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# ifndef ASM_X86__CHECKSUM_64_H
# define ASM_X86__CHECKSUM_64_H
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/*
* Checksums for x86 - 64
* Copyright 2002 by Andi Kleen , SuSE Labs
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* with some code from asm - x86 / checksum . h
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*/
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# include <linux/compiler.h>
# include <asm/uaccess.h>
# include <asm/byteorder.h>
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/**
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* csum_fold - Fold and invert a 32 bit checksum .
* sum : 32 bit unfolded sum
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*
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* Fold a 32 bit running checksum to 16 bit and invert it . This is usually
* the last step before putting a checksum into a packet .
* Make sure not to mix with 64 bit checksums .
*/
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static inline __sum16 csum_fold ( __wsum sum )
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{
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asm ( " addl %1,%0 \n "
" adcl $0xffff,%0 "
: " =r " ( sum )
: " r " ( ( __force u32 ) sum < < 16 ) ,
" 0 " ( ( __force u32 ) sum & 0xffff0000 ) ) ;
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return ( __force __sum16 ) ( ~ ( __force u32 ) sum > > 16 ) ;
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}
/*
* This is a version of ip_compute_csum ( ) optimized for IP headers ,
* which always checksum on 4 octet boundaries .
*
* By Jorge Cwik < jorge @ laser . satlink . net > , adapted for linux by
* Arnt Gulbrandsen .
*/
/**
* ip_fast_csum - Compute the IPv4 header checksum efficiently .
* iph : ipv4 header
* ihl : length of header / 4
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*/
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static inline __sum16 ip_fast_csum ( const void * iph , unsigned int ihl )
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{
unsigned int sum ;
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asm ( " movl (%1), %0 \n "
" subl $4, %2 \n "
" jbe 2f \n "
" addl 4(%1), %0 \n "
" adcl 8(%1), %0 \n "
" adcl 12(%1), %0 \n "
" 1: adcl 16(%1), %0 \n "
" lea 4(%1), %1 \n "
" decl %2 \n "
" jne 1b \n "
" adcl $0, %0 \n "
" movl %0, %2 \n "
" shrl $16, %0 \n "
" addw %w2, %w0 \n "
" adcl $0, %0 \n "
" notl %0 \n "
" 2: "
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/* Since the input registers which are loaded with iph and ihl
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are modified , we must also specify them as outputs , or gcc
will assume they contain their original values . */
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: " =r " ( sum ) , " =r " ( iph ) , " =r " ( ihl )
: " 1 " ( iph ) , " 2 " ( ihl )
: " memory " ) ;
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return ( __force __sum16 ) sum ;
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}
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/**
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* csum_tcpup_nofold - Compute an IPv4 pseudo header checksum .
* @ saddr : source address
* @ daddr : destination address
* @ len : length of packet
* @ proto : ip protocol of packet
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* @ sum : initial sum to be added in ( 32 bit unfolded )
*
* Returns the pseudo header checksum the input data . Result is
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* 32 bit unfolded .
*/
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static inline __wsum
csum_tcpudp_nofold ( __be32 saddr , __be32 daddr , unsigned short len ,
unsigned short proto , __wsum sum )
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{
asm ( " addl %1, %0 \n "
" adcl %2, %0 \n "
" adcl %3, %0 \n "
" adcl $0, %0 \n "
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: " =r " ( sum )
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: " g " ( daddr ) , " g " ( saddr ) ,
" g " ( ( len + proto ) < < 8 ) , " 0 " ( sum ) ) ;
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return sum ;
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}
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/**
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* csum_tcpup_magic - Compute an IPv4 pseudo header checksum .
* @ saddr : source address
* @ daddr : destination address
* @ len : length of packet
* @ proto : ip protocol of packet
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* @ sum : initial sum to be added in ( 32 bit unfolded )
*
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* Returns the 16 bit pseudo header checksum the input data already
* complemented and ready to be filled in .
*/
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static inline __sum16 csum_tcpudp_magic ( __be32 saddr , __be32 daddr ,
unsigned short len ,
unsigned short proto , __wsum sum )
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{
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return csum_fold ( csum_tcpudp_nofold ( saddr , daddr , len , proto , sum ) ) ;
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}
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/**
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* csum_partial - Compute an internet checksum .
* @ buff : buffer to be checksummed
* @ len : length of buffer .
* @ sum : initial sum to be added in ( 32 bit unfolded )
*
* Returns the 32 bit unfolded internet checksum of the buffer .
* Before filling it in it needs to be csum_fold ( ) ' ed .
* buff should be aligned to a 64 bit boundary if possible .
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*/
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extern __wsum csum_partial ( const void * buff , int len , __wsum sum ) ;
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# define _HAVE_ARCH_COPY_AND_CSUM_FROM_USER 1
# define HAVE_CSUM_COPY_USER 1
/* Do not call this directly. Use the wrappers below */
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extern __wsum csum_partial_copy_generic ( const void * src , const void * dst ,
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int len , __wsum sum ,
int * src_err_ptr , int * dst_err_ptr ) ;
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extern __wsum csum_partial_copy_from_user ( const void __user * src , void * dst ,
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int len , __wsum isum , int * errp ) ;
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extern __wsum csum_partial_copy_to_user ( const void * src , void __user * dst ,
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int len , __wsum isum , int * errp ) ;
extern __wsum csum_partial_copy_nocheck ( const void * src , void * dst ,
int len , __wsum sum ) ;
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/* Old names. To be removed. */
# define csum_and_copy_to_user csum_partial_copy_to_user
# define csum_and_copy_from_user csum_partial_copy_from_user
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/**
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* ip_compute_csum - Compute an 16 bit IP checksum .
* @ buff : buffer address .
* @ len : length of buffer .
*
* Returns the 16 bit folded / inverted checksum of the passed buffer .
* Ready to fill in .
*/
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extern __sum16 ip_compute_csum ( const void * buff , int len ) ;
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/**
* csum_ipv6_magic - Compute checksum of an IPv6 pseudo header .
* @ saddr : source address
* @ daddr : destination address
* @ len : length of packet
* @ proto : protocol of packet
* @ sum : initial sum ( 32 bit unfolded ) to be added in
*
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* Computes an IPv6 pseudo header checksum . This sum is added the checksum
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* into UDP / TCP packets and contains some link layer information .
* Returns the unfolded 32 bit checksum .
*/
struct in6_addr ;
# define _HAVE_ARCH_IPV6_CSUM 1
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extern __sum16
csum_ipv6_magic ( const struct in6_addr * saddr , const struct in6_addr * daddr ,
__u32 len , unsigned short proto , __wsum sum ) ;
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static inline unsigned add32_with_carry ( unsigned a , unsigned b )
{
asm ( " addl %2,%0 \n \t "
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" adcl $0,%0 "
: " =r " ( a )
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: " 0 " ( a ) , " r " ( b ) ) ;
return a ;
}
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# endif /* ASM_X86__CHECKSUM_64_H */