizeof ( reply ) ) ;
if ( ret < 0 )
return ret ;
if ( reply [ 0 ] ! = 0xae | | reply [ 1 ] ! = 0x15 | | reply [ 2 ] ! = 0x01 )
return - EIO ;
reply [ 3 + STEAM_SERIAL_LEN ] = 0 ;
strlcpy ( steam - > serial_no , reply + 3 , sizeof ( steam - > serial_no ) ) ;
return 0 ;
}
/*
* This command requests the wireless adaptor to post an event
* with the connection status . Useful if this driver is loaded when
* the controller is already connected .
*/
static inline int steam_request_conn_status ( struct steam_device * steam )
{
return steam_send_report_byte ( steam , STEAM_CMD_REQUEST_COMM_STATUS ) ;
}
static void steam_set_lizard_mode ( struct steam_device * steam , bool enable )
{
if ( enable ) {
/* enable esc, enter, cursors */
steam_send_report_byte ( steam , STEAM_CMD_DEFAULT_MAPPINGS ) ;
/* enable mouse */
steam_send_report_byte ( steam , STEAM_CMD_DEFAULT_MOUSE ) ;
steam_write_registers ( steam ,
STEAM_REG_RPAD_MARGIN , 0x01 , /* enable margin */
0 ) ;
} else {
/* disable esc, enter, cursor */
steam_send_report_byte ( steam , STEAM_CMD_CLEAR_MAPPINGS ) ;
steam_write_registers ( steam ,
STEAM_REG_RPAD_MODE , 0x07 , /* disable mouse */
STEAM_REG_RPAD_MARGIN , 0x00 , /* disable margin */
0 ) ;
}
}
static int steam_input_open ( struct input_dev * dev )
{
struct steam_device * steam = input_get_drvdata ( dev ) ;
int ret ;
ret = hid_hw_open ( steam - > hdev ) ;
if ( ret )
return ret ;
mutex_lock ( & steam - > mutex ) ;
if ( ! steam - > client_opened & & lizard_mode )
steam_set_lizard_mode ( steam , false ) ;
mutex_unlock ( & steam - > mutex ) ;
return 0 ;
}
static void steam_input_close ( struct input_dev * dev )
{
struct steam_device * steam = input_get_drvdata ( dev ) ;
mutex_lock ( & steam - > mutex ) ;
if ( ! steam - > client_opened & & lizard_mode )
steam_set_lizard_mode ( steam , true ) ;
mutex_unlock ( & steam - > mutex ) ;
hid_hw_close ( steam - > hdev ) ;
}
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static enum power_supply_property steam_battery_props [ ] = {
POWER_SUPPLY_PROP_PRESENT ,
POWER_SUPPLY_PROP_SCOPE ,
POWER_SUPPLY_PROP_VOLTAGE_NOW ,
POWER_SUPPLY_PROP_CAPACITY ,
} ;
static int steam_battery_get_property ( struct power_supply * psy ,
enum power_supply_property psp ,
union power_supply_propval * val )
{
struct steam_device * steam = power_supply_get_drvdata ( psy ) ;
unsigned long flags ;
s16 volts ;
u8 batt ;
int ret = 0 ;
spin_lock_irqsave ( & steam - > lock , flags ) ;
volts = steam - > voltage ;
batt = steam - > battery_charge ;
spin_unlock_irqrestore ( & steam - > lock , flags ) ;
switch ( psp ) {
case POWER_SUPPLY_PROP_PRESENT :
val - > intval = 1 ;
break ;
case POWER_SUPPLY_PROP_SCOPE :
val - > intval = POWER_SUPPLY_SCOPE_DEVICE ;
break ;
case POWER_SUPPLY_PROP_VOLTAGE_NOW :
val - > intval = volts * 1000 ; /* mV -> uV */
break ;
case POWER_SUPPLY_PROP_CAPACITY :
val - > intval = batt ;
break ;
default :
ret = - EINVAL ;
break ;
}
return ret ;
}
static int steam_battery_register ( struct steam_device * steam )
{
struct power_supply * battery ;
struct power_supply_config battery_cfg = { . drv_data = steam , } ;
unsigned long flags ;
int ret ;
steam - > battery_desc . type = POWER_SUPPLY_TYPE_BATTERY ;
steam - > battery_desc . properties = steam_battery_props ;
steam - > battery_desc . num_properties = ARRAY_SIZE ( steam_battery_props ) ;
steam - > battery_desc . get_property = steam_battery_get_property ;
steam - > battery_desc . name = devm_kasprintf ( & steam - > hdev - > dev ,
GFP_KERNEL , " steam-controller-%s-battery " ,
steam - > serial_no ) ;
if ( ! steam - > battery_desc . name )
return - ENOMEM ;
/* avoid the warning of 0% battery while waiting for the first info */
spin_lock_irqsave ( & steam - > lock , flags ) ;
steam - > voltage = 3000 ;
steam - > battery_charge = 100 ;
spin_unlock_irqrestore ( & steam - > lock , flags ) ;
battery = power_supply_register ( & steam - > hdev - > dev ,
& steam - > battery_desc , & battery_cfg ) ;
if ( IS_ERR ( battery ) ) {
ret = PTR_ERR ( battery ) ;
hid_err ( steam - > hdev ,
" %s:power_supply_register failed with error %d \n " ,
__func__ , ret ) ;
return ret ;
}
rcu_assign_pointer ( steam - > battery , battery ) ;
power_supply_powers ( battery , & steam - > hdev - > dev ) ;
return 0 ;
}
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static int steam_input_register ( struct steam_device * steam )
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{
struct hid_device * hdev = steam - > hdev ;
struct input_dev * input ;
int ret ;
rcu_read_lock ( ) ;
input = rcu_dereference ( steam - > input ) ;
rcu_read_unlock ( ) ;
if ( input ) {
dbg_hid ( " %s: already connected \n " , __func__ ) ;
return 0 ;
}
input = input_allocate_device ( ) ;
if ( ! input )
return - ENOMEM ;
input_set_drvdata ( input , steam ) ;
input - > dev . parent = & hdev - > dev ;
input - > open = steam_input_open ;
input - > close = steam_input_close ;
input - > name = ( steam - > quirks & STEAM_QUIRK_WIRELESS ) ?
" Wireless Steam Controller " :
" Steam Controller " ;
input - > phys = hdev - > phys ;
input - > uniq = steam - > serial_no ;
input - > id . bustype = hdev - > bus ;
input - > id . vendor = hdev - > vendor ;
input - > id . product = hdev - > product ;
input - > id . version = hdev - > version ;
input_set_capability ( input , EV_KEY , BTN_TR2 ) ;
input_set_capability ( input , EV_KEY , BTN_TL2 ) ;
input_set_capability ( input , EV_KEY , BTN_TR ) ;
input_set_capability ( input , EV_KEY , BTN_TL ) ;
input_set_capability ( input , EV_KEY , BTN_Y ) ;
input_set_capability ( input , EV_KEY , BTN_B ) ;
input_set_capability ( input , EV_KEY , BTN_X ) ;
input_set_capability ( input , EV_KEY , BTN_A ) ;
input_set_capability ( input , EV_KEY , BTN_DPAD_UP ) ;
input_set_capability ( input , EV_KEY , BTN_DPAD_RIGHT ) ;
input_set_capability ( input , EV_KEY , BTN_DPAD_LEFT ) ;
input_set_capability ( input , EV_KEY , BTN_DPAD_DOWN ) ;
input_set_capability ( input , EV_KEY , BTN_SELECT ) ;
input_set_capability ( input , EV_KEY , BTN_MODE ) ;
input_set_capability ( input , EV_KEY , BTN_START ) ;
input_set_capability ( input , EV_KEY , BTN_GEAR_DOWN ) ;
input_set_capability ( input , EV_KEY , BTN_GEAR_UP ) ;
input_set_capability ( input , EV_KEY , BTN_THUMBR ) ;
input_set_capability ( input , EV_KEY , BTN_THUMBL ) ;
input_set_capability ( input , EV_KEY , BTN_THUMB ) ;
input_set_capability ( input , EV_KEY , BTN_THUMB2 ) ;
input_set_abs_params ( input , ABS_HAT2Y , 0 , 255 , 0 , 0 ) ;
input_set_abs_params ( input , ABS_HAT2X , 0 , 255 , 0 , 0 ) ;
input_set_abs_params ( input , ABS_X , - 32767 , 32767 , 0 , 0 ) ;
input_set_abs_params ( input , ABS_Y , - 32767 , 32767 , 0 , 0 ) ;
input_set_abs_params ( input , ABS_RX , - 32767 , 32767 ,
STEAM_PAD_FUZZ , 0 ) ;
input_set_abs_params ( input , ABS_RY , - 32767 , 32767 ,
STEAM_PAD_FUZZ , 0 ) ;
input_set_abs_params ( input , ABS_HAT0X , - 32767 , 32767 ,
STEAM_PAD_FUZZ , 0 ) ;
input_set_abs_params ( input , ABS_HAT0Y , - 32767 , 32767 ,
STEAM_PAD_FUZZ , 0 ) ;
input_abs_set_res ( input , ABS_X , STEAM_JOYSTICK_RESOLUTION ) ;
input_abs_set_res ( input , ABS_Y , STEAM_JOYSTICK_RESOLUTION ) ;
input_abs_set_res ( input , ABS_RX , STEAM_PAD_RESOLUTION ) ;
input_abs_set_res ( input , ABS_RY , STEAM_PAD_RESOLUTION ) ;
input_abs_set_res ( input , ABS_HAT0X , STEAM_PAD_RESOLUTION ) ;
input_abs_set_res ( input , ABS_HAT0Y , STEAM_PAD_RESOLUTION ) ;
input_abs_set_res ( input , ABS_HAT2Y , STEAM_TRIGGER_RESOLUTION ) ;
input_abs_set_res ( input , ABS_HAT2X , STEAM_TRIGGER_RESOLUTION ) ;
ret = input_register_device ( input ) ;
if ( ret )
goto input_register_fail ;
rcu_assign_pointer ( steam - > input , input ) ;
return 0 ;
input_register_fail :
input_free_device ( input ) ;
return ret ;
}
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static void steam_input_unregister ( struct steam_device * steam )
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{
struct input_dev * input ;
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rcu_read_lock ( ) ;
input = rcu_dereference ( steam - > input ) ;
rcu_read_unlock ( ) ;
if ( ! input )
return ;
RCU_INIT_POINTER ( steam - > input , NULL ) ;
synchronize_rcu ( ) ;
input_unregister_device ( input ) ;
}
static void steam_battery_unregister ( struct steam_device * steam )
{
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struct power_supply * battery ;
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rcu_read_lock ( ) ;
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battery = rcu_dereference ( steam - > battery ) ;
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rcu_read_unlock ( ) ;
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if ( ! battery )
return ;
RCU_INIT_POINTER ( steam - > battery , NULL ) ;
synchronize_rcu ( ) ;
power_supply_unregister ( battery ) ;
}
static int steam_register ( struct steam_device * steam )
{
int ret ;
/*
* This function can be called several times in a row with the
* wireless adaptor , without steam_unregister ( ) between them , because
* another client send a get_connection_status command , for example .
* The battery and serial number are set just once per device .
*/
if ( ! steam - > serial_no [ 0 ] ) {
/*
* Unlikely , but getting the serial could fail , and it is not so
* important , so make up a serial number and go on .
*/
if ( steam_get_serial ( steam ) < 0 )
strlcpy ( steam - > serial_no , " XXXXXXXXXX " ,
sizeof ( steam - > serial_no ) ) ;
hid_info ( steam - > hdev , " Steam Controller '%s' connected " ,
steam - > serial_no ) ;
/* ignore battery errors, we can live without it */
if ( steam - > quirks & STEAM_QUIRK_WIRELESS )
steam_battery_register ( steam ) ;
mutex_lock ( & steam_devices_lock ) ;
list_add ( & steam - > list , & steam_devices ) ;
mutex_unlock ( & steam_devices_lock ) ;
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}
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mutex_lock ( & steam - > mutex ) ;
if ( ! steam - > client_opened ) {
steam_set_lizard_mode ( steam , lizard_mode ) ;
ret = steam_input_register ( steam ) ;
} else {
ret = 0 ;
}
mutex_unlock ( & steam - > mutex ) ;
return ret ;
}
static void steam_unregister ( struct steam_device * steam )
{
steam_battery_unregister ( steam ) ;
steam_input_unregister ( steam ) ;
if ( steam - > serial_no [ 0 ] ) {
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hid_info ( steam - > hdev , " Steam Controller '%s' disconnected " ,
steam - > serial_no ) ;
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mutex_lock ( & steam_devices_lock ) ;
list_del ( & steam - > list ) ;
mutex_unlock ( & steam_devices_lock ) ;
steam - > serial_no [ 0 ] = 0 ;
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}
}
static void steam_work_connect_cb ( struct work_struct * work )
{
struct steam_device * steam = container_of ( work , struct steam_device ,
work_connect ) ;
unsigned long flags ;
bool connected ;
int ret ;
spin_lock_irqsave ( & steam - > lock , flags ) ;
connected = steam - > connected ;
spin_unlock_irqrestore ( & steam - > lock , flags ) ;
if ( connected ) {
ret = steam_register ( steam ) ;
if ( ret ) {
hid_err ( steam - > hdev ,
" %s:steam_register failed with error %d \n " ,
__func__ , ret ) ;
}
} else {
steam_unregister ( steam ) ;
}
}
static bool steam_is_valve_interface ( struct hid_device * hdev )
{
struct hid_report_enum * rep_enum ;
/*
* The wired device creates 3 interfaces :
* 0 : emulated mouse .
* 1 : emulated keyboard .
* 2 : the real game pad .
* The wireless device creates 5 interfaces :
* 0 : emulated keyboard .
* 1 - 4 : slots where up to 4 real game pads will be connected to .
* We know which one is the real gamepad interface because they are the
* only ones with a feature report .
*/
rep_enum = & hdev - > report_enum [ HID_FEATURE_REPORT ] ;
return ! list_empty ( & rep_enum - > report_list ) ;
}
static int steam_client_ll_parse ( struct hid_device * hdev )
{
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struct steam_device * steam = hdev - > driver_data ;
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return hid_parse_report ( hdev , steam - > hdev - > dev_rdesc ,
steam - > hdev - > dev_rsize ) ;
}
static int steam_client_ll_start ( struct hid_device * hdev )
{
return 0 ;
}
static void steam_client_ll_stop ( struct hid_device * hdev )
{
}
static int steam_client_ll_open ( struct hid_device * hdev )
{
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struct steam_device * steam = hdev - > driver_data ;
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int ret ;
ret = hid_hw_open ( steam - > hdev ) ;
if ( ret )
return ret ;
mutex_lock ( & steam - > mutex ) ;
steam - > client_opened = true ;
mutex_unlock ( & steam - > mutex ) ;
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steam_input_unregister ( steam ) ;
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return ret ;
}
static void steam_client_ll_close ( struct hid_device * hdev )
{
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struct steam_device * steam = hdev - > driver_data ;
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mutex_lock ( & steam - > mutex ) ;
steam - > client_opened = false ;
mutex_unlock ( & steam - > mutex ) ;
hid_hw_close ( steam - > hdev ) ;
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if ( steam - > connected ) {
steam_set_lizard_mode ( steam , lizard_mode ) ;
steam_input_register ( steam ) ;
}
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}
static int steam_client_ll_raw_request ( struct hid_device * hdev ,
unsigned char reportnum , u8 * buf ,
size_t count , unsigned char report_type ,
int reqtype )
{
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struct steam_device * steam = hdev - > driver_data ;
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return hid_hw_raw_request ( steam - > hdev , reportnum , buf , count ,
report_type , reqtype ) ;
}
static struct hid_ll_driver steam_client_ll_driver = {
. parse = steam_client_ll_parse ,
. start = steam_client_ll_start ,
. stop = steam_client_ll_stop ,
. open = steam_client_ll_open ,
. close = steam_client_ll_close ,
. raw_request = steam_client_ll_raw_request ,
} ;
static struct hid_device * steam_create_client_hid ( struct hid_device * hdev )
{
struct hid_device * client_hdev ;
client_hdev = hid_allocate_device ( ) ;
if ( IS_ERR ( client_hdev ) )
return client_hdev ;
client_hdev - > ll_driver = & steam_client_ll_driver ;
client_hdev - > dev . parent = hdev - > dev . parent ;
client_hdev - > bus = hdev - > bus ;
client_hdev - > vendor = hdev - > vendor ;
client_hdev - > product = hdev - > product ;
2018-05-15 11:58:31 +03:00
client_hdev - > version = hdev - > version ;
client_hdev - > type = hdev - > type ;
client_hdev - > country = hdev - > country ;
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strlcpy ( client_hdev - > name , hdev - > name ,
sizeof ( client_hdev - > name ) ) ;
strlcpy ( client_hdev - > phys , hdev - > phys ,
sizeof ( client_hdev - > phys ) ) ;
/*
* Since we use the same device info than the real interface to
* trick userspace , we will be calling steam_probe recursively .
* We need to recognize the client interface somehow .
*/
client_hdev - > group = HID_GROUP_STEAM ;
return client_hdev ;
}
static int steam_probe ( struct hid_device * hdev ,
const struct hid_device_id * id )
{
struct steam_device * steam ;
int ret ;
ret = hid_parse ( hdev ) ;
if ( ret ) {
hid_err ( hdev ,
" %s:parse of hid interface failed \n " , __func__ ) ;
return ret ;
}
/*
* The virtual client_dev is only used for hidraw .
* Also avoid the recursive probe .
*/
if ( hdev - > group = = HID_GROUP_STEAM )
return hid_hw_start ( hdev , HID_CONNECT_HIDRAW ) ;
/*
* The non - valve interfaces ( mouse and keyboard emulation ) are
* connected without changes .
*/
if ( ! steam_is_valve_interface ( hdev ) )
return hid_hw_start ( hdev , HID_CONNECT_DEFAULT ) ;
steam = devm_kzalloc ( & hdev - > dev , sizeof ( * steam ) , GFP_KERNEL ) ;
if ( ! steam ) {
ret = - ENOMEM ;
goto steam_alloc_fail ;
}
steam - > hdev = hdev ;
hid_set_drvdata ( hdev , steam ) ;
spin_lock_init ( & steam - > lock ) ;
mutex_init ( & steam - > mutex ) ;
steam - > quirks = id - > driver_data ;
INIT_WORK ( & steam - > work_connect , steam_work_connect_cb ) ;
steam - > client_hdev = steam_create_client_hid ( hdev ) ;
if ( IS_ERR ( steam - > client_hdev ) ) {
ret = PTR_ERR ( steam - > client_hdev ) ;
goto client_hdev_fail ;
}
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steam - > client_hdev - > driver_data = steam ;
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/*
* With the real steam controller interface , do not connect hidraw .
* Instead , create the client_hid and connect that .
*/
ret = hid_hw_start ( hdev , HID_CONNECT_DEFAULT & ~ HID_CONNECT_HIDRAW ) ;
if ( ret )
goto hid_hw_start_fail ;
ret = hid_add_device ( steam - > client_hdev ) ;
if ( ret )
goto client_hdev_add_fail ;
if ( steam - > quirks & STEAM_QUIRK_WIRELESS ) {
ret = hid_hw_open ( hdev ) ;
if ( ret ) {
hid_err ( hdev ,
" %s:hid_hw_open for wireless \n " ,
__func__ ) ;
goto hid_hw_open_fail ;
}
hid_info ( hdev , " Steam wireless receiver connected " ) ;
steam_request_conn_status ( steam ) ;
} else {
ret = steam_register ( steam ) ;
if ( ret ) {
hid_err ( hdev ,
" %s:steam_register failed with error %d \n " ,
__func__ , ret ) ;
goto input_register_fail ;
}
}
return 0 ;
hid_hw_open_fail :
input_register_fail :
client_hdev_add_fail :
hid_hw_stop ( hdev ) ;
hid_hw_start_fail :
hid_destroy_device ( steam - > client_hdev ) ;
client_hdev_fail :
cancel_work_sync ( & steam - > work_connect ) ;
steam_alloc_fail :
hid_err ( hdev , " %s: failed with error %d \n " ,
__func__ , ret ) ;
return ret ;
}
static void steam_remove ( struct hid_device * hdev )
{
struct steam_device * steam = hid_get_drvdata ( hdev ) ;
if ( ! steam | | hdev - > group = = HID_GROUP_STEAM ) {
hid_hw_stop ( hdev ) ;
return ;
}
hid_destroy_device ( steam - > client_hdev ) ;
steam - > client_opened = false ;
cancel_work_sync ( & steam - > work_connect ) ;
if ( steam - > quirks & STEAM_QUIRK_WIRELESS ) {
hid_info ( hdev , " Steam wireless receiver disconnected " ) ;
hid_hw_close ( hdev ) ;
}
hid_hw_stop ( hdev ) ;
steam_unregister ( steam ) ;
}
static void steam_do_connect_event ( struct steam_device * steam , bool connected )
{
unsigned long flags ;
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bool changed ;
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spin_lock_irqsave ( & steam - > lock , flags ) ;
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changed = steam - > connected ! = connected ;
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steam - > connected = connected ;
spin_unlock_irqrestore ( & steam - > lock , flags ) ;
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if ( changed & & schedule_work ( & steam - > work_connect ) = = 0 )
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dbg_hid ( " %s: connected=%d event already queued \n " ,
__func__ , connected ) ;
}
/*
* Some input data in the protocol has the opposite sign .
* Clamp the values to 32767. . - 32767 so that the range is
* symmetrical and can be negated safely .
*/
static inline s16 steam_le16 ( u8 * data )
{
s16 x = ( s16 ) le16_to_cpup ( ( __le16 * ) data ) ;
return x = = - 32768 ? - 32767 : x ;
}
/*
* The size for this message payload is 60.
* The known values are :
* ( * values are not sent through wireless )
* ( * accelerator / gyro is disabled by default )
* Offset | Type | Mapped to | Meaning
* - - - - - - - + - - - - - - - + - - - - - - - - - - - + - - - - - - - - - - - - - - - - - - - - - - - - - -
* 4 - 7 | u32 | - - | sequence number
* 8 - 10 | 24 bit | see below | buttons
* 11 | u8 | ABS_HAT2Y | left trigger
* 12 | u8 | ABS_HAT2X | right trigger
* 13 - 15 | - - | - - | always 0
* 16 - 17 | s16 | ABS_X / ABS_HAT0X | X value
* 18 - 19 | s16 | ABS_Y / ABS_HAT0Y | Y value
* 20 - 21 | s16 | ABS_RX | right - pad X value
* 22 - 23 | s16 | ABS_RY | right - pad Y value
* 24 - 25 | s16 | - - | * left trigger
* 26 - 27 | s16 | - - | * right trigger
* 28 - 29 | s16 | - - | * accelerometer X value
* 30 - 31 | s16 | - - | * accelerometer Y value
* 32 - 33 | s16 | - - | * accelerometer Z value
* 34 - 35 | s16 | - - | gyro X value
* 36 - 36 | s16 | - - | gyro Y value
* 38 - 39 | s16 | - - | gyro Z value
* 40 - 41 | s16 | - - | quaternion W value
* 42 - 43 | s16 | - - | quaternion X value
* 44 - 45 | s16 | - - | quaternion Y value
* 46 - 47 | s16 | - - | quaternion Z value
* 48 - 49 | - - | - - | always 0
* 50 - 51 | s16 | - - | * left trigger ( uncalibrated )
* 52 - 53 | s16 | - - | * right trigger ( uncalibrated )
* 54 - 55 | s16 | - - | * joystick X value ( uncalibrated )
* 56 - 57 | s16 | - - | * joystick Y value ( uncalibrated )
* 58 - 59 | s16 | - - | * left - pad X value
* 60 - 61 | s16 | - - | * left - pad Y value
* 62 - 63 | u16 | - - | * battery voltage
*
* The buttons are :
* Bit | Mapped to | Description
* - - - - - - + - - - - - - - - - - - - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
* 8.0 | BTN_TR2 | right trigger fully pressed
* 8.1 | BTN_TL2 | left trigger fully pressed
* 8.2 | BTN_TR | right shoulder
* 8.3 | BTN_TL | left shoulder
* 8.4 | BTN_Y | button Y
* 8.5 | BTN_B | button B
* 8.6 | BTN_X | button X
* 8.7 | BTN_A | button A
* 9.0 | BTN_DPAD_UP | lef - pad up
* 9.1 | BTN_DPAD_RIGHT | lef - pad right
* 9.2 | BTN_DPAD_LEFT | lef - pad left
* 9.3 | BTN_DPAD_DOWN | lef - pad down
* 9.4 | BTN_SELECT | menu left
* 9.5 | BTN_MODE | steam logo
* 9.6 | BTN_START | menu right
* 9.7 | BTN_GEAR_DOWN | left back lever
* 10.0 | BTN_GEAR_UP | right back lever
* 10.1 | - - | left - pad clicked
* 10.2 | BTN_THUMBR | right - pad clicked
* 10.3 | BTN_THUMB | left - pad touched ( but see explanation below )
* 10.4 | BTN_THUMB2 | right - pad touched
* 10.5 | - - | unknown
* 10.6 | BTN_THUMBL | joystick clicked
* 10.7 | - - | lpad_and_joy
*/
static void steam_do_input_event ( struct steam_device * steam ,
struct input_dev * input , u8 * data )
{
/* 24 bits of buttons */
u8 b8 , b9 , b10 ;
s16 x , y ;
bool lpad_touched , lpad_and_joy ;
b8 = data [ 8 ] ;
b9 = data [ 9 ] ;
b10 = data [ 10 ] ;
input_report_abs ( input , ABS_HAT2Y , data [ 11 ] ) ;
input_report_abs ( input , ABS_HAT2X , data [ 12 ] ) ;
/*
* These two bits tells how to interpret the values X and Y .
* lpad_and_joy tells that the joystick and the lpad are used at the
* same time .
* lpad_touched tells whether X / Y are to be read as lpad coord or
* joystick values .
* ( lpad_touched | | lpad_and_joy ) tells if the lpad is really touched .
*/
lpad_touched = b10 & BIT ( 3 ) ;
lpad_and_joy = b10 & BIT ( 7 ) ;
x = steam_le16 ( data + 16 ) ;
y = - steam_le16 ( data + 18 ) ;
input_report_abs ( input , lpad_touched ? ABS_HAT0X : ABS_X , x ) ;
input_report_abs ( input , lpad_touched ? ABS_HAT0Y : ABS_Y , y ) ;
/* Check if joystick is centered */
if ( lpad_touched & & ! lpad_and_joy ) {
input_report_abs ( input , ABS_X , 0 ) ;
input_report_abs ( input , ABS_Y , 0 ) ;
}
/* Check if lpad is untouched */
if ( ! ( lpad_touched | | lpad_and_joy ) ) {
input_report_abs ( input , ABS_HAT0X , 0 ) ;
input_report_abs ( input , ABS_HAT0Y , 0 ) ;
}
input_report_abs ( input , ABS_RX , steam_le16 ( data + 20 ) ) ;
input_report_abs ( input , ABS_RY , - steam_le16 ( data + 22 ) ) ;
input_event ( input , EV_KEY , BTN_TR2 , ! ! ( b8 & BIT ( 0 ) ) ) ;
input_event ( input , EV_KEY , BTN_TL2 , ! ! ( b8 & BIT ( 1 ) ) ) ;
input_event ( input , EV_KEY , BTN_TR , ! ! ( b8 & BIT ( 2 ) ) ) ;
input_event ( input , EV_KEY , BTN_TL , ! ! ( b8 & BIT ( 3 ) ) ) ;
input_event ( input , EV_KEY , BTN_Y , ! ! ( b8 & BIT ( 4 ) ) ) ;
input_event ( input , EV_KEY , BTN_B , ! ! ( b8 & BIT ( 5 ) ) ) ;
input_event ( input , EV_KEY , BTN_X , ! ! ( b8 & BIT ( 6 ) ) ) ;
input_event ( input , EV_KEY , BTN_A , ! ! ( b8 & BIT ( 7 ) ) ) ;
input_event ( input , EV_KEY , BTN_SELECT , ! ! ( b9 & BIT ( 4 ) ) ) ;
input_event ( input , EV_KEY , BTN_MODE , ! ! ( b9 & BIT ( 5 ) ) ) ;
input_event ( input , EV_KEY , BTN_START , ! ! ( b9 & BIT ( 6 ) ) ) ;
input_event ( input , EV_KEY , BTN_GEAR_DOWN , ! ! ( b9 & BIT ( 7 ) ) ) ;
input_event ( input , EV_KEY , BTN_GEAR_UP , ! ! ( b10 & BIT ( 0 ) ) ) ;
input_event ( input , EV_KEY , BTN_THUMBR , ! ! ( b10 & BIT ( 2 ) ) ) ;
input_event ( input , EV_KEY , BTN_THUMBL , ! ! ( b10 & BIT ( 6 ) ) ) ;
input_event ( input , EV_KEY , BTN_THUMB , lpad_touched | | lpad_and_joy ) ;
input_event ( input , EV_KEY , BTN_THUMB2 , ! ! ( b10 & BIT ( 4 ) ) ) ;
input_event ( input , EV_KEY , BTN_DPAD_UP , ! ! ( b9 & BIT ( 0 ) ) ) ;
input_event ( input , EV_KEY , BTN_DPAD_RIGHT , ! ! ( b9 & BIT ( 1 ) ) ) ;
input_event ( input , EV_KEY , BTN_DPAD_LEFT , ! ! ( b9 & BIT ( 2 ) ) ) ;
input_event ( input , EV_KEY , BTN_DPAD_DOWN , ! ! ( b9 & BIT ( 3 ) ) ) ;
input_sync ( input ) ;
}
2018-04-16 15:27:03 +03:00
/*
* The size for this message payload is 11.
* The known values are :
* Offset | Type | Meaning
* - - - - - - - + - - - - - - - + - - - - - - - - - - - - - - - - - - - - - - - - - - -
* 4 - 7 | u32 | sequence number
* 8 - 11 | - - | always 0
* 12 - 13 | u16 | voltage ( mV )
* 14 | u8 | battery percent
*/
static void steam_do_battery_event ( struct steam_device * steam ,
struct power_supply * battery , u8 * data )
{
unsigned long flags ;
s16 volts = steam_le16 ( data + 12 ) ;
u8 batt = data [ 14 ] ;
/* Creating the battery may have failed */
rcu_read_lock ( ) ;
battery = rcu_dereference ( steam - > battery ) ;
if ( likely ( battery ) ) {
spin_lock_irqsave ( & steam - > lock , flags ) ;
steam - > voltage = volts ;
steam - > battery_charge = batt ;
spin_unlock_irqrestore ( & steam - > lock , flags ) ;
power_supply_changed ( battery ) ;
}
rcu_read_unlock ( ) ;
}
2018-04-16 15:27:02 +03:00
static int steam_raw_event ( struct hid_device * hdev ,
struct hid_report * report , u8 * data ,
int size )
{
struct steam_device * steam = hid_get_drvdata ( hdev ) ;
struct input_dev * input ;
2018-04-16 15:27:03 +03:00
struct power_supply * battery ;
2018-04-16 15:27:02 +03:00
if ( ! steam )
return 0 ;
if ( steam - > client_opened )
hid_input_report ( steam - > client_hdev , HID_FEATURE_REPORT ,
data , size , 0 ) ;
/*
* All messages are size = 64 , all values little - endian .
* The format is :
* Offset | Meaning
* - - - - - - - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
* 0 - 1 | always 0x01 , 0x00 , maybe protocol version ?
* 2 | type of message
* 3 | length of the real payload ( not checked )
* 4 - n | payload data , depends on the type
*
* There are these known types of message :
* 0x01 : input data ( 60 bytes )
* 0x03 : wireless connect / disconnect ( 1 byte )
* 0x04 : battery status ( 11 bytes )
*/
if ( size ! = 64 | | data [ 0 ] ! = 1 | | data [ 1 ] ! = 0 )
return 0 ;
switch ( data [ 2 ] ) {
case STEAM_EV_INPUT_DATA :
if ( steam - > client_opened )
return 0 ;
rcu_read_lock ( ) ;
input = rcu_dereference ( steam - > input ) ;
2018-10-14 20:36:43 +03:00
if ( likely ( input ) )
2018-04-16 15:27:02 +03:00
steam_do_input_event ( steam , input , data ) ;
rcu_read_unlock ( ) ;
break ;
case STEAM_EV_CONNECT :
/*
* The payload of this event is a single byte :
* 0x01 : disconnected .
* 0x02 : connected .
*/
switch ( data [ 4 ] ) {
case 0x01 :
steam_do_connect_event ( steam , false ) ;
break ;
case 0x02 :
steam_do_connect_event ( steam , true ) ;
break ;
}
break ;
case STEAM_EV_BATTERY :
2018-04-16 15:27:03 +03:00
if ( steam - > quirks & STEAM_QUIRK_WIRELESS ) {
rcu_read_lock ( ) ;
battery = rcu_dereference ( steam - > battery ) ;
if ( likely ( battery ) ) {
steam_do_battery_event ( steam , battery , data ) ;
} else {
dbg_hid (
" %s: battery data without connect event \n " ,
__func__ ) ;
steam_do_connect_event ( steam , true ) ;
}
rcu_read_unlock ( ) ;
}
2018-04-16 15:27:02 +03:00
break ;
}
return 0 ;
}
static int steam_param_set_lizard_mode ( const char * val ,
const struct kernel_param * kp )
{
struct steam_device * steam ;
int ret ;
ret = param_set_bool ( val , kp ) ;
if ( ret )
return ret ;
mutex_lock ( & steam_devices_lock ) ;
list_for_each_entry ( steam , & steam_devices , list ) {
2018-10-14 20:36:43 +03:00
mutex_lock ( & steam - > mutex ) ;
if ( ! steam - > client_opened )
steam_set_lizard_mode ( steam , lizard_mode ) ;
mutex_unlock ( & steam - > mutex ) ;
2018-04-16 15:27:02 +03:00
}
mutex_unlock ( & steam_devices_lock ) ;
return 0 ;
}
static const struct kernel_param_ops steam_lizard_mode_ops = {
. set = steam_param_set_lizard_mode ,
. get = param_get_bool ,
} ;
module_param_cb ( lizard_mode , & steam_lizard_mode_ops , & lizard_mode , 0644 ) ;
MODULE_PARM_DESC ( lizard_mode ,
" Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use " ) ;
static const struct hid_device_id steam_controllers [ ] = {
{ /* Wired Steam Controller */
HID_USB_DEVICE ( USB_VENDOR_ID_VALVE ,
USB_DEVICE_ID_STEAM_CONTROLLER )
} ,
{ /* Wireless Steam Controller */
HID_USB_DEVICE ( USB_VENDOR_ID_VALVE ,
USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS ) ,
. driver_data = STEAM_QUIRK_WIRELESS
} ,
{ }
} ;
MODULE_DEVICE_TABLE ( hid , steam_controllers ) ;
static struct hid_driver steam_controller_driver = {
. name = " hid-steam " ,
. id_table = steam_controllers ,
. probe = steam_probe ,
. remove = steam_remove ,
. raw_event = steam_raw_event ,
} ;
module_hid_driver ( steam_controller_driver ) ;