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/* ffb.c: Creator/Elite3D frame buffer driver
*
* Copyright ( C ) 2003 David S . Miller ( davem @ redhat . com )
* Copyright ( C ) 1997 , 1998 , 1999 Jakub Jelinek ( jj @ ultra . linux . cz )
*
* Driver layout based loosely on tgafb . c , see that file for credits .
*/
# include <linux/module.h>
# include <linux/kernel.h>
# include <linux/errno.h>
# include <linux/string.h>
# include <linux/slab.h>
# include <linux/delay.h>
# include <linux/init.h>
# include <linux/fb.h>
# include <linux/mm.h>
# include <linux/timer.h>
# include <asm/io.h>
# include <asm/upa.h>
# include <asm/oplib.h>
# include <asm/fbio.h>
# include "sbuslib.h"
/*
* Local functions .
*/
static int ffb_setcolreg ( unsigned , unsigned , unsigned , unsigned ,
unsigned , struct fb_info * ) ;
static int ffb_blank ( int , struct fb_info * ) ;
static void ffb_init_fix ( struct fb_info * ) ;
static void ffb_imageblit ( struct fb_info * , const struct fb_image * ) ;
static void ffb_fillrect ( struct fb_info * , const struct fb_fillrect * ) ;
static void ffb_copyarea ( struct fb_info * , const struct fb_copyarea * ) ;
static int ffb_sync ( struct fb_info * ) ;
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static int ffb_mmap ( struct fb_info * , struct vm_area_struct * ) ;
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static int ffb_ioctl ( struct fb_info * , unsigned int , unsigned long ) ;
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static int ffb_pan_display ( struct fb_var_screeninfo * , struct fb_info * ) ;
/*
* Frame buffer operations
*/
static struct fb_ops ffb_ops = {
. owner = THIS_MODULE ,
. fb_setcolreg = ffb_setcolreg ,
. fb_blank = ffb_blank ,
. fb_pan_display = ffb_pan_display ,
. fb_fillrect = ffb_fillrect ,
. fb_copyarea = ffb_copyarea ,
. fb_imageblit = ffb_imageblit ,
. fb_sync = ffb_sync ,
. fb_mmap = ffb_mmap ,
. fb_ioctl = ffb_ioctl ,
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# ifdef CONFIG_COMPAT
. fb_compat_ioctl = sbusfb_compat_ioctl ,
# endif
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} ;
/* Register layout and definitions */
# define FFB_SFB8R_VOFF 0x00000000
# define FFB_SFB8G_VOFF 0x00400000
# define FFB_SFB8B_VOFF 0x00800000
# define FFB_SFB8X_VOFF 0x00c00000
# define FFB_SFB32_VOFF 0x01000000
# define FFB_SFB64_VOFF 0x02000000
# define FFB_FBC_REGS_VOFF 0x04000000
# define FFB_BM_FBC_REGS_VOFF 0x04002000
# define FFB_DFB8R_VOFF 0x04004000
# define FFB_DFB8G_VOFF 0x04404000
# define FFB_DFB8B_VOFF 0x04804000
# define FFB_DFB8X_VOFF 0x04c04000
# define FFB_DFB24_VOFF 0x05004000
# define FFB_DFB32_VOFF 0x06004000
# define FFB_DFB422A_VOFF 0x07004000 /* DFB 422 mode write to A */
# define FFB_DFB422AD_VOFF 0x07804000 /* DFB 422 mode with line doubling */
# define FFB_DFB24B_VOFF 0x08004000 /* DFB 24bit mode write to B */
# define FFB_DFB422B_VOFF 0x09004000 /* DFB 422 mode write to B */
# define FFB_DFB422BD_VOFF 0x09804000 /* DFB 422 mode with line doubling */
# define FFB_SFB16Z_VOFF 0x0a004000 /* 16bit mode Z planes */
# define FFB_SFB8Z_VOFF 0x0a404000 /* 8bit mode Z planes */
# define FFB_SFB422_VOFF 0x0ac04000 /* SFB 422 mode write to A/B */
# define FFB_SFB422D_VOFF 0x0b404000 /* SFB 422 mode with line doubling */
# define FFB_FBC_KREGS_VOFF 0x0bc04000
# define FFB_DAC_VOFF 0x0bc06000
# define FFB_PROM_VOFF 0x0bc08000
# define FFB_EXP_VOFF 0x0bc18000
# define FFB_SFB8R_POFF 0x04000000UL
# define FFB_SFB8G_POFF 0x04400000UL
# define FFB_SFB8B_POFF 0x04800000UL
# define FFB_SFB8X_POFF 0x04c00000UL
# define FFB_SFB32_POFF 0x05000000UL
# define FFB_SFB64_POFF 0x06000000UL
# define FFB_FBC_REGS_POFF 0x00600000UL
# define FFB_BM_FBC_REGS_POFF 0x00600000UL
# define FFB_DFB8R_POFF 0x01000000UL
# define FFB_DFB8G_POFF 0x01400000UL
# define FFB_DFB8B_POFF 0x01800000UL
# define FFB_DFB8X_POFF 0x01c00000UL
# define FFB_DFB24_POFF 0x02000000UL
# define FFB_DFB32_POFF 0x03000000UL
# define FFB_FBC_KREGS_POFF 0x00610000UL
# define FFB_DAC_POFF 0x00400000UL
# define FFB_PROM_POFF 0x00000000UL
# define FFB_EXP_POFF 0x00200000UL
# define FFB_DFB422A_POFF 0x09000000UL
# define FFB_DFB422AD_POFF 0x09800000UL
# define FFB_DFB24B_POFF 0x0a000000UL
# define FFB_DFB422B_POFF 0x0b000000UL
# define FFB_DFB422BD_POFF 0x0b800000UL
# define FFB_SFB16Z_POFF 0x0c800000UL
# define FFB_SFB8Z_POFF 0x0c000000UL
# define FFB_SFB422_POFF 0x0d000000UL
# define FFB_SFB422D_POFF 0x0d800000UL
/* Draw operations */
# define FFB_DRAWOP_DOT 0x00
# define FFB_DRAWOP_AADOT 0x01
# define FFB_DRAWOP_BRLINECAP 0x02
# define FFB_DRAWOP_BRLINEOPEN 0x03
# define FFB_DRAWOP_DDLINE 0x04
# define FFB_DRAWOP_AALINE 0x05
# define FFB_DRAWOP_TRIANGLE 0x06
# define FFB_DRAWOP_POLYGON 0x07
# define FFB_DRAWOP_RECTANGLE 0x08
# define FFB_DRAWOP_FASTFILL 0x09
# define FFB_DRAWOP_BCOPY 0x0a
# define FFB_DRAWOP_VSCROLL 0x0b
/* Pixel processor control */
/* Force WID */
# define FFB_PPC_FW_DISABLE 0x800000
# define FFB_PPC_FW_ENABLE 0xc00000
/* Auxiliary clip */
# define FFB_PPC_ACE_DISABLE 0x040000
# define FFB_PPC_ACE_AUX_SUB 0x080000
# define FFB_PPC_ACE_AUX_ADD 0x0c0000
/* Depth cue */
# define FFB_PPC_DCE_DISABLE 0x020000
# define FFB_PPC_DCE_ENABLE 0x030000
/* Alpha blend */
# define FFB_PPC_ABE_DISABLE 0x008000
# define FFB_PPC_ABE_ENABLE 0x00c000
/* View clip */
# define FFB_PPC_VCE_DISABLE 0x001000
# define FFB_PPC_VCE_2D 0x002000
# define FFB_PPC_VCE_3D 0x003000
/* Area pattern */
# define FFB_PPC_APE_DISABLE 0x000800
# define FFB_PPC_APE_ENABLE 0x000c00
/* Transparent background */
# define FFB_PPC_TBE_OPAQUE 0x000200
# define FFB_PPC_TBE_TRANSPARENT 0x000300
/* Z source */
# define FFB_PPC_ZS_VAR 0x000080
# define FFB_PPC_ZS_CONST 0x0000c0
/* Y source */
# define FFB_PPC_YS_VAR 0x000020
# define FFB_PPC_YS_CONST 0x000030
/* X source */
# define FFB_PPC_XS_WID 0x000004
# define FFB_PPC_XS_VAR 0x000008
# define FFB_PPC_XS_CONST 0x00000c
/* Color (BGR) source */
# define FFB_PPC_CS_VAR 0x000002
# define FFB_PPC_CS_CONST 0x000003
# define FFB_ROP_NEW 0x83
# define FFB_ROP_OLD 0x85
# define FFB_ROP_NEW_XOR_OLD 0x86
# define FFB_UCSR_FIFO_MASK 0x00000fff
# define FFB_UCSR_FB_BUSY 0x01000000
# define FFB_UCSR_RP_BUSY 0x02000000
# define FFB_UCSR_ALL_BUSY (FFB_UCSR_RP_BUSY|FFB_UCSR_FB_BUSY)
# define FFB_UCSR_READ_ERR 0x40000000
# define FFB_UCSR_FIFO_OVFL 0x80000000
# define FFB_UCSR_ALL_ERRORS (FFB_UCSR_READ_ERR|FFB_UCSR_FIFO_OVFL)
struct ffb_fbc {
/* Next vertex registers */
u32 xxx1 [ 3 ] ;
volatile u32 alpha ;
volatile u32 red ;
volatile u32 green ;
volatile u32 blue ;
volatile u32 depth ;
volatile u32 y ;
volatile u32 x ;
u32 xxx2 [ 2 ] ;
volatile u32 ryf ;
volatile u32 rxf ;
u32 xxx3 [ 2 ] ;
volatile u32 dmyf ;
volatile u32 dmxf ;
u32 xxx4 [ 2 ] ;
volatile u32 ebyi ;
volatile u32 ebxi ;
u32 xxx5 [ 2 ] ;
volatile u32 by ;
volatile u32 bx ;
u32 dy ;
u32 dx ;
volatile u32 bh ;
volatile u32 bw ;
u32 xxx6 [ 2 ] ;
u32 xxx7 [ 32 ] ;
/* Setup unit vertex state register */
volatile u32 suvtx ;
u32 xxx8 [ 63 ] ;
/* Control registers */
volatile u32 ppc ;
volatile u32 wid ;
volatile u32 fg ;
volatile u32 bg ;
volatile u32 consty ;
volatile u32 constz ;
volatile u32 xclip ;
volatile u32 dcss ;
volatile u32 vclipmin ;
volatile u32 vclipmax ;
volatile u32 vclipzmin ;
volatile u32 vclipzmax ;
volatile u32 dcsf ;
volatile u32 dcsb ;
volatile u32 dczf ;
volatile u32 dczb ;
u32 xxx9 ;
volatile u32 blendc ;
volatile u32 blendc1 ;
volatile u32 blendc2 ;
volatile u32 fbramitc ;
volatile u32 fbc ;
volatile u32 rop ;
volatile u32 cmp ;
volatile u32 matchab ;
volatile u32 matchc ;
volatile u32 magnab ;
volatile u32 magnc ;
volatile u32 fbcfg0 ;
volatile u32 fbcfg1 ;
volatile u32 fbcfg2 ;
volatile u32 fbcfg3 ;
u32 ppcfg ;
volatile u32 pick ;
volatile u32 fillmode ;
volatile u32 fbramwac ;
volatile u32 pmask ;
volatile u32 xpmask ;
volatile u32 ypmask ;
volatile u32 zpmask ;
volatile u32 clip0min ;
volatile u32 clip0max ;
volatile u32 clip1min ;
volatile u32 clip1max ;
volatile u32 clip2min ;
volatile u32 clip2max ;
volatile u32 clip3min ;
volatile u32 clip3max ;
/* New 3dRAM III support regs */
volatile u32 rawblend2 ;
volatile u32 rawpreblend ;
volatile u32 rawstencil ;
volatile u32 rawstencilctl ;
volatile u32 threedram1 ;
volatile u32 threedram2 ;
volatile u32 passin ;
volatile u32 rawclrdepth ;
volatile u32 rawpmask ;
volatile u32 rawcsrc ;
volatile u32 rawmatch ;
volatile u32 rawmagn ;
volatile u32 rawropblend ;
volatile u32 rawcmp ;
volatile u32 rawwac ;
volatile u32 fbramid ;
volatile u32 drawop ;
u32 xxx10 [ 2 ] ;
volatile u32 fontlpat ;
u32 xxx11 ;
volatile u32 fontxy ;
volatile u32 fontw ;
volatile u32 fontinc ;
volatile u32 font ;
u32 xxx12 [ 3 ] ;
volatile u32 blend2 ;
volatile u32 preblend ;
volatile u32 stencil ;
volatile u32 stencilctl ;
u32 xxx13 [ 4 ] ;
volatile u32 dcss1 ;
volatile u32 dcss2 ;
volatile u32 dcss3 ;
volatile u32 widpmask ;
volatile u32 dcs2 ;
volatile u32 dcs3 ;
volatile u32 dcs4 ;
u32 xxx14 ;
volatile u32 dcd2 ;
volatile u32 dcd3 ;
volatile u32 dcd4 ;
u32 xxx15 ;
volatile u32 pattern [ 32 ] ;
u32 xxx16 [ 256 ] ;
volatile u32 devid ;
u32 xxx17 [ 63 ] ;
volatile u32 ucsr ;
u32 xxx18 [ 31 ] ;
volatile u32 mer ;
} ;
struct ffb_dac {
volatile u32 type ;
volatile u32 value ;
volatile u32 type2 ;
volatile u32 value2 ;
} ;
struct ffb_par {
spinlock_t lock ;
struct ffb_fbc * fbc ;
struct ffb_dac * dac ;
u32 flags ;
# define FFB_FLAG_AFB 0x00000001
# define FFB_FLAG_BLANKED 0x00000002
u32 fg_cache __attribute__ ( ( aligned ( 8 ) ) ) ;
u32 bg_cache ;
u32 rop_cache ;
int fifo_cache ;
unsigned long physbase ;
unsigned long fbsize ;
char name [ 64 ] ;
int prom_node ;
int prom_parent_node ;
int dac_rev ;
int board_type ;
} ;
static void FFBFifo ( struct ffb_par * par , int n )
{
struct ffb_fbc * fbc ;
int cache = par - > fifo_cache ;
if ( cache - n < 0 ) {
fbc = par - > fbc ;
do { cache = ( upa_readl ( & fbc - > ucsr ) & FFB_UCSR_FIFO_MASK ) - 8 ;
} while ( cache - n < 0 ) ;
}
par - > fifo_cache = cache - n ;
}
static void FFBWait ( struct ffb_par * par )
{
struct ffb_fbc * fbc ;
int limit = 10000 ;
fbc = par - > fbc ;
do {
if ( ( upa_readl ( & fbc - > ucsr ) & FFB_UCSR_ALL_BUSY ) = = 0 )
break ;
if ( ( upa_readl ( & fbc - > ucsr ) & FFB_UCSR_ALL_ERRORS ) ! = 0 ) {
upa_writel ( FFB_UCSR_ALL_ERRORS , & fbc - > ucsr ) ;
}
udelay ( 10 ) ;
} while ( - - limit > 0 ) ;
}
static int ffb_sync ( struct fb_info * p )
{
struct ffb_par * par = ( struct ffb_par * ) p - > par ;
FFBWait ( par ) ;
return 0 ;
}
static __inline__ void ffb_rop ( struct ffb_par * par , u32 rop )
{
if ( par - > rop_cache ! = rop ) {
FFBFifo ( par , 1 ) ;
upa_writel ( rop , & par - > fbc - > rop ) ;
par - > rop_cache = rop ;
}
}
static void ffb_switch_from_graph ( struct ffb_par * par )
{
struct ffb_fbc * fbc = par - > fbc ;
struct ffb_dac * dac = par - > dac ;
unsigned long flags ;
spin_lock_irqsave ( & par - > lock , flags ) ;
FFBWait ( par ) ;
par - > fifo_cache = 0 ;
FFBFifo ( par , 7 ) ;
upa_writel ( FFB_PPC_VCE_DISABLE | FFB_PPC_TBE_OPAQUE |
FFB_PPC_APE_DISABLE | FFB_PPC_CS_CONST ,
& fbc - > ppc ) ;
upa_writel ( 0x2000707f , & fbc - > fbc ) ;
upa_writel ( par - > rop_cache , & fbc - > rop ) ;
upa_writel ( 0xffffffff , & fbc - > pmask ) ;
upa_writel ( ( 1 < < 16 ) | ( 0 < < 0 ) , & fbc - > fontinc ) ;
upa_writel ( par - > fg_cache , & fbc - > fg ) ;
upa_writel ( par - > bg_cache , & fbc - > bg ) ;
FFBWait ( par ) ;
/* Disable cursor. */
upa_writel ( 0x100 , & dac - > type2 ) ;
if ( par - > dac_rev < = 2 )
upa_writel ( 0 , & dac - > value2 ) ;
else
upa_writel ( 3 , & dac - > value2 ) ;
spin_unlock_irqrestore ( & par - > lock , flags ) ;
}
static int ffb_pan_display ( struct fb_var_screeninfo * var , struct fb_info * info )
{
struct ffb_par * par = ( struct ffb_par * ) info - > par ;
/* We just use this to catch switches out of
* graphics mode .
*/
ffb_switch_from_graph ( par ) ;
if ( var - > xoffset | | var - > yoffset | | var - > vmode )
return - EINVAL ;
return 0 ;
}
/**
* ffb_fillrect - REQUIRED function . Can use generic routines if
* non acclerated hardware and packed pixel based .
* Draws a rectangle on the screen .
*
* @ info : frame buffer structure that represents a single frame buffer
* @ rect : structure defining the rectagle and operation .
*/
static void ffb_fillrect ( struct fb_info * info , const struct fb_fillrect * rect )
{
struct ffb_par * par = ( struct ffb_par * ) info - > par ;
struct ffb_fbc * fbc = par - > fbc ;
unsigned long flags ;
u32 fg ;
if ( rect - > rop ! = ROP_COPY & & rect - > rop ! = ROP_XOR )
BUG ( ) ;
fg = ( ( u32 * ) info - > pseudo_palette ) [ rect - > color ] ;
spin_lock_irqsave ( & par - > lock , flags ) ;
if ( fg ! = par - > fg_cache ) {
FFBFifo ( par , 1 ) ;
upa_writel ( fg , & fbc - > fg ) ;
par - > fg_cache = fg ;
}
ffb_rop ( par , ( rect - > rop = = ROP_COPY ?
FFB_ROP_NEW :
FFB_ROP_NEW_XOR_OLD ) ) ;
FFBFifo ( par , 5 ) ;
upa_writel ( FFB_DRAWOP_RECTANGLE , & fbc - > drawop ) ;
upa_writel ( rect - > dy , & fbc - > by ) ;
upa_writel ( rect - > dx , & fbc - > bx ) ;
upa_writel ( rect - > height , & fbc - > bh ) ;
upa_writel ( rect - > width , & fbc - > bw ) ;
spin_unlock_irqrestore ( & par - > lock , flags ) ;
}
/**
* ffb_copyarea - REQUIRED function . Can use generic routines if
* non acclerated hardware and packed pixel based .
* Copies on area of the screen to another area .
*
* @ info : frame buffer structure that represents a single frame buffer
* @ area : structure defining the source and destination .
*/
static void
ffb_copyarea ( struct fb_info * info , const struct fb_copyarea * area )
{
struct ffb_par * par = ( struct ffb_par * ) info - > par ;
struct ffb_fbc * fbc = par - > fbc ;
unsigned long flags ;
if ( area - > dx ! = area - > sx | |
area - > dy = = area - > sy ) {
cfb_copyarea ( info , area ) ;
return ;
}
spin_lock_irqsave ( & par - > lock , flags ) ;
ffb_rop ( par , FFB_ROP_OLD ) ;
FFBFifo ( par , 7 ) ;
upa_writel ( FFB_DRAWOP_VSCROLL , & fbc - > drawop ) ;
upa_writel ( area - > sy , & fbc - > by ) ;
upa_writel ( area - > sx , & fbc - > bx ) ;
upa_writel ( area - > dy , & fbc - > dy ) ;
upa_writel ( area - > dx , & fbc - > dx ) ;
upa_writel ( area - > height , & fbc - > bh ) ;
upa_writel ( area - > width , & fbc - > bw ) ;
spin_unlock_irqrestore ( & par - > lock , flags ) ;
}
/**
* ffb_imageblit - REQUIRED function . Can use generic routines if
* non acclerated hardware and packed pixel based .
* Copies a image from system memory to the screen .
*
* @ info : frame buffer structure that represents a single frame buffer
* @ image : structure defining the image .
*/
static void ffb_imageblit ( struct fb_info * info , const struct fb_image * image )
{
struct ffb_par * par = ( struct ffb_par * ) info - > par ;
struct ffb_fbc * fbc = par - > fbc ;
const u8 * data = image - > data ;
unsigned long flags ;
u32 fg , bg , xy ;
u64 fgbg ;
int i , width , stride ;
if ( image - > depth > 1 ) {
cfb_imageblit ( info , image ) ;
return ;
}
fg = ( ( u32 * ) info - > pseudo_palette ) [ image - > fg_color ] ;
bg = ( ( u32 * ) info - > pseudo_palette ) [ image - > bg_color ] ;
fgbg = ( ( u64 ) fg < < 32 ) | ( u64 ) bg ;
xy = ( image - > dy < < 16 ) | image - > dx ;
width = image - > width ;
stride = ( ( width + 7 ) > > 3 ) ;
spin_lock_irqsave ( & par - > lock , flags ) ;
if ( fgbg ! = * ( u64 * ) & par - > fg_cache ) {
FFBFifo ( par , 2 ) ;
upa_writeq ( fgbg , & fbc - > fg ) ;
* ( u64 * ) & par - > fg_cache = fgbg ;
}
if ( width > = 32 ) {
FFBFifo ( par , 1 ) ;
upa_writel ( 32 , & fbc - > fontw ) ;
}
while ( width > = 32 ) {
const u8 * next_data = data + 4 ;
FFBFifo ( par , 1 ) ;
upa_writel ( xy , & fbc - > fontxy ) ;
xy + = ( 32 < < 0 ) ;
for ( i = 0 ; i < image - > height ; i + + ) {
u32 val = ( ( ( u32 ) data [ 0 ] < < 24 ) |
( ( u32 ) data [ 1 ] < < 16 ) |
( ( u32 ) data [ 2 ] < < 8 ) |
( ( u32 ) data [ 3 ] < < 0 ) ) ;
FFBFifo ( par , 1 ) ;
upa_writel ( val , & fbc - > font ) ;
data + = stride ;
}
data = next_data ;
width - = 32 ;
}
if ( width ) {
FFBFifo ( par , 2 ) ;
upa_writel ( width , & fbc - > fontw ) ;
upa_writel ( xy , & fbc - > fontxy ) ;
for ( i = 0 ; i < image - > height ; i + + ) {
u32 val = ( ( ( u32 ) data [ 0 ] < < 24 ) |
( ( u32 ) data [ 1 ] < < 16 ) |
( ( u32 ) data [ 2 ] < < 8 ) |
( ( u32 ) data [ 3 ] < < 0 ) ) ;
FFBFifo ( par , 1 ) ;
upa_writel ( val , & fbc - > font ) ;
data + = stride ;
}
}
spin_unlock_irqrestore ( & par - > lock , flags ) ;
}
static void ffb_fixup_var_rgb ( struct fb_var_screeninfo * var )
{
var - > red . offset = 0 ;
var - > red . length = 8 ;
var - > green . offset = 8 ;
var - > green . length = 8 ;
var - > blue . offset = 16 ;
var - > blue . length = 8 ;
var - > transp . offset = 0 ;
var - > transp . length = 0 ;
}
/**
* ffb_setcolreg - Optional function . Sets a color register .
* @ regno : boolean , 0 copy local , 1 get_user ( ) function
* @ red : frame buffer colormap structure
* @ green : The green value which can be up to 16 bits wide
* @ blue : The blue value which can be up to 16 bits wide .
* @ transp : If supported the alpha value which can be up to 16 bits wide .
* @ info : frame buffer info structure
*/
static int ffb_setcolreg ( unsigned regno ,
unsigned red , unsigned green , unsigned blue ,
unsigned transp , struct fb_info * info )
{
u32 value ;
if ( regno > = 256 )
return 1 ;
red > > = 8 ;
green > > = 8 ;
blue > > = 8 ;
value = ( blue < < 16 ) | ( green < < 8 ) | red ;
( ( u32 * ) info - > pseudo_palette ) [ regno ] = value ;
return 0 ;
}
/**
* ffb_blank - Optional function . Blanks the display .
* @ blank_mode : the blank mode we want .
* @ info : frame buffer structure that represents a single frame buffer
*/
static int
ffb_blank ( int blank , struct fb_info * info )
{
struct ffb_par * par = ( struct ffb_par * ) info - > par ;
struct ffb_dac * dac = par - > dac ;
unsigned long flags ;
u32 tmp ;
spin_lock_irqsave ( & par - > lock , flags ) ;
FFBWait ( par ) ;
switch ( blank ) {
case FB_BLANK_UNBLANK : /* Unblanking */
upa_writel ( 0x6000 , & dac - > type ) ;
tmp = ( upa_readl ( & dac - > value ) | 0x1 ) ;
upa_writel ( 0x6000 , & dac - > type ) ;
upa_writel ( tmp , & dac - > value ) ;
par - > flags & = ~ FFB_FLAG_BLANKED ;
break ;
case FB_BLANK_NORMAL : /* Normal blanking */
case FB_BLANK_VSYNC_SUSPEND : /* VESA blank (vsync off) */
case FB_BLANK_HSYNC_SUSPEND : /* VESA blank (hsync off) */
case FB_BLANK_POWERDOWN : /* Poweroff */
upa_writel ( 0x6000 , & dac - > type ) ;
tmp = ( upa_readl ( & dac - > value ) & ~ 0x1 ) ;
upa_writel ( 0x6000 , & dac - > type ) ;
upa_writel ( tmp , & dac - > value ) ;
par - > flags | = FFB_FLAG_BLANKED ;
break ;
}
spin_unlock_irqrestore ( & par - > lock , flags ) ;
return 0 ;
}
static struct sbus_mmap_map ffb_mmap_map [ ] = {
{
. voff = FFB_SFB8R_VOFF ,
. poff = FFB_SFB8R_POFF ,
. size = 0x0400000
} ,
{
. voff = FFB_SFB8G_VOFF ,
. poff = FFB_SFB8G_POFF ,
. size = 0x0400000
} ,
{
. voff = FFB_SFB8B_VOFF ,
. poff = FFB_SFB8B_POFF ,
. size = 0x0400000
} ,
{
. voff = FFB_SFB8X_VOFF ,
. poff = FFB_SFB8X_POFF ,
. size = 0x0400000
} ,
{
. voff = FFB_SFB32_VOFF ,
. poff = FFB_SFB32_POFF ,
. size = 0x1000000
} ,
{
. voff = FFB_SFB64_VOFF ,
. poff = FFB_SFB64_POFF ,
. size = 0x2000000
} ,
{
. voff = FFB_FBC_REGS_VOFF ,
. poff = FFB_FBC_REGS_POFF ,
. size = 0x0002000
} ,
{
. voff = FFB_BM_FBC_REGS_VOFF ,
. poff = FFB_BM_FBC_REGS_POFF ,
. size = 0x0002000
} ,
{
. voff = FFB_DFB8R_VOFF ,
. poff = FFB_DFB8R_POFF ,
. size = 0x0400000
} ,
{
. voff = FFB_DFB8G_VOFF ,
. poff = FFB_DFB8G_POFF ,
. size = 0x0400000
} ,
{
. voff = FFB_DFB8B_VOFF ,
. poff = FFB_DFB8B_POFF ,
. size = 0x0400000
} ,
{
. voff = FFB_DFB8X_VOFF ,
. poff = FFB_DFB8X_POFF ,
. size = 0x0400000
} ,
{
. voff = FFB_DFB24_VOFF ,
. poff = FFB_DFB24_POFF ,
. size = 0x1000000
} ,
{
. voff = FFB_DFB32_VOFF ,
. poff = FFB_DFB32_POFF ,
. size = 0x1000000
} ,
{
. voff = FFB_FBC_KREGS_VOFF ,
. poff = FFB_FBC_KREGS_POFF ,
. size = 0x0002000
} ,
{
. voff = FFB_DAC_VOFF ,
. poff = FFB_DAC_POFF ,
. size = 0x0002000
} ,
{
. voff = FFB_PROM_VOFF ,
. poff = FFB_PROM_POFF ,
. size = 0x0010000
} ,
{
. voff = FFB_EXP_VOFF ,
. poff = FFB_EXP_POFF ,
. size = 0x0002000
} ,
{
. voff = FFB_DFB422A_VOFF ,
. poff = FFB_DFB422A_POFF ,
. size = 0x0800000
} ,
{
. voff = FFB_DFB422AD_VOFF ,
. poff = FFB_DFB422AD_POFF ,
. size = 0x0800000
} ,
{
. voff = FFB_DFB24B_VOFF ,
. poff = FFB_DFB24B_POFF ,
. size = 0x1000000
} ,
{
. voff = FFB_DFB422B_VOFF ,
. poff = FFB_DFB422B_POFF ,
. size = 0x0800000
} ,
{
. voff = FFB_DFB422BD_VOFF ,
. poff = FFB_DFB422BD_POFF ,
. size = 0x0800000
} ,
{
. voff = FFB_SFB16Z_VOFF ,
. poff = FFB_SFB16Z_POFF ,
. size = 0x0800000
} ,
{
. voff = FFB_SFB8Z_VOFF ,
. poff = FFB_SFB8Z_POFF ,
. size = 0x0800000
} ,
{
. voff = FFB_SFB422_VOFF ,
. poff = FFB_SFB422_POFF ,
. size = 0x0800000
} ,
{
. voff = FFB_SFB422D_VOFF ,
. poff = FFB_SFB422D_POFF ,
. size = 0x0800000
} ,
{ . size = 0 }
} ;
2006-01-15 00:21:25 +03:00
static int ffb_mmap ( struct fb_info * info , struct vm_area_struct * vma )
2005-04-17 02:20:36 +04:00
{
struct ffb_par * par = ( struct ffb_par * ) info - > par ;
return sbusfb_mmap_helper ( ffb_mmap_map ,
par - > physbase , par - > fbsize ,
0 , vma ) ;
}
2006-01-15 00:21:25 +03:00
static int ffb_ioctl ( struct fb_info * info , unsigned int cmd , unsigned long arg )
2005-04-17 02:20:36 +04:00
{
struct ffb_par * par = ( struct ffb_par * ) info - > par ;
return sbusfb_ioctl_helper ( cmd , arg , info ,
FBTYPE_CREATOR , 24 , par - > fbsize ) ;
}
/*
* Initialisation
*/
static void
ffb_init_fix ( struct fb_info * info )
{
struct ffb_par * par = ( struct ffb_par * ) info - > par ;
const char * ffb_type_name ;
if ( ! ( par - > flags & FFB_FLAG_AFB ) ) {
if ( ( par - > board_type & 0x7 ) = = 0x3 )
ffb_type_name = " Creator 3D " ;
else
ffb_type_name = " Creator " ;
} else
ffb_type_name = " Elite 3D " ;
strlcpy ( info - > fix . id , ffb_type_name , sizeof ( info - > fix . id ) ) ;
info - > fix . type = FB_TYPE_PACKED_PIXELS ;
info - > fix . visual = FB_VISUAL_TRUECOLOR ;
/* Framebuffer length is the same regardless of resolution. */
info - > fix . line_length = 8192 ;
info - > fix . accel = FB_ACCEL_SUN_CREATOR ;
}
static int ffb_apply_upa_parent_ranges ( int parent ,
struct linux_prom64_registers * regs )
{
struct linux_prom64_ranges ranges [ PROMREG_MAX ] ;
char name [ 128 ] ;
int len , i ;
prom_getproperty ( parent , " name " , name , sizeof ( name ) ) ;
if ( strcmp ( name , " upa " ) ! = 0 )
return 0 ;
len = prom_getproperty ( parent , " ranges " , ( void * ) ranges , sizeof ( ranges ) ) ;
if ( len < = 0 )
return 1 ;
len / = sizeof ( struct linux_prom64_ranges ) ;
for ( i = 0 ; i < len ; i + + ) {
struct linux_prom64_ranges * rng = & ranges [ i ] ;
u64 phys_addr = regs - > phys_addr ;
if ( phys_addr > = rng - > ot_child_base & &
phys_addr < ( rng - > ot_child_base + rng - > or_size ) ) {
regs - > phys_addr - = rng - > ot_child_base ;
regs - > phys_addr + = rng - > ot_parent_base ;
return 0 ;
}
}
return 1 ;
}
struct all_info {
struct fb_info info ;
struct ffb_par par ;
u32 pseudo_palette [ 256 ] ;
struct list_head list ;
} ;
static LIST_HEAD ( ffb_list ) ;
static void ffb_init_one ( int node , int parent )
{
struct linux_prom64_registers regs [ 2 * PROMREG_MAX ] ;
struct ffb_fbc * fbc ;
struct ffb_dac * dac ;
struct all_info * all ;
if ( prom_getproperty ( node , " reg " , ( void * ) regs , sizeof ( regs ) ) < = 0 ) {
printk ( " ffb: Cannot get reg device node property. \n " ) ;
return ;
}
if ( ffb_apply_upa_parent_ranges ( parent , & regs [ 0 ] ) ) {
printk ( " ffb: Cannot apply parent ranges to regs. \n " ) ;
return ;
}
all = kmalloc ( sizeof ( * all ) , GFP_KERNEL ) ;
if ( ! all ) {
printk ( KERN_ERR " ffb: Cannot allocate memory. \n " ) ;
return ;
}
memset ( all , 0 , sizeof ( * all ) ) ;
INIT_LIST_HEAD ( & all - > list ) ;
spin_lock_init ( & all - > par . lock ) ;
all - > par . fbc = ( struct ffb_fbc * ) ( regs [ 0 ] . phys_addr + FFB_FBC_REGS_POFF ) ;
all - > par . dac = ( struct ffb_dac * ) ( regs [ 0 ] . phys_addr + FFB_DAC_POFF ) ;
all - > par . rop_cache = FFB_ROP_NEW ;
all - > par . physbase = regs [ 0 ] . phys_addr ;
all - > par . prom_node = node ;
all - > par . prom_parent_node = parent ;
/* Don't mention copyarea, so SCROLL_REDRAW is always
* used . It is the fastest on this chip .
*/
all - > info . flags = ( FBINFO_DEFAULT |
/* FBINFO_HWACCEL_COPYAREA | */
FBINFO_HWACCEL_FILLRECT |
FBINFO_HWACCEL_IMAGEBLIT ) ;
all - > info . fbops = & ffb_ops ;
all - > info . screen_base = ( char * ) all - > par . physbase + FFB_DFB24_POFF ;
all - > info . par = & all - > par ;
all - > info . pseudo_palette = all - > pseudo_palette ;
sbusfb_fill_var ( & all - > info . var , all - > par . prom_node , 32 ) ;
all - > par . fbsize = PAGE_ALIGN ( all - > info . var . xres *
all - > info . var . yres *
4 ) ;
ffb_fixup_var_rgb ( & all - > info . var ) ;
all - > info . var . accel_flags = FB_ACCELF_TEXT ;
prom_getstring ( node , " name " , all - > par . name , sizeof ( all - > par . name ) ) ;
if ( ! strcmp ( all - > par . name , " SUNW,afb " ) )
all - > par . flags | = FFB_FLAG_AFB ;
all - > par . board_type = prom_getintdefault ( node , " board_type " , 0 ) ;
fbc = all - > par . fbc ;
if ( ( upa_readl ( & fbc - > ucsr ) & FFB_UCSR_ALL_ERRORS ) ! = 0 )
upa_writel ( FFB_UCSR_ALL_ERRORS , & fbc - > ucsr ) ;
ffb_switch_from_graph ( & all - > par ) ;
dac = all - > par . dac ;
upa_writel ( 0x8000 , & dac - > type ) ;
all - > par . dac_rev = upa_readl ( & dac - > value ) > > 0x1c ;
/* Elite3D has different DAC revision numbering, and no DAC revisions
* have the reversed meaning of cursor enable .
*/
if ( all - > par . flags & FFB_FLAG_AFB )
all - > par . dac_rev = 10 ;
/* Unblank it just to be sure. When there are multiple
* FFB / AFB cards in the system , or it is not the OBP
* chosen console , it will have video outputs off in
* the DAC .
*/
ffb_blank ( 0 , & all - > info ) ;
if ( fb_alloc_cmap ( & all - > info . cmap , 256 , 0 ) ) {
printk ( KERN_ERR " ffb: Could not allocate color map. \n " ) ;
kfree ( all ) ;
return ;
}
ffb_init_fix ( & all - > info ) ;
if ( register_framebuffer ( & all - > info ) < 0 ) {
printk ( KERN_ERR " ffb: Could not register framebuffer. \n " ) ;
fb_dealloc_cmap ( & all - > info . cmap ) ;
kfree ( all ) ;
return ;
}
list_add ( & all - > list , & ffb_list ) ;
printk ( " ffb: %s at %016lx type %d DAC %d \n " ,
( ( all - > par . flags & FFB_FLAG_AFB ) ? " AFB " : " FFB " ) ,
regs [ 0 ] . phys_addr , all - > par . board_type , all - > par . dac_rev ) ;
}
static void ffb_scan_siblings ( int root )
{
int node , child ;
child = prom_getchild ( root ) ;
for ( node = prom_searchsiblings ( child , " SUNW,ffb " ) ; node ;
node = prom_searchsiblings ( prom_getsibling ( node ) , " SUNW,ffb " ) )
ffb_init_one ( node , root ) ;
for ( node = prom_searchsiblings ( child , " SUNW,afb " ) ; node ;
node = prom_searchsiblings ( prom_getsibling ( node ) , " SUNW,afb " ) )
ffb_init_one ( node , root ) ;
}
int __init ffb_init ( void )
{
int root ;
if ( fb_get_options ( " ffb " , NULL ) )
return - ENODEV ;
ffb_scan_siblings ( prom_root_node ) ;
root = prom_getchild ( prom_root_node ) ;
for ( root = prom_searchsiblings ( root , " upa " ) ; root ;
root = prom_searchsiblings ( prom_getsibling ( root ) , " upa " ) )
ffb_scan_siblings ( root ) ;
return 0 ;
}
void __exit ffb_exit ( void )
{
struct list_head * pos , * tmp ;
list_for_each_safe ( pos , tmp , & ffb_list ) {
struct all_info * all = list_entry ( pos , typeof ( * all ) , list ) ;
unregister_framebuffer ( & all - > info ) ;
fb_dealloc_cmap ( & all - > info . cmap ) ;
kfree ( all ) ;
}
}
int __init
ffb_setup ( char * arg )
{
/* No cmdline options yet... */
return 0 ;
}
module_init ( ffb_init ) ;
# ifdef MODULE
module_exit ( ffb_exit ) ;
# endif
MODULE_DESCRIPTION ( " framebuffer driver for Creator/Elite3D chipsets " ) ;
MODULE_AUTHOR ( " David S. Miller <davem@redhat.com> " ) ;
MODULE_LICENSE ( " GPL " ) ;