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/*
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* Copyright ( c ) 2006 - 2009 Intel Corporation . All rights reserved .
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*
* This software is available to you under a choice of one of two
* licenses . You may choose to be licensed under the terms of the GNU
* General Public License ( GPL ) Version 2 , available from the file
* COPYING in the main directory of this source tree , or the
* OpenIB . org BSD license below :
*
* Redistribution and use in source and binary forms , with or
* without modification , are permitted provided that the following
* conditions are met :
*
* - Redistributions of source code must retain the above
* copyright notice , this list of conditions and the following
* disclaimer .
*
* - Redistributions in binary form must reproduce the above
* copyright notice , this list of conditions and the following
* disclaimer in the documentation and / or other materials
* provided with the distribution .
*
* THE SOFTWARE IS PROVIDED " AS IS " , WITHOUT WARRANTY OF ANY KIND ,
* EXPRESS OR IMPLIED , INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY , FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT . IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM , DAMAGES OR OTHER LIABILITY , WHETHER IN AN
* ACTION OF CONTRACT , TORT OR OTHERWISE , ARISING FROM , OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE .
*/
# ifndef __NES_HW_H
# define __NES_HW_H
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# include <linux/inet_lro.h>
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# define NES_PHY_TYPE_CX4 1
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# define NES_PHY_TYPE_1G 2
# define NES_PHY_TYPE_ARGUS 4
# define NES_PHY_TYPE_PUMA_1G 5
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# define NES_PHY_TYPE_PUMA_10G 6
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# define NES_PHY_TYPE_GLADIUS 7
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# define NES_PHY_TYPE_SFP_D 8
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# define NES_PHY_TYPE_KR 9
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# define NES_MULTICAST_PF_MAX 8
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# define NES_A0 3
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enum pci_regs {
NES_INT_STAT = 0x0000 ,
NES_INT_MASK = 0x0004 ,
NES_INT_PENDING = 0x0008 ,
NES_INTF_INT_STAT = 0x000C ,
NES_INTF_INT_MASK = 0x0010 ,
NES_TIMER_STAT = 0x0014 ,
NES_PERIODIC_CONTROL = 0x0018 ,
NES_ONE_SHOT_CONTROL = 0x001C ,
NES_EEPROM_COMMAND = 0x0020 ,
NES_EEPROM_DATA = 0x0024 ,
NES_FLASH_COMMAND = 0x0028 ,
NES_FLASH_DATA = 0x002C ,
NES_SOFTWARE_RESET = 0x0030 ,
NES_CQ_ACK = 0x0034 ,
NES_WQE_ALLOC = 0x0040 ,
NES_CQE_ALLOC = 0x0044 ,
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NES_AEQ_ALLOC = 0x0048
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} ;
enum indexed_regs {
NES_IDX_CREATE_CQP_LOW = 0x0000 ,
NES_IDX_CREATE_CQP_HIGH = 0x0004 ,
NES_IDX_QP_CONTROL = 0x0040 ,
NES_IDX_FLM_CONTROL = 0x0080 ,
NES_IDX_INT_CPU_STATUS = 0x00a0 ,
NES_IDX_GPIO_CONTROL = 0x00f0 ,
NES_IDX_GPIO_DATA = 0x00f4 ,
NES_IDX_TCP_CONFIG0 = 0x01e4 ,
NES_IDX_TCP_TIMER_CONFIG = 0x01ec ,
NES_IDX_TCP_NOW = 0x01f0 ,
NES_IDX_QP_MAX_CFG_SIZES = 0x0200 ,
NES_IDX_QP_CTX_SIZE = 0x0218 ,
NES_IDX_TCP_TIMER_SIZE0 = 0x0238 ,
NES_IDX_TCP_TIMER_SIZE1 = 0x0240 ,
NES_IDX_ARP_CACHE_SIZE = 0x0258 ,
NES_IDX_CQ_CTX_SIZE = 0x0260 ,
NES_IDX_MRT_SIZE = 0x0278 ,
NES_IDX_PBL_REGION_SIZE = 0x0280 ,
NES_IDX_IRRQ_COUNT = 0x02b0 ,
NES_IDX_RX_WINDOW_BUFFER_PAGE_TABLE_SIZE = 0x02f0 ,
NES_IDX_RX_WINDOW_BUFFER_SIZE = 0x0300 ,
NES_IDX_DST_IP_ADDR = 0x0400 ,
NES_IDX_PCIX_DIAG = 0x08e8 ,
NES_IDX_MPP_DEBUG = 0x0a00 ,
NES_IDX_PORT_RX_DISCARDS = 0x0a30 ,
NES_IDX_PORT_TX_DISCARDS = 0x0a34 ,
NES_IDX_MPP_LB_DEBUG = 0x0b00 ,
NES_IDX_DENALI_CTL_22 = 0x1058 ,
NES_IDX_MAC_TX_CONTROL = 0x2000 ,
NES_IDX_MAC_TX_CONFIG = 0x2004 ,
NES_IDX_MAC_TX_PAUSE_QUANTA = 0x2008 ,
NES_IDX_MAC_RX_CONTROL = 0x200c ,
NES_IDX_MAC_RX_CONFIG = 0x2010 ,
NES_IDX_MAC_EXACT_MATCH_BOTTOM = 0x201c ,
NES_IDX_MAC_MDIO_CONTROL = 0x2084 ,
NES_IDX_MAC_TX_OCTETS_LOW = 0x2100 ,
NES_IDX_MAC_TX_OCTETS_HIGH = 0x2104 ,
NES_IDX_MAC_TX_FRAMES_LOW = 0x2108 ,
NES_IDX_MAC_TX_FRAMES_HIGH = 0x210c ,
NES_IDX_MAC_TX_PAUSE_FRAMES = 0x2118 ,
NES_IDX_MAC_TX_ERRORS = 0x2138 ,
NES_IDX_MAC_RX_OCTETS_LOW = 0x213c ,
NES_IDX_MAC_RX_OCTETS_HIGH = 0x2140 ,
NES_IDX_MAC_RX_FRAMES_LOW = 0x2144 ,
NES_IDX_MAC_RX_FRAMES_HIGH = 0x2148 ,
NES_IDX_MAC_RX_BC_FRAMES_LOW = 0x214c ,
NES_IDX_MAC_RX_MC_FRAMES_HIGH = 0x2150 ,
NES_IDX_MAC_RX_PAUSE_FRAMES = 0x2154 ,
NES_IDX_MAC_RX_SHORT_FRAMES = 0x2174 ,
NES_IDX_MAC_RX_OVERSIZED_FRAMES = 0x2178 ,
NES_IDX_MAC_RX_JABBER_FRAMES = 0x217c ,
NES_IDX_MAC_RX_CRC_ERR_FRAMES = 0x2180 ,
NES_IDX_MAC_RX_LENGTH_ERR_FRAMES = 0x2184 ,
NES_IDX_MAC_RX_SYMBOL_ERR_FRAMES = 0x2188 ,
NES_IDX_MAC_INT_STATUS = 0x21f0 ,
NES_IDX_MAC_INT_MASK = 0x21f4 ,
NES_IDX_PHY_PCS_CONTROL_STATUS0 = 0x2800 ,
NES_IDX_PHY_PCS_CONTROL_STATUS1 = 0x2a00 ,
NES_IDX_ETH_SERDES_COMMON_CONTROL0 = 0x2808 ,
NES_IDX_ETH_SERDES_COMMON_CONTROL1 = 0x2a08 ,
NES_IDX_ETH_SERDES_COMMON_STATUS0 = 0x280c ,
NES_IDX_ETH_SERDES_COMMON_STATUS1 = 0x2a0c ,
NES_IDX_ETH_SERDES_TX_EMP0 = 0x2810 ,
NES_IDX_ETH_SERDES_TX_EMP1 = 0x2a10 ,
NES_IDX_ETH_SERDES_TX_DRIVE0 = 0x2814 ,
NES_IDX_ETH_SERDES_TX_DRIVE1 = 0x2a14 ,
NES_IDX_ETH_SERDES_RX_MODE0 = 0x2818 ,
NES_IDX_ETH_SERDES_RX_MODE1 = 0x2a18 ,
NES_IDX_ETH_SERDES_RX_SIGDET0 = 0x281c ,
NES_IDX_ETH_SERDES_RX_SIGDET1 = 0x2a1c ,
NES_IDX_ETH_SERDES_BYPASS0 = 0x2820 ,
NES_IDX_ETH_SERDES_BYPASS1 = 0x2a20 ,
NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0 = 0x2824 ,
NES_IDX_ETH_SERDES_LOOPBACK_CONTROL1 = 0x2a24 ,
NES_IDX_ETH_SERDES_RX_EQ_CONTROL0 = 0x2828 ,
NES_IDX_ETH_SERDES_RX_EQ_CONTROL1 = 0x2a28 ,
NES_IDX_ETH_SERDES_RX_EQ_STATUS0 = 0x282c ,
NES_IDX_ETH_SERDES_RX_EQ_STATUS1 = 0x2a2c ,
NES_IDX_ETH_SERDES_CDR_RESET0 = 0x2830 ,
NES_IDX_ETH_SERDES_CDR_RESET1 = 0x2a30 ,
NES_IDX_ETH_SERDES_CDR_CONTROL0 = 0x2834 ,
NES_IDX_ETH_SERDES_CDR_CONTROL1 = 0x2a34 ,
NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0 = 0x2838 ,
NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1 = 0x2a38 ,
NES_IDX_ENDNODE0_NSTAT_RX_DISCARD = 0x3080 ,
NES_IDX_ENDNODE0_NSTAT_RX_OCTETS_LO = 0x3000 ,
NES_IDX_ENDNODE0_NSTAT_RX_OCTETS_HI = 0x3004 ,
NES_IDX_ENDNODE0_NSTAT_RX_FRAMES_LO = 0x3008 ,
NES_IDX_ENDNODE0_NSTAT_RX_FRAMES_HI = 0x300c ,
NES_IDX_ENDNODE0_NSTAT_TX_OCTETS_LO = 0x7000 ,
NES_IDX_ENDNODE0_NSTAT_TX_OCTETS_HI = 0x7004 ,
NES_IDX_ENDNODE0_NSTAT_TX_FRAMES_LO = 0x7008 ,
NES_IDX_ENDNODE0_NSTAT_TX_FRAMES_HI = 0x700c ,
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NES_IDX_WQM_CONFIG0 = 0x5000 ,
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NES_IDX_WQM_CONFIG1 = 0x5004 ,
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NES_IDX_CM_CONFIG = 0x5100 ,
NES_IDX_NIC_LOGPORT_TO_PHYPORT = 0x6000 ,
NES_IDX_NIC_PHYPORT_TO_USW = 0x6008 ,
NES_IDX_NIC_ACTIVE = 0x6010 ,
NES_IDX_NIC_UNICAST_ALL = 0x6018 ,
NES_IDX_NIC_MULTICAST_ALL = 0x6020 ,
NES_IDX_NIC_MULTICAST_ENABLE = 0x6028 ,
NES_IDX_NIC_BROADCAST_ON = 0x6030 ,
NES_IDX_USED_CHUNKS_TX = 0x60b0 ,
NES_IDX_TX_POOL_SIZE = 0x60b8 ,
NES_IDX_QUAD_HASH_TABLE_SIZE = 0x6148 ,
NES_IDX_PERFECT_FILTER_LOW = 0x6200 ,
NES_IDX_PERFECT_FILTER_HIGH = 0x6204 ,
NES_IDX_IPV4_TCP_REXMITS = 0x7080 ,
NES_IDX_DEBUG_ERROR_CONTROL_STATUS = 0x913c ,
NES_IDX_DEBUG_ERROR_MASKS0 = 0x9140 ,
NES_IDX_DEBUG_ERROR_MASKS1 = 0x9144 ,
NES_IDX_DEBUG_ERROR_MASKS2 = 0x9148 ,
NES_IDX_DEBUG_ERROR_MASKS3 = 0x914c ,
NES_IDX_DEBUG_ERROR_MASKS4 = 0x9150 ,
NES_IDX_DEBUG_ERROR_MASKS5 = 0x9154 ,
} ;
# define NES_IDX_MAC_TX_CONFIG_ENABLE_PAUSE 1
# define NES_IDX_MPP_DEBUG_PORT_DISABLE_PAUSE (1 << 17)
enum nes_cqp_opcodes {
NES_CQP_CREATE_QP = 0x00 ,
NES_CQP_MODIFY_QP = 0x01 ,
NES_CQP_DESTROY_QP = 0x02 ,
NES_CQP_CREATE_CQ = 0x03 ,
NES_CQP_MODIFY_CQ = 0x04 ,
NES_CQP_DESTROY_CQ = 0x05 ,
NES_CQP_ALLOCATE_STAG = 0x09 ,
NES_CQP_REGISTER_STAG = 0x0a ,
NES_CQP_QUERY_STAG = 0x0b ,
NES_CQP_REGISTER_SHARED_STAG = 0x0c ,
NES_CQP_DEALLOCATE_STAG = 0x0d ,
NES_CQP_MANAGE_ARP_CACHE = 0x0f ,
NES_CQP_SUSPEND_QPS = 0x11 ,
NES_CQP_UPLOAD_CONTEXT = 0x13 ,
NES_CQP_CREATE_CEQ = 0x16 ,
NES_CQP_DESTROY_CEQ = 0x18 ,
NES_CQP_CREATE_AEQ = 0x19 ,
NES_CQP_DESTROY_AEQ = 0x1b ,
NES_CQP_LMI_ACCESS = 0x20 ,
NES_CQP_FLUSH_WQES = 0x22 ,
NES_CQP_MANAGE_APBVT = 0x23
} ;
enum nes_cqp_wqe_word_idx {
NES_CQP_WQE_OPCODE_IDX = 0 ,
NES_CQP_WQE_ID_IDX = 1 ,
NES_CQP_WQE_COMP_CTX_LOW_IDX = 2 ,
NES_CQP_WQE_COMP_CTX_HIGH_IDX = 3 ,
NES_CQP_WQE_COMP_SCRATCH_LOW_IDX = 4 ,
NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX = 5 ,
} ;
enum nes_cqp_cq_wqeword_idx {
NES_CQP_CQ_WQE_PBL_LOW_IDX = 6 ,
NES_CQP_CQ_WQE_PBL_HIGH_IDX = 7 ,
NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX = 8 ,
NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX = 9 ,
NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX = 10 ,
} ;
enum nes_cqp_stag_wqeword_idx {
NES_CQP_STAG_WQE_PBL_BLK_COUNT_IDX = 1 ,
NES_CQP_STAG_WQE_LEN_HIGH_PD_IDX = 6 ,
NES_CQP_STAG_WQE_LEN_LOW_IDX = 7 ,
NES_CQP_STAG_WQE_STAG_IDX = 8 ,
NES_CQP_STAG_WQE_VA_LOW_IDX = 10 ,
NES_CQP_STAG_WQE_VA_HIGH_IDX = 11 ,
NES_CQP_STAG_WQE_PA_LOW_IDX = 12 ,
NES_CQP_STAG_WQE_PA_HIGH_IDX = 13 ,
NES_CQP_STAG_WQE_PBL_LEN_IDX = 14
} ;
# define NES_CQP_OP_IWARP_STATE_SHIFT 28
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# define NES_CQP_OP_TERMLEN_SHIFT 28
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enum nes_cqp_qp_bits {
NES_CQP_QP_ARP_VALID = ( 1 < < 8 ) ,
NES_CQP_QP_WINBUF_VALID = ( 1 < < 9 ) ,
NES_CQP_QP_CONTEXT_VALID = ( 1 < < 10 ) ,
NES_CQP_QP_ORD_VALID = ( 1 < < 11 ) ,
NES_CQP_QP_WINBUF_DATAIND_EN = ( 1 < < 12 ) ,
NES_CQP_QP_VIRT_WQS = ( 1 < < 13 ) ,
NES_CQP_QP_DEL_HTE = ( 1 < < 14 ) ,
NES_CQP_QP_CQS_VALID = ( 1 < < 15 ) ,
NES_CQP_QP_TYPE_TSA = 0 ,
NES_CQP_QP_TYPE_IWARP = ( 1 < < 16 ) ,
NES_CQP_QP_TYPE_CQP = ( 4 < < 16 ) ,
NES_CQP_QP_TYPE_NIC = ( 5 < < 16 ) ,
NES_CQP_QP_MSS_CHG = ( 1 < < 20 ) ,
NES_CQP_QP_STATIC_RESOURCES = ( 1 < < 21 ) ,
NES_CQP_QP_IGNORE_MW_BOUND = ( 1 < < 22 ) ,
NES_CQP_QP_VWQ_USE_LMI = ( 1 < < 23 ) ,
NES_CQP_QP_IWARP_STATE_IDLE = ( 1 < < NES_CQP_OP_IWARP_STATE_SHIFT ) ,
NES_CQP_QP_IWARP_STATE_RTS = ( 2 < < NES_CQP_OP_IWARP_STATE_SHIFT ) ,
NES_CQP_QP_IWARP_STATE_CLOSING = ( 3 < < NES_CQP_OP_IWARP_STATE_SHIFT ) ,
NES_CQP_QP_IWARP_STATE_TERMINATE = ( 5 < < NES_CQP_OP_IWARP_STATE_SHIFT ) ,
NES_CQP_QP_IWARP_STATE_ERROR = ( 6 < < NES_CQP_OP_IWARP_STATE_SHIFT ) ,
NES_CQP_QP_IWARP_STATE_MASK = ( 7 < < NES_CQP_OP_IWARP_STATE_SHIFT ) ,
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NES_CQP_QP_TERM_DONT_SEND_FIN = ( 1 < < 24 ) ,
NES_CQP_QP_TERM_DONT_SEND_TERM_MSG = ( 1 < < 25 ) ,
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NES_CQP_QP_RESET = ( 1 < < 31 ) ,
} ;
enum nes_cqp_qp_wqe_word_idx {
NES_CQP_QP_WQE_CONTEXT_LOW_IDX = 6 ,
NES_CQP_QP_WQE_CONTEXT_HIGH_IDX = 7 ,
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NES_CQP_QP_WQE_FLUSH_SQ_CODE = 8 ,
NES_CQP_QP_WQE_FLUSH_RQ_CODE = 9 ,
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NES_CQP_QP_WQE_NEW_MSS_IDX = 15 ,
} ;
enum nes_nic_ctx_bits {
NES_NIC_CTX_RQ_SIZE_32 = ( 3 < < 8 ) ,
NES_NIC_CTX_RQ_SIZE_512 = ( 3 < < 8 ) ,
NES_NIC_CTX_SQ_SIZE_32 = ( 1 < < 10 ) ,
NES_NIC_CTX_SQ_SIZE_512 = ( 3 < < 10 ) ,
} ;
enum nes_nic_qp_ctx_word_idx {
NES_NIC_CTX_MISC_IDX = 0 ,
NES_NIC_CTX_SQ_LOW_IDX = 2 ,
NES_NIC_CTX_SQ_HIGH_IDX = 3 ,
NES_NIC_CTX_RQ_LOW_IDX = 4 ,
NES_NIC_CTX_RQ_HIGH_IDX = 5 ,
} ;
enum nes_cqp_cq_bits {
NES_CQP_CQ_CEQE_MASK = ( 1 < < 9 ) ,
NES_CQP_CQ_CEQ_VALID = ( 1 < < 10 ) ,
NES_CQP_CQ_RESIZE = ( 1 < < 11 ) ,
NES_CQP_CQ_CHK_OVERFLOW = ( 1 < < 12 ) ,
NES_CQP_CQ_4KB_CHUNK = ( 1 < < 14 ) ,
NES_CQP_CQ_VIRT = ( 1 < < 15 ) ,
} ;
enum nes_cqp_stag_bits {
NES_CQP_STAG_VA_TO = ( 1 < < 9 ) ,
NES_CQP_STAG_DEALLOC_PBLS = ( 1 < < 10 ) ,
NES_CQP_STAG_PBL_BLK_SIZE = ( 1 < < 11 ) ,
NES_CQP_STAG_MR = ( 1 < < 13 ) ,
NES_CQP_STAG_RIGHTS_LOCAL_READ = ( 1 < < 16 ) ,
NES_CQP_STAG_RIGHTS_LOCAL_WRITE = ( 1 < < 17 ) ,
NES_CQP_STAG_RIGHTS_REMOTE_READ = ( 1 < < 18 ) ,
NES_CQP_STAG_RIGHTS_REMOTE_WRITE = ( 1 < < 19 ) ,
NES_CQP_STAG_RIGHTS_WINDOW_BIND = ( 1 < < 20 ) ,
NES_CQP_STAG_REM_ACC_EN = ( 1 < < 21 ) ,
NES_CQP_STAG_LEAVE_PENDING = ( 1 < < 31 ) ,
} ;
enum nes_cqp_ceq_wqeword_idx {
NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX = 1 ,
NES_CQP_CEQ_WQE_PBL_LOW_IDX = 6 ,
NES_CQP_CEQ_WQE_PBL_HIGH_IDX = 7 ,
} ;
enum nes_cqp_ceq_bits {
NES_CQP_CEQ_4KB_CHUNK = ( 1 < < 14 ) ,
NES_CQP_CEQ_VIRT = ( 1 < < 15 ) ,
} ;
enum nes_cqp_aeq_wqeword_idx {
NES_CQP_AEQ_WQE_ELEMENT_COUNT_IDX = 1 ,
NES_CQP_AEQ_WQE_PBL_LOW_IDX = 6 ,
NES_CQP_AEQ_WQE_PBL_HIGH_IDX = 7 ,
} ;
enum nes_cqp_aeq_bits {
NES_CQP_AEQ_4KB_CHUNK = ( 1 < < 14 ) ,
NES_CQP_AEQ_VIRT = ( 1 < < 15 ) ,
} ;
enum nes_cqp_lmi_wqeword_idx {
NES_CQP_LMI_WQE_LMI_OFFSET_IDX = 1 ,
NES_CQP_LMI_WQE_FRAG_LOW_IDX = 8 ,
NES_CQP_LMI_WQE_FRAG_HIGH_IDX = 9 ,
NES_CQP_LMI_WQE_FRAG_LEN_IDX = 10 ,
} ;
enum nes_cqp_arp_wqeword_idx {
NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX = 6 ,
NES_CQP_ARP_WQE_MAC_HIGH_IDX = 7 ,
NES_CQP_ARP_WQE_REACHABILITY_MAX_IDX = 1 ,
} ;
enum nes_cqp_upload_wqeword_idx {
NES_CQP_UPLOAD_WQE_CTXT_LOW_IDX = 6 ,
NES_CQP_UPLOAD_WQE_CTXT_HIGH_IDX = 7 ,
NES_CQP_UPLOAD_WQE_HTE_IDX = 8 ,
} ;
enum nes_cqp_arp_bits {
NES_CQP_ARP_VALID = ( 1 < < 8 ) ,
NES_CQP_ARP_PERM = ( 1 < < 9 ) ,
} ;
enum nes_cqp_flush_bits {
NES_CQP_FLUSH_SQ = ( 1 < < 30 ) ,
NES_CQP_FLUSH_RQ = ( 1 < < 31 ) ,
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NES_CQP_FLUSH_MAJ_MIN = ( 1 < < 28 ) ,
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} ;
enum nes_cqe_opcode_bits {
NES_CQE_STAG_VALID = ( 1 < < 6 ) ,
NES_CQE_ERROR = ( 1 < < 7 ) ,
NES_CQE_SQ = ( 1 < < 8 ) ,
NES_CQE_SE = ( 1 < < 9 ) ,
NES_CQE_PSH = ( 1 < < 29 ) ,
NES_CQE_FIN = ( 1 < < 30 ) ,
NES_CQE_VALID = ( 1 < < 31 ) ,
} ;
enum nes_cqe_word_idx {
NES_CQE_PAYLOAD_LENGTH_IDX = 0 ,
NES_CQE_COMP_COMP_CTX_LOW_IDX = 2 ,
NES_CQE_COMP_COMP_CTX_HIGH_IDX = 3 ,
NES_CQE_INV_STAG_IDX = 4 ,
NES_CQE_QP_ID_IDX = 5 ,
NES_CQE_ERROR_CODE_IDX = 6 ,
NES_CQE_OPCODE_IDX = 7 ,
} ;
enum nes_ceqe_word_idx {
NES_CEQE_CQ_CTX_LOW_IDX = 0 ,
NES_CEQE_CQ_CTX_HIGH_IDX = 1 ,
} ;
enum nes_ceqe_status_bit {
NES_CEQE_VALID = ( 1 < < 31 ) ,
} ;
enum nes_int_bits {
NES_INT_CEQ0 = ( 1 < < 0 ) ,
NES_INT_CEQ1 = ( 1 < < 1 ) ,
NES_INT_CEQ2 = ( 1 < < 2 ) ,
NES_INT_CEQ3 = ( 1 < < 3 ) ,
NES_INT_CEQ4 = ( 1 < < 4 ) ,
NES_INT_CEQ5 = ( 1 < < 5 ) ,
NES_INT_CEQ6 = ( 1 < < 6 ) ,
NES_INT_CEQ7 = ( 1 < < 7 ) ,
NES_INT_CEQ8 = ( 1 < < 8 ) ,
NES_INT_CEQ9 = ( 1 < < 9 ) ,
NES_INT_CEQ10 = ( 1 < < 10 ) ,
NES_INT_CEQ11 = ( 1 < < 11 ) ,
NES_INT_CEQ12 = ( 1 < < 12 ) ,
NES_INT_CEQ13 = ( 1 < < 13 ) ,
NES_INT_CEQ14 = ( 1 < < 14 ) ,
NES_INT_CEQ15 = ( 1 < < 15 ) ,
NES_INT_AEQ0 = ( 1 < < 16 ) ,
NES_INT_AEQ1 = ( 1 < < 17 ) ,
NES_INT_AEQ2 = ( 1 < < 18 ) ,
NES_INT_AEQ3 = ( 1 < < 19 ) ,
NES_INT_AEQ4 = ( 1 < < 20 ) ,
NES_INT_AEQ5 = ( 1 < < 21 ) ,
NES_INT_AEQ6 = ( 1 < < 22 ) ,
NES_INT_AEQ7 = ( 1 < < 23 ) ,
NES_INT_MAC0 = ( 1 < < 24 ) ,
NES_INT_MAC1 = ( 1 < < 25 ) ,
NES_INT_MAC2 = ( 1 < < 26 ) ,
NES_INT_MAC3 = ( 1 < < 27 ) ,
NES_INT_TSW = ( 1 < < 28 ) ,
NES_INT_TIMER = ( 1 < < 29 ) ,
NES_INT_INTF = ( 1 < < 30 ) ,
} ;
enum nes_intf_int_bits {
NES_INTF_INT_PCIERR = ( 1 < < 0 ) ,
NES_INTF_PERIODIC_TIMER = ( 1 < < 2 ) ,
NES_INTF_ONE_SHOT_TIMER = ( 1 < < 3 ) ,
NES_INTF_INT_CRITERR = ( 1 < < 14 ) ,
NES_INTF_INT_AEQ0_OFLOW = ( 1 < < 16 ) ,
NES_INTF_INT_AEQ1_OFLOW = ( 1 < < 17 ) ,
NES_INTF_INT_AEQ2_OFLOW = ( 1 < < 18 ) ,
NES_INTF_INT_AEQ3_OFLOW = ( 1 < < 19 ) ,
NES_INTF_INT_AEQ4_OFLOW = ( 1 < < 20 ) ,
NES_INTF_INT_AEQ5_OFLOW = ( 1 < < 21 ) ,
NES_INTF_INT_AEQ6_OFLOW = ( 1 < < 22 ) ,
NES_INTF_INT_AEQ7_OFLOW = ( 1 < < 23 ) ,
NES_INTF_INT_AEQ_OFLOW = ( 0xff < < 16 ) ,
} ;
enum nes_mac_int_bits {
NES_MAC_INT_LINK_STAT_CHG = ( 1 < < 1 ) ,
NES_MAC_INT_XGMII_EXT = ( 1 < < 2 ) ,
NES_MAC_INT_TX_UNDERFLOW = ( 1 < < 6 ) ,
NES_MAC_INT_TX_ERROR = ( 1 < < 7 ) ,
} ;
enum nes_cqe_allocate_bits {
NES_CQE_ALLOC_INC_SELECT = ( 1 < < 28 ) ,
NES_CQE_ALLOC_NOTIFY_NEXT = ( 1 < < 29 ) ,
NES_CQE_ALLOC_NOTIFY_SE = ( 1 < < 30 ) ,
NES_CQE_ALLOC_RESET = ( 1 < < 31 ) ,
} ;
enum nes_nic_rq_wqe_word_idx {
NES_NIC_RQ_WQE_LENGTH_1_0_IDX = 0 ,
NES_NIC_RQ_WQE_LENGTH_3_2_IDX = 1 ,
NES_NIC_RQ_WQE_FRAG0_LOW_IDX = 2 ,
NES_NIC_RQ_WQE_FRAG0_HIGH_IDX = 3 ,
NES_NIC_RQ_WQE_FRAG1_LOW_IDX = 4 ,
NES_NIC_RQ_WQE_FRAG1_HIGH_IDX = 5 ,
NES_NIC_RQ_WQE_FRAG2_LOW_IDX = 6 ,
NES_NIC_RQ_WQE_FRAG2_HIGH_IDX = 7 ,
NES_NIC_RQ_WQE_FRAG3_LOW_IDX = 8 ,
NES_NIC_RQ_WQE_FRAG3_HIGH_IDX = 9 ,
} ;
enum nes_nic_sq_wqe_word_idx {
NES_NIC_SQ_WQE_MISC_IDX = 0 ,
NES_NIC_SQ_WQE_TOTAL_LENGTH_IDX = 1 ,
NES_NIC_SQ_WQE_LSO_INFO_IDX = 2 ,
NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX = 3 ,
NES_NIC_SQ_WQE_LENGTH_2_1_IDX = 4 ,
NES_NIC_SQ_WQE_LENGTH_4_3_IDX = 5 ,
NES_NIC_SQ_WQE_FRAG0_LOW_IDX = 6 ,
NES_NIC_SQ_WQE_FRAG0_HIGH_IDX = 7 ,
NES_NIC_SQ_WQE_FRAG1_LOW_IDX = 8 ,
NES_NIC_SQ_WQE_FRAG1_HIGH_IDX = 9 ,
NES_NIC_SQ_WQE_FRAG2_LOW_IDX = 10 ,
NES_NIC_SQ_WQE_FRAG2_HIGH_IDX = 11 ,
NES_NIC_SQ_WQE_FRAG3_LOW_IDX = 12 ,
NES_NIC_SQ_WQE_FRAG3_HIGH_IDX = 13 ,
NES_NIC_SQ_WQE_FRAG4_LOW_IDX = 14 ,
NES_NIC_SQ_WQE_FRAG4_HIGH_IDX = 15 ,
} ;
enum nes_iwarp_sq_wqe_word_idx {
NES_IWARP_SQ_WQE_MISC_IDX = 0 ,
NES_IWARP_SQ_WQE_TOTAL_PAYLOAD_IDX = 1 ,
NES_IWARP_SQ_WQE_COMP_CTX_LOW_IDX = 2 ,
NES_IWARP_SQ_WQE_COMP_CTX_HIGH_IDX = 3 ,
NES_IWARP_SQ_WQE_COMP_SCRATCH_LOW_IDX = 4 ,
NES_IWARP_SQ_WQE_COMP_SCRATCH_HIGH_IDX = 5 ,
NES_IWARP_SQ_WQE_INV_STAG_LOW_IDX = 7 ,
NES_IWARP_SQ_WQE_RDMA_TO_LOW_IDX = 8 ,
NES_IWARP_SQ_WQE_RDMA_TO_HIGH_IDX = 9 ,
NES_IWARP_SQ_WQE_RDMA_LENGTH_IDX = 10 ,
NES_IWARP_SQ_WQE_RDMA_STAG_IDX = 11 ,
NES_IWARP_SQ_WQE_IMM_DATA_START_IDX = 12 ,
NES_IWARP_SQ_WQE_FRAG0_LOW_IDX = 16 ,
NES_IWARP_SQ_WQE_FRAG0_HIGH_IDX = 17 ,
NES_IWARP_SQ_WQE_LENGTH0_IDX = 18 ,
NES_IWARP_SQ_WQE_STAG0_IDX = 19 ,
NES_IWARP_SQ_WQE_FRAG1_LOW_IDX = 20 ,
NES_IWARP_SQ_WQE_FRAG1_HIGH_IDX = 21 ,
NES_IWARP_SQ_WQE_LENGTH1_IDX = 22 ,
NES_IWARP_SQ_WQE_STAG1_IDX = 23 ,
NES_IWARP_SQ_WQE_FRAG2_LOW_IDX = 24 ,
NES_IWARP_SQ_WQE_FRAG2_HIGH_IDX = 25 ,
NES_IWARP_SQ_WQE_LENGTH2_IDX = 26 ,
NES_IWARP_SQ_WQE_STAG2_IDX = 27 ,
NES_IWARP_SQ_WQE_FRAG3_LOW_IDX = 28 ,
NES_IWARP_SQ_WQE_FRAG3_HIGH_IDX = 29 ,
NES_IWARP_SQ_WQE_LENGTH3_IDX = 30 ,
NES_IWARP_SQ_WQE_STAG3_IDX = 31 ,
} ;
enum nes_iwarp_sq_bind_wqe_word_idx {
NES_IWARP_SQ_BIND_WQE_MR_IDX = 6 ,
NES_IWARP_SQ_BIND_WQE_MW_IDX = 7 ,
NES_IWARP_SQ_BIND_WQE_LENGTH_LOW_IDX = 8 ,
NES_IWARP_SQ_BIND_WQE_LENGTH_HIGH_IDX = 9 ,
NES_IWARP_SQ_BIND_WQE_VA_FBO_LOW_IDX = 10 ,
NES_IWARP_SQ_BIND_WQE_VA_FBO_HIGH_IDX = 11 ,
} ;
enum nes_iwarp_sq_fmr_wqe_word_idx {
NES_IWARP_SQ_FMR_WQE_MR_STAG_IDX = 7 ,
NES_IWARP_SQ_FMR_WQE_LENGTH_LOW_IDX = 8 ,
NES_IWARP_SQ_FMR_WQE_LENGTH_HIGH_IDX = 9 ,
NES_IWARP_SQ_FMR_WQE_VA_FBO_LOW_IDX = 10 ,
NES_IWARP_SQ_FMR_WQE_VA_FBO_HIGH_IDX = 11 ,
NES_IWARP_SQ_FMR_WQE_PBL_ADDR_LOW_IDX = 12 ,
NES_IWARP_SQ_FMR_WQE_PBL_ADDR_HIGH_IDX = 13 ,
NES_IWARP_SQ_FMR_WQE_PBL_LENGTH_IDX = 14 ,
} ;
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enum nes_iwarp_sq_fmr_opcodes {
NES_IWARP_SQ_FMR_WQE_ZERO_BASED = ( 1 < < 6 ) ,
NES_IWARP_SQ_FMR_WQE_PAGE_SIZE_4K = ( 0 < < 7 ) ,
NES_IWARP_SQ_FMR_WQE_PAGE_SIZE_2M = ( 1 < < 7 ) ,
NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_LOCAL_READ = ( 1 < < 16 ) ,
NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_LOCAL_WRITE = ( 1 < < 17 ) ,
NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_REMOTE_READ = ( 1 < < 18 ) ,
NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_REMOTE_WRITE = ( 1 < < 19 ) ,
NES_IWARP_SQ_FMR_WQE_RIGHTS_ENABLE_WINDOW_BIND = ( 1 < < 20 ) ,
} ;
# define NES_IWARP_SQ_FMR_WQE_MR_LENGTH_HIGH_MASK 0xFF;
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enum nes_iwarp_sq_locinv_wqe_word_idx {
NES_IWARP_SQ_LOCINV_WQE_INV_STAG_IDX = 6 ,
} ;
enum nes_iwarp_rq_wqe_word_idx {
NES_IWARP_RQ_WQE_TOTAL_PAYLOAD_IDX = 1 ,
NES_IWARP_RQ_WQE_COMP_CTX_LOW_IDX = 2 ,
NES_IWARP_RQ_WQE_COMP_CTX_HIGH_IDX = 3 ,
NES_IWARP_RQ_WQE_COMP_SCRATCH_LOW_IDX = 4 ,
NES_IWARP_RQ_WQE_COMP_SCRATCH_HIGH_IDX = 5 ,
NES_IWARP_RQ_WQE_FRAG0_LOW_IDX = 8 ,
NES_IWARP_RQ_WQE_FRAG0_HIGH_IDX = 9 ,
NES_IWARP_RQ_WQE_LENGTH0_IDX = 10 ,
NES_IWARP_RQ_WQE_STAG0_IDX = 11 ,
NES_IWARP_RQ_WQE_FRAG1_LOW_IDX = 12 ,
NES_IWARP_RQ_WQE_FRAG1_HIGH_IDX = 13 ,
NES_IWARP_RQ_WQE_LENGTH1_IDX = 14 ,
NES_IWARP_RQ_WQE_STAG1_IDX = 15 ,
NES_IWARP_RQ_WQE_FRAG2_LOW_IDX = 16 ,
NES_IWARP_RQ_WQE_FRAG2_HIGH_IDX = 17 ,
NES_IWARP_RQ_WQE_LENGTH2_IDX = 18 ,
NES_IWARP_RQ_WQE_STAG2_IDX = 19 ,
NES_IWARP_RQ_WQE_FRAG3_LOW_IDX = 20 ,
NES_IWARP_RQ_WQE_FRAG3_HIGH_IDX = 21 ,
NES_IWARP_RQ_WQE_LENGTH3_IDX = 22 ,
NES_IWARP_RQ_WQE_STAG3_IDX = 23 ,
} ;
enum nes_nic_sq_wqe_bits {
NES_NIC_SQ_WQE_PHDR_CS_READY = ( 1 < < 21 ) ,
NES_NIC_SQ_WQE_LSO_ENABLE = ( 1 < < 22 ) ,
NES_NIC_SQ_WQE_TAGVALUE_ENABLE = ( 1 < < 23 ) ,
NES_NIC_SQ_WQE_DISABLE_CHKSUM = ( 1 < < 30 ) ,
NES_NIC_SQ_WQE_COMPLETION = ( 1 < < 31 ) ,
} ;
enum nes_nic_cqe_word_idx {
NES_NIC_CQE_ACCQP_ID_IDX = 0 ,
NES_NIC_CQE_TAG_PKT_TYPE_IDX = 2 ,
NES_NIC_CQE_MISC_IDX = 3 ,
} ;
# define NES_PKT_TYPE_APBVT_BITS 0xC112
# define NES_PKT_TYPE_APBVT_MASK 0xff3e
# define NES_PKT_TYPE_PVALID_BITS 0x10000000
# define NES_PKT_TYPE_PVALID_MASK 0x30000000
# define NES_PKT_TYPE_TCPV4_BITS 0x0110
# define NES_PKT_TYPE_TCPV4_MASK 0x3f30
# define NES_PKT_TYPE_UDPV4_BITS 0x0210
# define NES_PKT_TYPE_UDPV4_MASK 0x3f30
# define NES_PKT_TYPE_IPV4_BITS 0x0010
# define NES_PKT_TYPE_IPV4_MASK 0x3f30
# define NES_PKT_TYPE_OTHER_BITS 0x0000
# define NES_PKT_TYPE_OTHER_MASK 0x0030
# define NES_NIC_CQE_ERRV_SHIFT 16
enum nes_nic_ev_bits {
NES_NIC_ERRV_BITS_MODE = ( 1 < < 0 ) ,
NES_NIC_ERRV_BITS_IPV4_CSUM_ERR = ( 1 < < 1 ) ,
NES_NIC_ERRV_BITS_TCPUDP_CSUM_ERR = ( 1 < < 2 ) ,
NES_NIC_ERRV_BITS_WQE_OVERRUN = ( 1 < < 3 ) ,
NES_NIC_ERRV_BITS_IPH_ERR = ( 1 < < 4 ) ,
} ;
enum nes_nic_cqe_bits {
NES_NIC_CQE_ERRV_MASK = ( 0xff < < NES_NIC_CQE_ERRV_SHIFT ) ,
NES_NIC_CQE_SQ = ( 1 < < 24 ) ,
NES_NIC_CQE_ACCQP_PORT = ( 1 < < 28 ) ,
NES_NIC_CQE_ACCQP_VALID = ( 1 < < 29 ) ,
NES_NIC_CQE_TAG_VALID = ( 1 < < 30 ) ,
NES_NIC_CQE_VALID = ( 1 < < 31 ) ,
} ;
enum nes_aeqe_word_idx {
NES_AEQE_COMP_CTXT_LOW_IDX = 0 ,
NES_AEQE_COMP_CTXT_HIGH_IDX = 1 ,
NES_AEQE_COMP_QP_CQ_ID_IDX = 2 ,
NES_AEQE_MISC_IDX = 3 ,
} ;
enum nes_aeqe_bits {
NES_AEQE_QP = ( 1 < < 16 ) ,
NES_AEQE_CQ = ( 1 < < 17 ) ,
NES_AEQE_SQ = ( 1 < < 18 ) ,
NES_AEQE_INBOUND_RDMA = ( 1 < < 19 ) ,
NES_AEQE_IWARP_STATE_MASK = ( 7 < < 20 ) ,
NES_AEQE_TCP_STATE_MASK = ( 0xf < < 24 ) ,
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NES_AEQE_Q2_DATA_WRITTEN = ( 0x3 < < 28 ) ,
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NES_AEQE_VALID = ( 1 < < 31 ) ,
} ;
# define NES_AEQE_IWARP_STATE_SHIFT 20
# define NES_AEQE_TCP_STATE_SHIFT 24
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# define NES_AEQE_Q2_DATA_ETHERNET (1<<28)
# define NES_AEQE_Q2_DATA_MPA (1<<29)
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enum nes_aeqe_iwarp_state {
NES_AEQE_IWARP_STATE_NON_EXISTANT = 0 ,
NES_AEQE_IWARP_STATE_IDLE = 1 ,
NES_AEQE_IWARP_STATE_RTS = 2 ,
NES_AEQE_IWARP_STATE_CLOSING = 3 ,
NES_AEQE_IWARP_STATE_TERMINATE = 5 ,
NES_AEQE_IWARP_STATE_ERROR = 6
} ;
enum nes_aeqe_tcp_state {
NES_AEQE_TCP_STATE_NON_EXISTANT = 0 ,
NES_AEQE_TCP_STATE_CLOSED = 1 ,
NES_AEQE_TCP_STATE_LISTEN = 2 ,
NES_AEQE_TCP_STATE_SYN_SENT = 3 ,
NES_AEQE_TCP_STATE_SYN_RCVD = 4 ,
NES_AEQE_TCP_STATE_ESTABLISHED = 5 ,
NES_AEQE_TCP_STATE_CLOSE_WAIT = 6 ,
NES_AEQE_TCP_STATE_FIN_WAIT_1 = 7 ,
NES_AEQE_TCP_STATE_CLOSING = 8 ,
NES_AEQE_TCP_STATE_LAST_ACK = 9 ,
NES_AEQE_TCP_STATE_FIN_WAIT_2 = 10 ,
NES_AEQE_TCP_STATE_TIME_WAIT = 11
} ;
enum nes_aeqe_aeid {
NES_AEQE_AEID_AMP_UNALLOCATED_STAG = 0x0102 ,
NES_AEQE_AEID_AMP_INVALID_STAG = 0x0103 ,
NES_AEQE_AEID_AMP_BAD_QP = 0x0104 ,
NES_AEQE_AEID_AMP_BAD_PD = 0x0105 ,
NES_AEQE_AEID_AMP_BAD_STAG_KEY = 0x0106 ,
NES_AEQE_AEID_AMP_BAD_STAG_INDEX = 0x0107 ,
NES_AEQE_AEID_AMP_BOUNDS_VIOLATION = 0x0108 ,
NES_AEQE_AEID_AMP_RIGHTS_VIOLATION = 0x0109 ,
NES_AEQE_AEID_AMP_TO_WRAP = 0x010a ,
NES_AEQE_AEID_AMP_FASTREG_SHARED = 0x010b ,
NES_AEQE_AEID_AMP_FASTREG_VALID_STAG = 0x010c ,
NES_AEQE_AEID_AMP_FASTREG_MW_STAG = 0x010d ,
NES_AEQE_AEID_AMP_FASTREG_INVALID_RIGHTS = 0x010e ,
NES_AEQE_AEID_AMP_FASTREG_PBL_TABLE_OVERFLOW = 0x010f ,
NES_AEQE_AEID_AMP_FASTREG_INVALID_LENGTH = 0x0110 ,
NES_AEQE_AEID_AMP_INVALIDATE_SHARED = 0x0111 ,
NES_AEQE_AEID_AMP_INVALIDATE_NO_REMOTE_ACCESS_RIGHTS = 0x0112 ,
NES_AEQE_AEID_AMP_INVALIDATE_MR_WITH_BOUND_WINDOWS = 0x0113 ,
NES_AEQE_AEID_AMP_MWBIND_VALID_STAG = 0x0114 ,
NES_AEQE_AEID_AMP_MWBIND_OF_MR_STAG = 0x0115 ,
NES_AEQE_AEID_AMP_MWBIND_TO_ZERO_BASED_STAG = 0x0116 ,
NES_AEQE_AEID_AMP_MWBIND_TO_MW_STAG = 0x0117 ,
NES_AEQE_AEID_AMP_MWBIND_INVALID_RIGHTS = 0x0118 ,
NES_AEQE_AEID_AMP_MWBIND_INVALID_BOUNDS = 0x0119 ,
NES_AEQE_AEID_AMP_MWBIND_TO_INVALID_PARENT = 0x011a ,
NES_AEQE_AEID_AMP_MWBIND_BIND_DISABLED = 0x011b ,
NES_AEQE_AEID_BAD_CLOSE = 0x0201 ,
NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE = 0x0202 ,
NES_AEQE_AEID_CQ_OPERATION_ERROR = 0x0203 ,
NES_AEQE_AEID_PRIV_OPERATION_DENIED = 0x0204 ,
NES_AEQE_AEID_RDMA_READ_WHILE_ORD_ZERO = 0x0205 ,
NES_AEQE_AEID_STAG_ZERO_INVALID = 0x0206 ,
NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN = 0x0301 ,
NES_AEQE_AEID_DDP_INVALID_MSN_RANGE_IS_NOT_VALID = 0x0302 ,
NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER = 0x0303 ,
NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION = 0x0304 ,
NES_AEQE_AEID_DDP_UBE_INVALID_MO = 0x0305 ,
NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE = 0x0306 ,
NES_AEQE_AEID_DDP_UBE_INVALID_QN = 0x0307 ,
NES_AEQE_AEID_DDP_NO_L_BIT = 0x0308 ,
NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION = 0x0311 ,
NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE = 0x0312 ,
NES_AEQE_AEID_ROE_INVALID_RDMA_READ_REQUEST = 0x0313 ,
NES_AEQE_AEID_ROE_INVALID_RDMA_WRITE_OR_READ_RESP = 0x0314 ,
NES_AEQE_AEID_INVALID_ARP_ENTRY = 0x0401 ,
NES_AEQE_AEID_INVALID_TCP_OPTION_RCVD = 0x0402 ,
NES_AEQE_AEID_STALE_ARP_ENTRY = 0x0403 ,
NES_AEQE_AEID_LLP_CLOSE_COMPLETE = 0x0501 ,
NES_AEQE_AEID_LLP_CONNECTION_RESET = 0x0502 ,
NES_AEQE_AEID_LLP_FIN_RECEIVED = 0x0503 ,
NES_AEQE_AEID_LLP_RECEIVED_MARKER_AND_LENGTH_FIELDS_DONT_MATCH = 0x0504 ,
NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR = 0x0505 ,
NES_AEQE_AEID_LLP_SEGMENT_TOO_LARGE = 0x0506 ,
NES_AEQE_AEID_LLP_SEGMENT_TOO_SMALL = 0x0507 ,
NES_AEQE_AEID_LLP_SYN_RECEIVED = 0x0508 ,
NES_AEQE_AEID_LLP_TERMINATE_RECEIVED = 0x0509 ,
NES_AEQE_AEID_LLP_TOO_MANY_RETRIES = 0x050a ,
NES_AEQE_AEID_LLP_TOO_MANY_KEEPALIVE_RETRIES = 0x050b ,
NES_AEQE_AEID_RESET_SENT = 0x0601 ,
NES_AEQE_AEID_TERMINATE_SENT = 0x0602 ,
NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC = 0x0700
} ;
enum nes_iwarp_sq_opcodes {
NES_IWARP_SQ_WQE_WRPDU = ( 1 < < 15 ) ,
NES_IWARP_SQ_WQE_PSH = ( 1 < < 21 ) ,
NES_IWARP_SQ_WQE_STREAMING = ( 1 < < 23 ) ,
NES_IWARP_SQ_WQE_IMM_DATA = ( 1 < < 28 ) ,
NES_IWARP_SQ_WQE_READ_FENCE = ( 1 < < 29 ) ,
NES_IWARP_SQ_WQE_LOCAL_FENCE = ( 1 < < 30 ) ,
NES_IWARP_SQ_WQE_SIGNALED_COMPL = ( 1 < < 31 ) ,
} ;
enum nes_iwarp_sq_wqe_bits {
NES_IWARP_SQ_OP_RDMAW = 0 ,
NES_IWARP_SQ_OP_RDMAR = 1 ,
NES_IWARP_SQ_OP_SEND = 3 ,
NES_IWARP_SQ_OP_SENDINV = 4 ,
NES_IWARP_SQ_OP_SENDSE = 5 ,
NES_IWARP_SQ_OP_SENDSEINV = 6 ,
NES_IWARP_SQ_OP_BIND = 8 ,
NES_IWARP_SQ_OP_FAST_REG = 9 ,
NES_IWARP_SQ_OP_LOCINV = 10 ,
NES_IWARP_SQ_OP_RDMAR_LOCINV = 11 ,
NES_IWARP_SQ_OP_NOP = 12 ,
} ;
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enum nes_iwarp_cqe_major_code {
NES_IWARP_CQE_MAJOR_FLUSH = 1 ,
NES_IWARP_CQE_MAJOR_DRV = 0x8000
} ;
enum nes_iwarp_cqe_minor_code {
NES_IWARP_CQE_MINOR_FLUSH = 1
} ;
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# define NES_EEPROM_READ_REQUEST (1<<16)
# define NES_MAC_ADDR_VALID (1<<20)
/*
* NES index registers init values .
*/
struct nes_init_values {
u32 index ;
u32 data ;
u8 wrt ;
} ;
/*
* NES registers in BAR0 .
*/
struct nes_pci_regs {
u32 int_status ;
u32 int_mask ;
u32 int_pending ;
u32 intf_int_status ;
u32 intf_int_mask ;
u32 other_regs [ 59 ] ; /* pad out to 256 bytes for now */
} ;
# define NES_CQP_SQ_SIZE 128
# define NES_CCQ_SIZE 128
# define NES_NIC_WQ_SIZE 512
# define NES_NIC_CTX_SIZE ((NES_NIC_CTX_RQ_SIZE_512) | (NES_NIC_CTX_SQ_SIZE_512))
# define NES_NIC_BACK_STORE 0x00038000
struct nes_device ;
struct nes_hw_nic_qp_context {
__le32 context_words [ 6 ] ;
} ;
struct nes_hw_nic_sq_wqe {
__le32 wqe_words [ 16 ] ;
} ;
struct nes_hw_nic_rq_wqe {
__le32 wqe_words [ 16 ] ;
} ;
struct nes_hw_nic_cqe {
__le32 cqe_words [ 4 ] ;
} ;
struct nes_hw_cqp_qp_context {
__le32 context_words [ 4 ] ;
} ;
struct nes_hw_cqp_wqe {
__le32 wqe_words [ 16 ] ;
} ;
struct nes_hw_qp_wqe {
__le32 wqe_words [ 32 ] ;
} ;
struct nes_hw_cqe {
__le32 cqe_words [ 8 ] ;
} ;
struct nes_hw_ceqe {
__le32 ceqe_words [ 2 ] ;
} ;
struct nes_hw_aeqe {
__le32 aeqe_words [ 4 ] ;
} ;
struct nes_cqp_request {
union {
u64 cqp_callback_context ;
void * cqp_callback_pointer ;
} ;
wait_queue_head_t waitq ;
struct nes_hw_cqp_wqe cqp_wqe ;
struct list_head list ;
atomic_t refcount ;
void ( * cqp_callback ) ( struct nes_device * nesdev , struct nes_cqp_request * cqp_request ) ;
u16 major_code ;
u16 minor_code ;
u8 waiting ;
u8 request_done ;
u8 dynamic ;
u8 callback ;
} ;
struct nes_hw_cqp {
struct nes_hw_cqp_wqe * sq_vbase ;
dma_addr_t sq_pbase ;
spinlock_t lock ;
wait_queue_head_t waitq ;
u16 qp_id ;
u16 sq_head ;
u16 sq_tail ;
u16 sq_size ;
} ;
# define NES_FIRST_FRAG_SIZE 128
struct nes_first_frag {
u8 buffer [ NES_FIRST_FRAG_SIZE ] ;
} ;
struct nes_hw_nic {
struct nes_first_frag * first_frag_vbase ; /* virtual address of first frags */
struct nes_hw_nic_sq_wqe * sq_vbase ; /* virtual address of sq */
struct nes_hw_nic_rq_wqe * rq_vbase ; /* virtual address of rq */
struct sk_buff * tx_skb [ NES_NIC_WQ_SIZE ] ;
struct sk_buff * rx_skb [ NES_NIC_WQ_SIZE ] ;
dma_addr_t frag_paddr [ NES_NIC_WQ_SIZE ] ;
unsigned long first_frag_overflow [ BITS_TO_LONGS ( NES_NIC_WQ_SIZE ) ] ;
dma_addr_t sq_pbase ; /* PCI memory for host rings */
dma_addr_t rq_pbase ; /* PCI memory for host rings */
u16 qp_id ;
u16 sq_head ;
u16 sq_tail ;
u16 sq_size ;
u16 rq_head ;
u16 rq_tail ;
u16 rq_size ;
u8 replenishing_rq ;
u8 reserved ;
spinlock_t rq_lock ;
} ;
struct nes_hw_nic_cq {
struct nes_hw_nic_cqe volatile * cq_vbase ; /* PCI memory for host rings */
void ( * ce_handler ) ( struct nes_device * nesdev , struct nes_hw_nic_cq * cq ) ;
dma_addr_t cq_pbase ; /* PCI memory for host rings */
int rx_cqes_completed ;
int cqe_allocs_pending ;
int rx_pkts_indicated ;
u16 cq_head ;
u16 cq_size ;
u16 cq_number ;
u8 cqes_pending ;
} ;
struct nes_hw_qp {
struct nes_hw_qp_wqe * sq_vbase ; /* PCI memory for host rings */
struct nes_hw_qp_wqe * rq_vbase ; /* PCI memory for host rings */
void * q2_vbase ; /* PCI memory for host rings */
dma_addr_t sq_pbase ; /* PCI memory for host rings */
dma_addr_t rq_pbase ; /* PCI memory for host rings */
dma_addr_t q2_pbase ; /* PCI memory for host rings */
u32 qp_id ;
u16 sq_head ;
u16 sq_tail ;
u16 sq_size ;
u16 rq_head ;
u16 rq_tail ;
u16 rq_size ;
u8 rq_encoded_size ;
u8 sq_encoded_size ;
} ;
struct nes_hw_cq {
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struct nes_hw_cqe * cq_vbase ; /* PCI memory for host rings */
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void ( * ce_handler ) ( struct nes_device * nesdev , struct nes_hw_cq * cq ) ;
dma_addr_t cq_pbase ; /* PCI memory for host rings */
u16 cq_head ;
u16 cq_size ;
u16 cq_number ;
} ;
struct nes_hw_ceq {
struct nes_hw_ceqe volatile * ceq_vbase ; /* PCI memory for host rings */
dma_addr_t ceq_pbase ; /* PCI memory for host rings */
u16 ceq_head ;
u16 ceq_size ;
} ;
struct nes_hw_aeq {
struct nes_hw_aeqe volatile * aeq_vbase ; /* PCI memory for host rings */
dma_addr_t aeq_pbase ; /* PCI memory for host rings */
u16 aeq_head ;
u16 aeq_size ;
} ;
struct nic_qp_map {
u8 qpid ;
u8 nic_index ;
u8 logical_port ;
u8 is_hnic ;
} ;
# define NES_CQP_ARP_AEQ_INDEX_MASK 0x000f0000
# define NES_CQP_ARP_AEQ_INDEX_SHIFT 16
# define NES_CQP_APBVT_ADD 0x00008000
# define NES_CQP_APBVT_NIC_SHIFT 16
# define NES_ARP_ADD 1
# define NES_ARP_DELETE 2
# define NES_ARP_RESOLVE 3
# define NES_MAC_SW_IDLE 0
# define NES_MAC_SW_INTERRUPT 1
# define NES_MAC_SW_MH 2
struct nes_arp_entry {
u32 ip_addr ;
u8 mac_addr [ ETH_ALEN ] ;
} ;
# define NES_NIC_FAST_TIMER 96
# define NES_NIC_FAST_TIMER_LOW 40
# define NES_NIC_FAST_TIMER_HIGH 1000
# define DEFAULT_NES_QL_HIGH 256
# define DEFAULT_NES_QL_LOW 16
# define DEFAULT_NES_QL_TARGET 64
# define DEFAULT_JUMBO_NES_QL_LOW 12
# define DEFAULT_JUMBO_NES_QL_TARGET 40
# define DEFAULT_JUMBO_NES_QL_HIGH 128
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# define NES_NIC_CQ_DOWNWARD_TREND 16
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# define NES_PFT_SIZE 48
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struct nes_hw_tune_timer {
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/* u16 cq_count; */
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u16 threshold_low ;
u16 threshold_target ;
u16 threshold_high ;
u16 timer_in_use ;
u16 timer_in_use_old ;
u16 timer_in_use_min ;
u16 timer_in_use_max ;
u8 timer_direction_upward ;
u8 timer_direction_downward ;
u16 cq_count_old ;
u8 cq_direction_downward ;
} ;
# define NES_TIMER_INT_LIMIT 2
# define NES_TIMER_INT_LIMIT_DYNAMIC 10
# define NES_TIMER_ENABLE_LIMIT 4
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# define NES_MAX_LINK_INTERRUPTS 128
# define NES_MAX_LINK_CHECK 200
# define NES_MAX_LRO_DESCRIPTORS 32
# define NES_LRO_MAX_AGGR 64
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struct nes_adapter {
u64 fw_ver ;
unsigned long * allocated_qps ;
unsigned long * allocated_cqs ;
unsigned long * allocated_mrs ;
unsigned long * allocated_pds ;
unsigned long * allocated_arps ;
struct nes_qp * * qp_table ;
struct workqueue_struct * work_q ;
struct list_head list ;
struct list_head active_listeners ;
/* list of the netdev's associated with each logical port */
struct list_head nesvnic_list [ 4 ] ;
struct timer_list mh_timer ;
struct timer_list lc_timer ;
struct work_struct work ;
spinlock_t resource_lock ;
spinlock_t phy_lock ;
spinlock_t pbl_lock ;
spinlock_t periodic_timer_lock ;
struct nes_arp_entry arp_table [ NES_MAX_ARP_TABLE_SIZE ] ;
/* Adapter CEQ and AEQs */
struct nes_hw_ceq ceq [ 16 ] ;
struct nes_hw_aeq aeq [ 8 ] ;
struct nes_hw_tune_timer tune_timer ;
unsigned long doorbell_start ;
u32 hw_rev ;
u32 vendor_id ;
u32 vendor_part_id ;
u32 device_cap_flags ;
u32 tick_delta ;
u32 timer_int_req ;
u32 arp_table_size ;
u32 next_arp_index ;
u32 max_mr ;
u32 max_256pbl ;
u32 max_4kpbl ;
u32 free_256pbl ;
u32 free_4kpbl ;
u32 max_mr_size ;
u32 max_qp ;
u32 next_qp ;
u32 max_irrq ;
u32 max_qp_wr ;
u32 max_sge ;
u32 max_cq ;
u32 next_cq ;
u32 max_cqe ;
u32 max_pd ;
u32 base_pd ;
u32 next_pd ;
u32 hte_index_mask ;
/* EEPROM information */
u32 rx_pool_size ;
u32 tx_pool_size ;
u32 rx_threshold ;
u32 tcp_timer_core_clk_divisor ;
u32 iwarp_config ;
u32 cm_config ;
u32 sws_timer_config ;
u32 tcp_config1 ;
u32 wqm_wat ;
u32 core_clock ;
u32 firmware_version ;
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u32 eeprom_version ;
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u32 nic_rx_eth_route_err ;
u32 et_rx_coalesce_usecs ;
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u32 et_rx_max_coalesced_frames ;
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u32 et_rx_coalesce_usecs_irq ;
u32 et_rx_max_coalesced_frames_irq ;
u32 et_pkt_rate_low ;
u32 et_rx_coalesce_usecs_low ;
u32 et_rx_max_coalesced_frames_low ;
u32 et_pkt_rate_high ;
u32 et_rx_coalesce_usecs_high ;
u32 et_rx_max_coalesced_frames_high ;
u32 et_rate_sample_interval ;
u32 timer_int_limit ;
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u32 wqm_quanta ;
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/* Adapter base MAC address */
u32 mac_addr_low ;
u16 mac_addr_high ;
u16 firmware_eeprom_offset ;
u16 software_eeprom_offset ;
u16 max_irrq_wr ;
/* pd config for each port */
u16 pd_config_size [ 4 ] ;
u16 pd_config_base [ 4 ] ;
u16 link_interrupt_count [ 4 ] ;
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u8 crit_error_count [ 32 ] ;
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/* the phy index for each port */
u8 phy_index [ 4 ] ;
u8 mac_sw_state [ 4 ] ;
u8 mac_link_down [ 4 ] ;
u8 phy_type [ 4 ] ;
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u8 log_port ;
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/* PCI information */
unsigned int devfn ;
unsigned char bus_number ;
unsigned char OneG_Mode ;
unsigned char ref_count ;
u8 netdev_count ;
u8 netdev_max ; /* from host nic address count in EEPROM */
u8 port_count ;
u8 virtwq ;
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u8 send_term_ok ;
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u8 et_use_adaptive_rx_coalesce ;
u8 adapter_fcn_count ;
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u8 pft_mcast_map [ NES_PFT_SIZE ] ;
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} ;
struct nes_pbl {
u64 * pbl_vbase ;
dma_addr_t pbl_pbase ;
struct page * page ;
unsigned long user_base ;
u32 pbl_size ;
struct list_head list ;
/* TODO: need to add list for two level tables */
} ;
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# define NES_4K_PBL_CHUNK_SIZE 4096
struct nes_fast_mr_wqe_pbl {
u64 * kva ;
dma_addr_t paddr ;
} ;
struct nes_ib_fast_reg_page_list {
struct ib_fast_reg_page_list ibfrpl ;
struct nes_fast_mr_wqe_pbl nes_wqe_pbl ;
u64 pbl ;
} ;
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struct nes_listener {
struct work_struct work ;
struct workqueue_struct * wq ;
struct nes_vnic * nesvnic ;
struct iw_cm_id * cm_id ;
struct list_head list ;
unsigned long socket ;
u8 accept_failed ;
} ;
struct nes_ib_device ;
struct nes_vnic {
struct nes_ib_device * nesibdev ;
u64 sq_full ;
u64 tso_requests ;
u64 segmented_tso_requests ;
u64 linearized_skbs ;
u64 tx_sw_dropped ;
u64 endnode_nstat_rx_discard ;
u64 endnode_nstat_rx_octets ;
u64 endnode_nstat_rx_frames ;
u64 endnode_nstat_tx_octets ;
u64 endnode_nstat_tx_frames ;
u64 endnode_ipv4_tcp_retransmits ;
/* void *mem; */
struct nes_device * nesdev ;
struct net_device * netdev ;
struct vlan_group * vlan_grp ;
atomic_t rx_skbs_needed ;
atomic_t rx_skb_timer_running ;
int budget ;
u32 msg_enable ;
/* u32 tx_avail; */
__be32 local_ipaddr ;
struct napi_struct napi ;
spinlock_t tx_lock ; /* could use netdev tx lock? */
struct timer_list rq_wqes_timer ;
u32 nic_mem_size ;
void * nic_vbase ;
dma_addr_t nic_pbase ;
struct nes_hw_nic nic ;
struct nes_hw_nic_cq nic_cq ;
u32 mcrq_qp_id ;
struct nes_ucontext * mcrq_ucontext ;
struct nes_cqp_request * ( * get_cqp_request ) ( struct nes_device * nesdev ) ;
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void ( * post_cqp_request ) ( struct nes_device * , struct nes_cqp_request * ) ;
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int ( * mcrq_mcast_filter ) ( struct nes_vnic * nesvnic , __u8 * dmi_addr ) ;
struct net_device_stats netstats ;
/* used to put the netdev on the adapters logical port list */
struct list_head list ;
u16 max_frame_size ;
u8 netdev_open ;
u8 linkup ;
u8 logical_port ;
u8 netdev_index ; /* might not be needed, indexes nesdev->netdev */
u8 perfect_filter_index ;
u8 nic_index ;
u8 qp_nic_index [ 4 ] ;
u8 next_qp_nic_index ;
u8 of_device_registered ;
u8 rdma_enabled ;
u8 rx_checksum_disabled ;
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u32 lro_max_aggr ;
struct net_lro_mgr lro_mgr ;
struct net_lro_desc lro_desc [ NES_MAX_LRO_DESCRIPTORS ] ;
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} ;
struct nes_ib_device {
struct ib_device ibdev ;
struct nes_vnic * nesvnic ;
/* Virtual RNIC Limits */
u32 max_mr ;
u32 max_qp ;
u32 max_cq ;
u32 max_pd ;
u32 num_mr ;
u32 num_qp ;
u32 num_cq ;
u32 num_pd ;
} ;
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enum nes_hdrct_flags {
DDP_LEN_FLAG = 0x80 ,
DDP_HDR_FLAG = 0x40 ,
RDMA_HDR_FLAG = 0x20
} ;
enum nes_term_layers {
LAYER_RDMA = 0 ,
LAYER_DDP = 1 ,
LAYER_MPA = 2
} ;
enum nes_term_error_types {
RDMAP_CATASTROPHIC = 0 ,
RDMAP_REMOTE_PROT = 1 ,
RDMAP_REMOTE_OP = 2 ,
DDP_CATASTROPHIC = 0 ,
DDP_TAGGED_BUFFER = 1 ,
DDP_UNTAGGED_BUFFER = 2 ,
DDP_LLP = 3
} ;
enum nes_term_rdma_errors {
RDMAP_INV_STAG = 0x00 ,
RDMAP_INV_BOUNDS = 0x01 ,
RDMAP_ACCESS = 0x02 ,
RDMAP_UNASSOC_STAG = 0x03 ,
RDMAP_TO_WRAP = 0x04 ,
RDMAP_INV_RDMAP_VER = 0x05 ,
RDMAP_UNEXPECTED_OP = 0x06 ,
RDMAP_CATASTROPHIC_LOCAL = 0x07 ,
RDMAP_CATASTROPHIC_GLOBAL = 0x08 ,
RDMAP_CANT_INV_STAG = 0x09 ,
RDMAP_UNSPECIFIED = 0xff
} ;
enum nes_term_ddp_errors {
DDP_CATASTROPHIC_LOCAL = 0x00 ,
DDP_TAGGED_INV_STAG = 0x00 ,
DDP_TAGGED_BOUNDS = 0x01 ,
DDP_TAGGED_UNASSOC_STAG = 0x02 ,
DDP_TAGGED_TO_WRAP = 0x03 ,
DDP_TAGGED_INV_DDP_VER = 0x04 ,
DDP_UNTAGGED_INV_QN = 0x01 ,
DDP_UNTAGGED_INV_MSN_NO_BUF = 0x02 ,
DDP_UNTAGGED_INV_MSN_RANGE = 0x03 ,
DDP_UNTAGGED_INV_MO = 0x04 ,
DDP_UNTAGGED_INV_TOO_LONG = 0x05 ,
DDP_UNTAGGED_INV_DDP_VER = 0x06
} ;
enum nes_term_mpa_errors {
MPA_CLOSED = 0x01 ,
MPA_CRC = 0x02 ,
MPA_MARKER = 0x03 ,
MPA_REQ_RSP = 0x04 ,
} ;
struct nes_terminate_hdr {
u8 layer_etype ;
u8 error_code ;
u8 hdrct ;
u8 rsvd ;
} ;
/* Used to determine how to fill in terminate error codes */
# define IWARP_OPCODE_WRITE 0
# define IWARP_OPCODE_READREQ 1
# define IWARP_OPCODE_READRSP 2
# define IWARP_OPCODE_SEND 3
# define IWARP_OPCODE_SEND_INV 4
# define IWARP_OPCODE_SEND_SE 5
# define IWARP_OPCODE_SEND_SE_INV 6
# define IWARP_OPCODE_TERM 7
/* These values are used only during terminate processing */
# define TERM_DDP_LEN_TAGGED 14
# define TERM_DDP_LEN_UNTAGGED 18
# define TERM_RDMA_LEN 28
# define RDMA_OPCODE_MASK 0x0f
# define RDMA_READ_REQ_OPCODE 1
# define BAD_FRAME_OFFSET 64
# define CQE_MAJOR_DRV 0x8000
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# define nes_vlan_rx vlan_hwaccel_receive_skb
# define nes_netif_rx netif_receive_skb
# endif /* __NES_HW_H */