2007-12-16 14:06:41 -08:00
/* SCTP kernel reference Implementation
* Copyright ( c ) 1999 - 2001 Motorola , Inc .
* Copyright ( c ) 2001 - 2003 International Business Machines , Corp .
*
* This file is part of the SCTP kernel reference Implementation
*
* SCTP Checksum functions
*
* The SCTP reference implementation is free software ;
* you can redistribute it and / or modify it under the terms of
* the GNU General Public License as published by
* the Free Software Foundation ; either version 2 , or ( at your option )
* any later version .
*
* The SCTP reference implementation is distributed in the hope that it
* will be useful , but WITHOUT ANY WARRANTY ; without even the implied
* * * * * * * * * * * * * * * * * * * * * * * * *
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE .
* See the GNU General Public License for more details .
*
* You should have received a copy of the GNU General Public License
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* along with GNU CC ; see the file COPYING . If not , see
* < http : //www.gnu.org/licenses/>.
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*
* Please send any bug reports or fixes you make to the
* email address ( es ) :
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* lksctp developers < linux - sctp @ vger . kernel . org >
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*
* Written or modified by :
* Dinakaran Joseph
* Jon Grimm < jgrimm @ us . ibm . com >
* Sridhar Samudrala < sri @ us . ibm . com >
*
* Rewritten to use libcrc32c by :
* Vlad Yasevich < vladislav . yasevich @ hp . com >
*/
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# ifndef __sctp_checksum_h__
# define __sctp_checksum_h__
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# include <linux/types.h>
# include <net/sctp/sctp.h>
# include <linux/crc32c.h>
net: sctp: fix and consolidate SCTP checksumming code
This fixes an outstanding bug found through IPVS, where SCTP packets
with skb->data_len > 0 (non-linearized) and empty frag_list, but data
accumulated in frags[] member, are forwarded with incorrect checksum
letting SCTP initial handshake fail on some systems. Linearizing each
SCTP skb in IPVS to prevent that would not be a good solution as
this leads to an additional and unnecessary performance penalty on
the load-balancer itself for no good reason (as we actually only want
to update the checksum, and can do that in a different/better way
presented here).
The actual problem is elsewhere, namely, that SCTP's checksumming
in sctp_compute_cksum() does not take frags[] into account like
skb_checksum() does. So while we are fixing this up, we better reuse
the existing code that we have anyway in __skb_checksum() and use it
for walking through the data doing checksumming. This will not only
fix this issue, but also consolidates some SCTP code with core
sk_buff code, bringing it closer together and removing respectively
avoiding reimplementation of skb_checksum() for no good reason.
As crc32c() can use hardware implementation within the crypto layer,
we leave that intact (it wraps around / falls back to e.g. slice-by-8
algorithm in __crc32c_le() otherwise); plus use the __crc32c_le_combine()
combinator for crc32c blocks.
Also, we remove all other SCTP checksumming code, so that we only
have to use sctp_compute_cksum() from now on; for doing that, we need
to transform SCTP checkumming in output path slightly, and can leave
the rest intact.
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2013-10-30 11:50:52 +01:00
# include <linux/crc32.h>
2007-12-16 14:06:41 -08:00
net: sctp: fix and consolidate SCTP checksumming code
This fixes an outstanding bug found through IPVS, where SCTP packets
with skb->data_len > 0 (non-linearized) and empty frag_list, but data
accumulated in frags[] member, are forwarded with incorrect checksum
letting SCTP initial handshake fail on some systems. Linearizing each
SCTP skb in IPVS to prevent that would not be a good solution as
this leads to an additional and unnecessary performance penalty on
the load-balancer itself for no good reason (as we actually only want
to update the checksum, and can do that in a different/better way
presented here).
The actual problem is elsewhere, namely, that SCTP's checksumming
in sctp_compute_cksum() does not take frags[] into account like
skb_checksum() does. So while we are fixing this up, we better reuse
the existing code that we have anyway in __skb_checksum() and use it
for walking through the data doing checksumming. This will not only
fix this issue, but also consolidates some SCTP code with core
sk_buff code, bringing it closer together and removing respectively
avoiding reimplementation of skb_checksum() for no good reason.
As crc32c() can use hardware implementation within the crypto layer,
we leave that intact (it wraps around / falls back to e.g. slice-by-8
algorithm in __crc32c_le() otherwise); plus use the __crc32c_le_combine()
combinator for crc32c blocks.
Also, we remove all other SCTP checksumming code, so that we only
have to use sctp_compute_cksum() from now on; for doing that, we need
to transform SCTP checkumming in output path slightly, and can leave
the rest intact.
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2013-10-30 11:50:52 +01:00
static inline __wsum sctp_csum_update ( const void * buff , int len , __wsum sum )
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{
net: sctp: fix and consolidate SCTP checksumming code
This fixes an outstanding bug found through IPVS, where SCTP packets
with skb->data_len > 0 (non-linearized) and empty frag_list, but data
accumulated in frags[] member, are forwarded with incorrect checksum
letting SCTP initial handshake fail on some systems. Linearizing each
SCTP skb in IPVS to prevent that would not be a good solution as
this leads to an additional and unnecessary performance penalty on
the load-balancer itself for no good reason (as we actually only want
to update the checksum, and can do that in a different/better way
presented here).
The actual problem is elsewhere, namely, that SCTP's checksumming
in sctp_compute_cksum() does not take frags[] into account like
skb_checksum() does. So while we are fixing this up, we better reuse
the existing code that we have anyway in __skb_checksum() and use it
for walking through the data doing checksumming. This will not only
fix this issue, but also consolidates some SCTP code with core
sk_buff code, bringing it closer together and removing respectively
avoiding reimplementation of skb_checksum() for no good reason.
As crc32c() can use hardware implementation within the crypto layer,
we leave that intact (it wraps around / falls back to e.g. slice-by-8
algorithm in __crc32c_le() otherwise); plus use the __crc32c_le_combine()
combinator for crc32c blocks.
Also, we remove all other SCTP checksumming code, so that we only
have to use sctp_compute_cksum() from now on; for doing that, we need
to transform SCTP checkumming in output path slightly, and can leave
the rest intact.
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2013-10-30 11:50:52 +01:00
/* This uses the crypto implementation of crc32c, which is either
* implemented w / hardware support or resolves to __crc32c_le ( ) .
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*/
net: sctp: fix and consolidate SCTP checksumming code
This fixes an outstanding bug found through IPVS, where SCTP packets
with skb->data_len > 0 (non-linearized) and empty frag_list, but data
accumulated in frags[] member, are forwarded with incorrect checksum
letting SCTP initial handshake fail on some systems. Linearizing each
SCTP skb in IPVS to prevent that would not be a good solution as
this leads to an additional and unnecessary performance penalty on
the load-balancer itself for no good reason (as we actually only want
to update the checksum, and can do that in a different/better way
presented here).
The actual problem is elsewhere, namely, that SCTP's checksumming
in sctp_compute_cksum() does not take frags[] into account like
skb_checksum() does. So while we are fixing this up, we better reuse
the existing code that we have anyway in __skb_checksum() and use it
for walking through the data doing checksumming. This will not only
fix this issue, but also consolidates some SCTP code with core
sk_buff code, bringing it closer together and removing respectively
avoiding reimplementation of skb_checksum() for no good reason.
As crc32c() can use hardware implementation within the crypto layer,
we leave that intact (it wraps around / falls back to e.g. slice-by-8
algorithm in __crc32c_le() otherwise); plus use the __crc32c_le_combine()
combinator for crc32c blocks.
Also, we remove all other SCTP checksumming code, so that we only
have to use sctp_compute_cksum() from now on; for doing that, we need
to transform SCTP checkumming in output path slightly, and can leave
the rest intact.
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2013-10-30 11:50:52 +01:00
return crc32c ( sum , buff , len ) ;
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}
net: sctp: fix and consolidate SCTP checksumming code
This fixes an outstanding bug found through IPVS, where SCTP packets
with skb->data_len > 0 (non-linearized) and empty frag_list, but data
accumulated in frags[] member, are forwarded with incorrect checksum
letting SCTP initial handshake fail on some systems. Linearizing each
SCTP skb in IPVS to prevent that would not be a good solution as
this leads to an additional and unnecessary performance penalty on
the load-balancer itself for no good reason (as we actually only want
to update the checksum, and can do that in a different/better way
presented here).
The actual problem is elsewhere, namely, that SCTP's checksumming
in sctp_compute_cksum() does not take frags[] into account like
skb_checksum() does. So while we are fixing this up, we better reuse
the existing code that we have anyway in __skb_checksum() and use it
for walking through the data doing checksumming. This will not only
fix this issue, but also consolidates some SCTP code with core
sk_buff code, bringing it closer together and removing respectively
avoiding reimplementation of skb_checksum() for no good reason.
As crc32c() can use hardware implementation within the crypto layer,
we leave that intact (it wraps around / falls back to e.g. slice-by-8
algorithm in __crc32c_le() otherwise); plus use the __crc32c_le_combine()
combinator for crc32c blocks.
Also, we remove all other SCTP checksumming code, so that we only
have to use sctp_compute_cksum() from now on; for doing that, we need
to transform SCTP checkumming in output path slightly, and can leave
the rest intact.
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2013-10-30 11:50:52 +01:00
static inline __wsum sctp_csum_combine ( __wsum csum , __wsum csum2 ,
int offset , int len )
2007-12-16 14:06:41 -08:00
{
net: sctp: fix and consolidate SCTP checksumming code
This fixes an outstanding bug found through IPVS, where SCTP packets
with skb->data_len > 0 (non-linearized) and empty frag_list, but data
accumulated in frags[] member, are forwarded with incorrect checksum
letting SCTP initial handshake fail on some systems. Linearizing each
SCTP skb in IPVS to prevent that would not be a good solution as
this leads to an additional and unnecessary performance penalty on
the load-balancer itself for no good reason (as we actually only want
to update the checksum, and can do that in a different/better way
presented here).
The actual problem is elsewhere, namely, that SCTP's checksumming
in sctp_compute_cksum() does not take frags[] into account like
skb_checksum() does. So while we are fixing this up, we better reuse
the existing code that we have anyway in __skb_checksum() and use it
for walking through the data doing checksumming. This will not only
fix this issue, but also consolidates some SCTP code with core
sk_buff code, bringing it closer together and removing respectively
avoiding reimplementation of skb_checksum() for no good reason.
As crc32c() can use hardware implementation within the crypto layer,
we leave that intact (it wraps around / falls back to e.g. slice-by-8
algorithm in __crc32c_le() otherwise); plus use the __crc32c_le_combine()
combinator for crc32c blocks.
Also, we remove all other SCTP checksumming code, so that we only
have to use sctp_compute_cksum() from now on; for doing that, we need
to transform SCTP checkumming in output path slightly, and can leave
the rest intact.
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2013-10-30 11:50:52 +01:00
return __crc32c_le_combine ( csum , csum2 , len ) ;
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}
2013-07-01 18:10:36 +02:00
2013-07-25 10:52:05 +09:00
static inline __le32 sctp_compute_cksum ( const struct sk_buff * skb ,
unsigned int offset )
{
net: sctp: fix and consolidate SCTP checksumming code
This fixes an outstanding bug found through IPVS, where SCTP packets
with skb->data_len > 0 (non-linearized) and empty frag_list, but data
accumulated in frags[] member, are forwarded with incorrect checksum
letting SCTP initial handshake fail on some systems. Linearizing each
SCTP skb in IPVS to prevent that would not be a good solution as
this leads to an additional and unnecessary performance penalty on
the load-balancer itself for no good reason (as we actually only want
to update the checksum, and can do that in a different/better way
presented here).
The actual problem is elsewhere, namely, that SCTP's checksumming
in sctp_compute_cksum() does not take frags[] into account like
skb_checksum() does. So while we are fixing this up, we better reuse
the existing code that we have anyway in __skb_checksum() and use it
for walking through the data doing checksumming. This will not only
fix this issue, but also consolidates some SCTP code with core
sk_buff code, bringing it closer together and removing respectively
avoiding reimplementation of skb_checksum() for no good reason.
As crc32c() can use hardware implementation within the crypto layer,
we leave that intact (it wraps around / falls back to e.g. slice-by-8
algorithm in __crc32c_le() otherwise); plus use the __crc32c_le_combine()
combinator for crc32c blocks.
Also, we remove all other SCTP checksumming code, so that we only
have to use sctp_compute_cksum() from now on; for doing that, we need
to transform SCTP checkumming in output path slightly, and can leave
the rest intact.
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2013-10-30 11:50:52 +01:00
struct sctphdr * sh = sctp_hdr ( skb ) ;
__le32 ret , old = sh - > checksum ;
const struct skb_checksum_ops ops = {
. update = sctp_csum_update ,
. combine = sctp_csum_combine ,
} ;
2013-07-25 10:52:05 +09:00
net: sctp: fix and consolidate SCTP checksumming code
This fixes an outstanding bug found through IPVS, where SCTP packets
with skb->data_len > 0 (non-linearized) and empty frag_list, but data
accumulated in frags[] member, are forwarded with incorrect checksum
letting SCTP initial handshake fail on some systems. Linearizing each
SCTP skb in IPVS to prevent that would not be a good solution as
this leads to an additional and unnecessary performance penalty on
the load-balancer itself for no good reason (as we actually only want
to update the checksum, and can do that in a different/better way
presented here).
The actual problem is elsewhere, namely, that SCTP's checksumming
in sctp_compute_cksum() does not take frags[] into account like
skb_checksum() does. So while we are fixing this up, we better reuse
the existing code that we have anyway in __skb_checksum() and use it
for walking through the data doing checksumming. This will not only
fix this issue, but also consolidates some SCTP code with core
sk_buff code, bringing it closer together and removing respectively
avoiding reimplementation of skb_checksum() for no good reason.
As crc32c() can use hardware implementation within the crypto layer,
we leave that intact (it wraps around / falls back to e.g. slice-by-8
algorithm in __crc32c_le() otherwise); plus use the __crc32c_le_combine()
combinator for crc32c blocks.
Also, we remove all other SCTP checksumming code, so that we only
have to use sctp_compute_cksum() from now on; for doing that, we need
to transform SCTP checkumming in output path slightly, and can leave
the rest intact.
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2013-10-30 11:50:52 +01:00
sh - > checksum = 0 ;
ret = cpu_to_le32 ( ~ __skb_checksum ( skb , offset , skb - > len - offset ,
~ ( __u32 ) 0 , & ops ) ) ;
sh - > checksum = old ;
2013-07-25 10:52:05 +09:00
net: sctp: fix and consolidate SCTP checksumming code
This fixes an outstanding bug found through IPVS, where SCTP packets
with skb->data_len > 0 (non-linearized) and empty frag_list, but data
accumulated in frags[] member, are forwarded with incorrect checksum
letting SCTP initial handshake fail on some systems. Linearizing each
SCTP skb in IPVS to prevent that would not be a good solution as
this leads to an additional and unnecessary performance penalty on
the load-balancer itself for no good reason (as we actually only want
to update the checksum, and can do that in a different/better way
presented here).
The actual problem is elsewhere, namely, that SCTP's checksumming
in sctp_compute_cksum() does not take frags[] into account like
skb_checksum() does. So while we are fixing this up, we better reuse
the existing code that we have anyway in __skb_checksum() and use it
for walking through the data doing checksumming. This will not only
fix this issue, but also consolidates some SCTP code with core
sk_buff code, bringing it closer together and removing respectively
avoiding reimplementation of skb_checksum() for no good reason.
As crc32c() can use hardware implementation within the crypto layer,
we leave that intact (it wraps around / falls back to e.g. slice-by-8
algorithm in __crc32c_le() otherwise); plus use the __crc32c_le_combine()
combinator for crc32c blocks.
Also, we remove all other SCTP checksumming code, so that we only
have to use sctp_compute_cksum() from now on; for doing that, we need
to transform SCTP checkumming in output path slightly, and can leave
the rest intact.
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
2013-10-30 11:50:52 +01:00
return ret ;
2013-07-25 10:52:05 +09:00
}
2013-07-01 18:10:36 +02:00
# endif /* __sctp_checksum_h__ */