linux/tools/perf/util/threads.c

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// SPDX-License-Identifier: GPL-2.0
#include "threads.h"
#include "machine.h"
#include "thread.h"
struct thread_rb_node {
struct rb_node rb_node;
struct thread *thread;
};
static struct threads_table_entry *threads__table(struct threads *threads, pid_t tid)
{
/* Cast it to handle tid == -1 */
return &threads->table[(unsigned int)tid % THREADS__TABLE_SIZE];
}
void threads__init(struct threads *threads)
{
for (int i = 0; i < THREADS__TABLE_SIZE; i++) {
struct threads_table_entry *table = &threads->table[i];
table->entries = RB_ROOT_CACHED;
init_rwsem(&table->lock);
table->nr = 0;
table->last_match = NULL;
}
}
void threads__exit(struct threads *threads)
{
threads__remove_all_threads(threads);
for (int i = 0; i < THREADS__TABLE_SIZE; i++) {
struct threads_table_entry *table = &threads->table[i];
exit_rwsem(&table->lock);
}
}
size_t threads__nr(struct threads *threads)
{
size_t nr = 0;
for (int i = 0; i < THREADS__TABLE_SIZE; i++) {
struct threads_table_entry *table = &threads->table[i];
down_read(&table->lock);
nr += table->nr;
up_read(&table->lock);
}
return nr;
}
/*
* Front-end cache - TID lookups come in blocks,
* so most of the time we dont have to look up
* the full rbtree:
*/
static struct thread *__threads_table_entry__get_last_match(struct threads_table_entry *table,
pid_t tid)
{
struct thread *th, *res = NULL;
th = table->last_match;
if (th != NULL) {
if (thread__tid(th) == tid)
res = thread__get(th);
}
return res;
}
static void __threads_table_entry__set_last_match(struct threads_table_entry *table,
struct thread *th)
{
thread__put(table->last_match);
table->last_match = thread__get(th);
}
static void threads_table_entry__set_last_match(struct threads_table_entry *table,
struct thread *th)
{
down_write(&table->lock);
__threads_table_entry__set_last_match(table, th);
up_write(&table->lock);
}
struct thread *threads__find(struct threads *threads, pid_t tid)
{
struct threads_table_entry *table = threads__table(threads, tid);
struct rb_node **p;
struct thread *res = NULL;
down_read(&table->lock);
res = __threads_table_entry__get_last_match(table, tid);
if (res)
return res;
p = &table->entries.rb_root.rb_node;
while (*p != NULL) {
struct rb_node *parent = *p;
struct thread *th = rb_entry(parent, struct thread_rb_node, rb_node)->thread;
if (thread__tid(th) == tid) {
res = thread__get(th);
break;
}
if (tid < thread__tid(th))
p = &(*p)->rb_left;
else
p = &(*p)->rb_right;
}
up_read(&table->lock);
if (res)
threads_table_entry__set_last_match(table, res);
return res;
}
struct thread *threads__findnew(struct threads *threads, pid_t pid, pid_t tid, bool *created)
{
struct threads_table_entry *table = threads__table(threads, tid);
struct rb_node **p;
struct rb_node *parent = NULL;
struct thread *res = NULL;
struct thread_rb_node *nd;
bool leftmost = true;
*created = false;
down_write(&table->lock);
p = &table->entries.rb_root.rb_node;
while (*p != NULL) {
struct thread *th;
parent = *p;
th = rb_entry(parent, struct thread_rb_node, rb_node)->thread;
if (thread__tid(th) == tid) {
__threads_table_entry__set_last_match(table, th);
res = thread__get(th);
goto out_unlock;
}
if (tid < thread__tid(th))
p = &(*p)->rb_left;
else {
leftmost = false;
p = &(*p)->rb_right;
}
}
nd = malloc(sizeof(*nd));
if (nd == NULL)
goto out_unlock;
res = thread__new(pid, tid);
if (!res)
free(nd);
else {
*created = true;
nd->thread = thread__get(res);
rb_link_node(&nd->rb_node, parent, p);
rb_insert_color_cached(&nd->rb_node, &table->entries, leftmost);
++table->nr;
__threads_table_entry__set_last_match(table, res);
}
out_unlock:
up_write(&table->lock);
return res;
}
void threads__remove_all_threads(struct threads *threads)
{
for (int i = 0; i < THREADS__TABLE_SIZE; i++) {
struct threads_table_entry *table = &threads->table[i];
struct rb_node *nd;
down_write(&table->lock);
__threads_table_entry__set_last_match(table, NULL);
nd = rb_first_cached(&table->entries);
while (nd) {
struct thread_rb_node *trb = rb_entry(nd, struct thread_rb_node, rb_node);
nd = rb_next(nd);
thread__put(trb->thread);
rb_erase_cached(&trb->rb_node, &table->entries);
RB_CLEAR_NODE(&trb->rb_node);
--table->nr;
free(trb);
}
assert(table->nr == 0);
up_write(&table->lock);
}
}
void threads__remove(struct threads *threads, struct thread *thread)
{
struct rb_node **p;
struct threads_table_entry *table = threads__table(threads, thread__tid(thread));
pid_t tid = thread__tid(thread);
down_write(&table->lock);
if (table->last_match && RC_CHK_EQUAL(table->last_match, thread))
__threads_table_entry__set_last_match(table, NULL);
p = &table->entries.rb_root.rb_node;
while (*p != NULL) {
struct rb_node *parent = *p;
struct thread_rb_node *nd = rb_entry(parent, struct thread_rb_node, rb_node);
struct thread *th = nd->thread;
if (RC_CHK_EQUAL(th, thread)) {
thread__put(nd->thread);
rb_erase_cached(&nd->rb_node, &table->entries);
RB_CLEAR_NODE(&nd->rb_node);
--table->nr;
free(nd);
break;
}
if (tid < thread__tid(th))
p = &(*p)->rb_left;
else
p = &(*p)->rb_right;
}
up_write(&table->lock);
}
int threads__for_each_thread(struct threads *threads,
int (*fn)(struct thread *thread, void *data),
void *data)
{
for (int i = 0; i < THREADS__TABLE_SIZE; i++) {
struct threads_table_entry *table = &threads->table[i];
struct rb_node *nd;
down_read(&table->lock);
for (nd = rb_first_cached(&table->entries); nd; nd = rb_next(nd)) {
struct thread_rb_node *trb = rb_entry(nd, struct thread_rb_node, rb_node);
int rc = fn(trb->thread, data);
if (rc != 0) {
up_read(&table->lock);
return rc;
}
}
up_read(&table->lock);
}
return 0;
}