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/* amdgpu_drm.h -- Public header for the amdgpu driver -*- linux-c -*-
*
* Copyright 2000 Precision Insight , Inc . , Cedar Park , Texas .
* Copyright 2000 VA Linux Systems , Inc . , Fremont , California .
* Copyright 2002 Tungsten Graphics , Inc . , Cedar Park , Texas .
* Copyright 2014 Advanced Micro Devices , Inc .
*
* Permission is hereby granted , free of charge , to any person obtaining a
* copy of this software and associated documentation files ( the " Software " ) ,
* to deal in the Software without restriction , including without limitation
* the rights to use , copy , modify , merge , publish , distribute , sublicense ,
* and / or sell copies of the Software , and to permit persons to whom the
* Software is furnished to do so , subject to the following conditions :
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software .
*
* THE SOFTWARE IS PROVIDED " AS IS " , WITHOUT WARRANTY OF ANY KIND , EXPRESS OR
* IMPLIED , INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY ,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT . IN NO EVENT SHALL
* THE COPYRIGHT HOLDER ( S ) OR AUTHOR ( S ) BE LIABLE FOR ANY CLAIM , DAMAGES OR
* OTHER LIABILITY , WHETHER IN AN ACTION OF CONTRACT , TORT OR OTHERWISE ,
* ARISING FROM , OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE .
*
* Authors :
* Kevin E . Martin < martin @ valinux . com >
* Gareth Hughes < gareth @ valinux . com >
* Keith Whitwell < keith @ tungstengraphics . com >
*/
# ifndef __AMDGPU_DRM_H__
# define __AMDGPU_DRM_H__
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# include "drm.h"
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# if defined(__cplusplus)
extern " C " {
# endif
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# define DRM_AMDGPU_GEM_CREATE 0x00
# define DRM_AMDGPU_GEM_MMAP 0x01
# define DRM_AMDGPU_CTX 0x02
# define DRM_AMDGPU_BO_LIST 0x03
# define DRM_AMDGPU_CS 0x04
# define DRM_AMDGPU_INFO 0x05
# define DRM_AMDGPU_GEM_METADATA 0x06
# define DRM_AMDGPU_GEM_WAIT_IDLE 0x07
# define DRM_AMDGPU_GEM_VA 0x08
# define DRM_AMDGPU_WAIT_CS 0x09
# define DRM_AMDGPU_GEM_OP 0x10
# define DRM_AMDGPU_GEM_USERPTR 0x11
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# define DRM_AMDGPU_WAIT_FENCES 0x12
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# define DRM_IOCTL_AMDGPU_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)
# define DRM_IOCTL_AMDGPU_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)
# define DRM_IOCTL_AMDGPU_CTX DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CTX, union drm_amdgpu_ctx)
# define DRM_IOCTL_AMDGPU_BO_LIST DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_BO_LIST, union drm_amdgpu_bo_list)
# define DRM_IOCTL_AMDGPU_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CS, union drm_amdgpu_cs)
# define DRM_IOCTL_AMDGPU_INFO DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_INFO, struct drm_amdgpu_info)
# define DRM_IOCTL_AMDGPU_GEM_METADATA DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_METADATA, struct drm_amdgpu_gem_metadata)
# define DRM_IOCTL_AMDGPU_GEM_WAIT_IDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_WAIT_IDLE, union drm_amdgpu_gem_wait_idle)
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# define DRM_IOCTL_AMDGPU_GEM_VA DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_VA, struct drm_amdgpu_gem_va)
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# define DRM_IOCTL_AMDGPU_WAIT_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_CS, union drm_amdgpu_wait_cs)
# define DRM_IOCTL_AMDGPU_GEM_OP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_OP, struct drm_amdgpu_gem_op)
# define DRM_IOCTL_AMDGPU_GEM_USERPTR DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_USERPTR, struct drm_amdgpu_gem_userptr)
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# define DRM_IOCTL_AMDGPU_WAIT_FENCES DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_FENCES, union drm_amdgpu_wait_fences)
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# define AMDGPU_GEM_DOMAIN_CPU 0x1
# define AMDGPU_GEM_DOMAIN_GTT 0x2
# define AMDGPU_GEM_DOMAIN_VRAM 0x4
# define AMDGPU_GEM_DOMAIN_GDS 0x8
# define AMDGPU_GEM_DOMAIN_GWS 0x10
# define AMDGPU_GEM_DOMAIN_OA 0x20
/* Flag that CPU access will be required for the case of VRAM domain */
# define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED (1 << 0)
/* Flag that CPU access will not work, this VRAM domain is invisible */
# define AMDGPU_GEM_CREATE_NO_CPU_ACCESS (1 << 1)
/* Flag that USWC attributes should be used for GTT */
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# define AMDGPU_GEM_CREATE_CPU_GTT_USWC (1 << 2)
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/* Flag that the memory should be in VRAM and cleared */
# define AMDGPU_GEM_CREATE_VRAM_CLEARED (1 << 3)
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/* Flag that create shadow bo(GTT) while allocating vram bo */
# define AMDGPU_GEM_CREATE_SHADOW (1 << 4)
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/* Flag that allocating the BO should use linear VRAM */
# define AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS (1 << 5)
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struct drm_amdgpu_gem_create_in {
/** the requested memory size */
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__u64 bo_size ;
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/** physical start_addr alignment in bytes for some HW requirements */
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__u64 alignment ;
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/** the requested memory domains */
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__u64 domains ;
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/** allocation flags */
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__u64 domain_flags ;
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} ;
struct drm_amdgpu_gem_create_out {
/** returned GEM object handle */
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__u32 handle ;
__u32 _pad ;
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} ;
union drm_amdgpu_gem_create {
struct drm_amdgpu_gem_create_in in ;
struct drm_amdgpu_gem_create_out out ;
} ;
/** Opcode to create new residency list. */
# define AMDGPU_BO_LIST_OP_CREATE 0
/** Opcode to destroy previously created residency list */
# define AMDGPU_BO_LIST_OP_DESTROY 1
/** Opcode to update resource information in the list */
# define AMDGPU_BO_LIST_OP_UPDATE 2
struct drm_amdgpu_bo_list_in {
/** Type of operation */
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__u32 operation ;
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/** Handle of list or 0 if we want to create one */
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__u32 list_handle ;
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/** Number of BOs in list */
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__u32 bo_number ;
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/** Size of each element describing BO */
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__u32 bo_info_size ;
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/** Pointer to array describing BOs */
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__u64 bo_info_ptr ;
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} ;
struct drm_amdgpu_bo_list_entry {
/** Handle of BO */
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__u32 bo_handle ;
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/** New (if specified) BO priority to be used during migration */
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__u32 bo_priority ;
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} ;
struct drm_amdgpu_bo_list_out {
/** Handle of resource list */
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__u32 list_handle ;
__u32 _pad ;
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} ;
union drm_amdgpu_bo_list {
struct drm_amdgpu_bo_list_in in ;
struct drm_amdgpu_bo_list_out out ;
} ;
/* context related */
# define AMDGPU_CTX_OP_ALLOC_CTX 1
# define AMDGPU_CTX_OP_FREE_CTX 2
# define AMDGPU_CTX_OP_QUERY_STATE 3
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/* GPU reset status */
# define AMDGPU_CTX_NO_RESET 0
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/* this the context caused it */
# define AMDGPU_CTX_GUILTY_RESET 1
/* some other context caused it */
# define AMDGPU_CTX_INNOCENT_RESET 2
/* unknown cause */
# define AMDGPU_CTX_UNKNOWN_RESET 3
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struct drm_amdgpu_ctx_in {
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/** AMDGPU_CTX_OP_* */
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__u32 op ;
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/** For future use, no flags defined so far */
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__u32 flags ;
__u32 ctx_id ;
__u32 _pad ;
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} ;
union drm_amdgpu_ctx_out {
struct {
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__u32 ctx_id ;
__u32 _pad ;
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} alloc ;
struct {
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/** For future use, no flags defined so far */
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__u64 flags ;
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/** Number of resets caused by this context so far. */
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__u32 hangs ;
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/** Reset status since the last call of the ioctl. */
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__u32 reset_status ;
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} state ;
} ;
union drm_amdgpu_ctx {
struct drm_amdgpu_ctx_in in ;
union drm_amdgpu_ctx_out out ;
} ;
/*
* This is not a reliable API and you should expect it to fail for any
* number of reasons and have fallback path that do not use userptr to
* perform any operation .
*/
# define AMDGPU_GEM_USERPTR_READONLY (1 << 0)
# define AMDGPU_GEM_USERPTR_ANONONLY (1 << 1)
# define AMDGPU_GEM_USERPTR_VALIDATE (1 << 2)
# define AMDGPU_GEM_USERPTR_REGISTER (1 << 3)
struct drm_amdgpu_gem_userptr {
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__u64 addr ;
__u64 size ;
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/* AMDGPU_GEM_USERPTR_* */
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__u32 flags ;
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/* Resulting GEM handle */
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__u32 handle ;
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} ;
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/* same meaning as the GB_TILE_MODE and GL_MACRO_TILE_MODE fields */
# define AMDGPU_TILING_ARRAY_MODE_SHIFT 0
# define AMDGPU_TILING_ARRAY_MODE_MASK 0xf
# define AMDGPU_TILING_PIPE_CONFIG_SHIFT 4
# define AMDGPU_TILING_PIPE_CONFIG_MASK 0x1f
# define AMDGPU_TILING_TILE_SPLIT_SHIFT 9
# define AMDGPU_TILING_TILE_SPLIT_MASK 0x7
# define AMDGPU_TILING_MICRO_TILE_MODE_SHIFT 12
# define AMDGPU_TILING_MICRO_TILE_MODE_MASK 0x7
# define AMDGPU_TILING_BANK_WIDTH_SHIFT 15
# define AMDGPU_TILING_BANK_WIDTH_MASK 0x3
# define AMDGPU_TILING_BANK_HEIGHT_SHIFT 17
# define AMDGPU_TILING_BANK_HEIGHT_MASK 0x3
# define AMDGPU_TILING_MACRO_TILE_ASPECT_SHIFT 19
# define AMDGPU_TILING_MACRO_TILE_ASPECT_MASK 0x3
# define AMDGPU_TILING_NUM_BANKS_SHIFT 21
# define AMDGPU_TILING_NUM_BANKS_MASK 0x3
# define AMDGPU_TILING_SET(field, value) \
( ( ( value ) & AMDGPU_TILING_ # # field # # _MASK ) < < AMDGPU_TILING_ # # field # # _SHIFT )
# define AMDGPU_TILING_GET(value, field) \
( ( ( value ) > > AMDGPU_TILING_ # # field # # _SHIFT ) & AMDGPU_TILING_ # # field # # _MASK )
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# define AMDGPU_GEM_METADATA_OP_SET_METADATA 1
# define AMDGPU_GEM_METADATA_OP_GET_METADATA 2
/** The same structure is shared for input/output */
struct drm_amdgpu_gem_metadata {
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/** GEM Object handle */
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__u32 handle ;
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/** Do we want get or set metadata */
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__u32 op ;
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struct {
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/** For future use, no flags defined so far */
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__u64 flags ;
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/** family specific tiling info */
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__u64 tiling_info ;
__u32 data_size_bytes ;
__u32 data [ 64 ] ;
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} data ;
} ;
struct drm_amdgpu_gem_mmap_in {
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/** the GEM object handle */
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__u32 handle ;
__u32 _pad ;
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} ;
struct drm_amdgpu_gem_mmap_out {
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/** mmap offset from the vma offset manager */
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__u64 addr_ptr ;
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} ;
union drm_amdgpu_gem_mmap {
struct drm_amdgpu_gem_mmap_in in ;
struct drm_amdgpu_gem_mmap_out out ;
} ;
struct drm_amdgpu_gem_wait_idle_in {
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/** GEM object handle */
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__u32 handle ;
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/** For future use, no flags defined so far */
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__u32 flags ;
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/** Absolute timeout to wait */
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__u64 timeout ;
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} ;
struct drm_amdgpu_gem_wait_idle_out {
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/** BO status: 0 - BO is idle, 1 - BO is busy */
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__u32 status ;
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/** Returned current memory domain */
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__u32 domain ;
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} ;
union drm_amdgpu_gem_wait_idle {
struct drm_amdgpu_gem_wait_idle_in in ;
struct drm_amdgpu_gem_wait_idle_out out ;
} ;
struct drm_amdgpu_wait_cs_in {
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/** Command submission handle */
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__u64 handle ;
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/** Absolute timeout to wait */
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__u64 timeout ;
__u32 ip_type ;
__u32 ip_instance ;
__u32 ring ;
__u32 ctx_id ;
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} ;
struct drm_amdgpu_wait_cs_out {
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/** CS status: 0 - CS completed, 1 - CS still busy */
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__u64 status ;
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} ;
union drm_amdgpu_wait_cs {
struct drm_amdgpu_wait_cs_in in ;
struct drm_amdgpu_wait_cs_out out ;
} ;
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struct drm_amdgpu_fence {
__u32 ctx_id ;
__u32 ip_type ;
__u32 ip_instance ;
__u32 ring ;
__u64 seq_no ;
} ;
struct drm_amdgpu_wait_fences_in {
/** This points to uint64_t * which points to fences */
__u64 fences ;
__u32 fence_count ;
__u32 wait_all ;
__u64 timeout_ns ;
} ;
struct drm_amdgpu_wait_fences_out {
__u32 status ;
__u32 first_signaled ;
} ;
union drm_amdgpu_wait_fences {
struct drm_amdgpu_wait_fences_in in ;
struct drm_amdgpu_wait_fences_out out ;
} ;
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# define AMDGPU_GEM_OP_GET_GEM_CREATE_INFO 0
# define AMDGPU_GEM_OP_SET_PLACEMENT 1
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/* Sets or returns a value associated with a buffer. */
struct drm_amdgpu_gem_op {
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/** GEM object handle */
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__u32 handle ;
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/** AMDGPU_GEM_OP_* */
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__u32 op ;
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/** Input or return value */
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__u64 value ;
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} ;
# define AMDGPU_VA_OP_MAP 1
# define AMDGPU_VA_OP_UNMAP 2
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# define AMDGPU_VA_OP_CLEAR 3
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# define AMDGPU_VA_OP_REPLACE 4
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/* Delay the page table update till the next CS */
# define AMDGPU_VM_DELAY_UPDATE (1 << 0)
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/* Mapping flags */
/* readable mapping */
# define AMDGPU_VM_PAGE_READABLE (1 << 1)
/* writable mapping */
# define AMDGPU_VM_PAGE_WRITEABLE (1 << 2)
/* executable mapping, new for VI */
# define AMDGPU_VM_PAGE_EXECUTABLE (1 << 3)
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/* partially resident texture */
# define AMDGPU_VM_PAGE_PRT (1 << 4)
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/* MTYPE flags use bit 5 to 8 */
# define AMDGPU_VM_MTYPE_MASK (0xf << 5)
/* Default MTYPE. Pre-AI must use this. Recommended for newer ASICs. */
# define AMDGPU_VM_MTYPE_DEFAULT (0 << 5)
/* Use NC MTYPE instead of default MTYPE */
# define AMDGPU_VM_MTYPE_NC (1 << 5)
/* Use WC MTYPE instead of default MTYPE */
# define AMDGPU_VM_MTYPE_WC (2 << 5)
/* Use CC MTYPE instead of default MTYPE */
# define AMDGPU_VM_MTYPE_CC (3 << 5)
/* Use UC MTYPE instead of default MTYPE */
# define AMDGPU_VM_MTYPE_UC (4 << 5)
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struct drm_amdgpu_gem_va {
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/** GEM object handle */
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__u32 handle ;
__u32 _pad ;
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/** AMDGPU_VA_OP_* */
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__u32 operation ;
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/** AMDGPU_VM_PAGE_* */
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__u32 flags ;
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/** va address to assign . Must be correctly aligned.*/
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__u64 va_address ;
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/** Specify offset inside of BO to assign. Must be correctly aligned.*/
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__u64 offset_in_bo ;
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/** Specify mapping size. Must be correctly aligned. */
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__u64 map_size ;
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} ;
# define AMDGPU_HW_IP_GFX 0
# define AMDGPU_HW_IP_COMPUTE 1
# define AMDGPU_HW_IP_DMA 2
# define AMDGPU_HW_IP_UVD 3
# define AMDGPU_HW_IP_VCE 4
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# define AMDGPU_HW_IP_UVD_ENC 5
# define AMDGPU_HW_IP_NUM 6
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# define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1
# define AMDGPU_CHUNK_ID_IB 0x01
# define AMDGPU_CHUNK_ID_FENCE 0x02
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# define AMDGPU_CHUNK_ID_DEPENDENCIES 0x03
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struct drm_amdgpu_cs_chunk {
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__u32 chunk_id ;
__u32 length_dw ;
__u64 chunk_data ;
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} ;
struct drm_amdgpu_cs_in {
/** Rendering context id */
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__u32 ctx_id ;
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/** Handle of resource list associated with CS */
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__u32 bo_list_handle ;
__u32 num_chunks ;
__u32 _pad ;
/** this points to __u64 * which point to cs chunks */
__u64 chunks ;
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} ;
struct drm_amdgpu_cs_out {
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__u64 handle ;
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} ;
union drm_amdgpu_cs {
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struct drm_amdgpu_cs_in in ;
struct drm_amdgpu_cs_out out ;
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} ;
/* Specify flags to be used for IB */
/* This IB should be submitted to CE */
# define AMDGPU_IB_FLAG_CE (1<<0)
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/* CE Preamble */
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# define AMDGPU_IB_FLAG_PREAMBLE (1<<1)
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struct drm_amdgpu_cs_chunk_ib {
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__u32 _pad ;
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/** AMDGPU_IB_FLAG_* */
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__u32 flags ;
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/** Virtual address to begin IB execution */
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__u64 va_start ;
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/** Size of submission */
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__u32 ib_bytes ;
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/** HW IP to submit to */
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__u32 ip_type ;
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/** HW IP index of the same type to submit to */
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__u32 ip_instance ;
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/** Ring index to submit to */
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__u32 ring ;
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} ;
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struct drm_amdgpu_cs_chunk_dep {
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__u32 ip_type ;
__u32 ip_instance ;
__u32 ring ;
__u32 ctx_id ;
__u64 handle ;
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} ;
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struct drm_amdgpu_cs_chunk_fence {
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__u32 handle ;
__u32 offset ;
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} ;
struct drm_amdgpu_cs_chunk_data {
union {
struct drm_amdgpu_cs_chunk_ib ib_data ;
struct drm_amdgpu_cs_chunk_fence fence_data ;
} ;
} ;
/**
* Query h / w info : Flag that this is integrated ( a . h . a . fusion ) GPU
*
*/
# define AMDGPU_IDS_FLAGS_FUSION 0x1
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# define AMDGPU_IDS_FLAGS_PREEMPTION 0x2
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/* indicate if acceleration can be working */
# define AMDGPU_INFO_ACCEL_WORKING 0x00
/* get the crtc_id from the mode object id? */
# define AMDGPU_INFO_CRTC_FROM_ID 0x01
/* query hw IP info */
# define AMDGPU_INFO_HW_IP_INFO 0x02
/* query hw IP instance count for the specified type */
# define AMDGPU_INFO_HW_IP_COUNT 0x03
/* timestamp for GL_ARB_timer_query */
# define AMDGPU_INFO_TIMESTAMP 0x05
/* Query the firmware version */
# define AMDGPU_INFO_FW_VERSION 0x0e
/* Subquery id: Query VCE firmware version */
# define AMDGPU_INFO_FW_VCE 0x1
/* Subquery id: Query UVD firmware version */
# define AMDGPU_INFO_FW_UVD 0x2
/* Subquery id: Query GMC firmware version */
# define AMDGPU_INFO_FW_GMC 0x03
/* Subquery id: Query GFX ME firmware version */
# define AMDGPU_INFO_FW_GFX_ME 0x04
/* Subquery id: Query GFX PFP firmware version */
# define AMDGPU_INFO_FW_GFX_PFP 0x05
/* Subquery id: Query GFX CE firmware version */
# define AMDGPU_INFO_FW_GFX_CE 0x06
/* Subquery id: Query GFX RLC firmware version */
# define AMDGPU_INFO_FW_GFX_RLC 0x07
/* Subquery id: Query GFX MEC firmware version */
# define AMDGPU_INFO_FW_GFX_MEC 0x08
/* Subquery id: Query SMC firmware version */
# define AMDGPU_INFO_FW_SMC 0x0a
/* Subquery id: Query SDMA firmware version */
# define AMDGPU_INFO_FW_SDMA 0x0b
/* number of bytes moved for TTM migration */
# define AMDGPU_INFO_NUM_BYTES_MOVED 0x0f
/* the used VRAM size */
# define AMDGPU_INFO_VRAM_USAGE 0x10
/* the used GTT size */
# define AMDGPU_INFO_GTT_USAGE 0x11
/* Information about GDS, etc. resource configuration */
# define AMDGPU_INFO_GDS_CONFIG 0x13
/* Query information about VRAM and GTT domains */
# define AMDGPU_INFO_VRAM_GTT 0x14
/* Query information about register in MMR address space*/
# define AMDGPU_INFO_READ_MMR_REG 0x15
/* Query information about device: rev id, family, etc. */
# define AMDGPU_INFO_DEV_INFO 0x16
/* visible vram usage */
# define AMDGPU_INFO_VIS_VRAM_USAGE 0x17
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/* number of TTM buffer evictions */
# define AMDGPU_INFO_NUM_EVICTIONS 0x18
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/* Query memory about VRAM and GTT domains */
# define AMDGPU_INFO_MEMORY 0x19
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/* Query vce clock table */
# define AMDGPU_INFO_VCE_CLOCK_TABLE 0x1A
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/* Query vbios related information */
# define AMDGPU_INFO_VBIOS 0x1B
/* Subquery id: Query vbios size */
# define AMDGPU_INFO_VBIOS_SIZE 0x1
/* Subquery id: Query vbios image */
# define AMDGPU_INFO_VBIOS_IMAGE 0x2
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/* Query UVD handles */
# define AMDGPU_INFO_NUM_HANDLES 0x1C
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/* Query sensor related information */
# define AMDGPU_INFO_SENSOR 0x1D
/* Subquery id: Query GPU shader clock */
# define AMDGPU_INFO_SENSOR_GFX_SCLK 0x1
/* Subquery id: Query GPU memory clock */
# define AMDGPU_INFO_SENSOR_GFX_MCLK 0x2
/* Subquery id: Query GPU temperature */
# define AMDGPU_INFO_SENSOR_GPU_TEMP 0x3
/* Subquery id: Query GPU load */
# define AMDGPU_INFO_SENSOR_GPU_LOAD 0x4
/* Subquery id: Query average GPU power */
# define AMDGPU_INFO_SENSOR_GPU_AVG_POWER 0x5
/* Subquery id: Query northbridge voltage */
# define AMDGPU_INFO_SENSOR_VDDNB 0x6
/* Subquery id: Query graphics voltage */
# define AMDGPU_INFO_SENSOR_VDDGFX 0x7
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# define AMDGPU_INFO_MMR_SE_INDEX_SHIFT 0
# define AMDGPU_INFO_MMR_SE_INDEX_MASK 0xff
# define AMDGPU_INFO_MMR_SH_INDEX_SHIFT 8
# define AMDGPU_INFO_MMR_SH_INDEX_MASK 0xff
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struct drm_amdgpu_query_fw {
/** AMDGPU_INFO_FW_* */
__u32 fw_type ;
/**
* Index of the IP if there are more IPs of
* the same type .
*/
__u32 ip_instance ;
/**
* Index of the engine . Whether this is used depends
* on the firmware type . ( e . g . MEC , SDMA )
*/
__u32 index ;
__u32 _pad ;
} ;
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/* Input structure for the INFO ioctl */
struct drm_amdgpu_info {
/* Where the return value will be stored */
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__u64 return_pointer ;
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/* The size of the return value. Just like "size" in "snprintf",
* it limits how many bytes the kernel can write . */
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__u32 return_size ;
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/* The query request id. */
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__u32 query ;
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union {
struct {
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__u32 id ;
__u32 _pad ;
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} mode_crtc ;
struct {
/** AMDGPU_HW_IP_* */
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__u32 type ;
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/**
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* Index of the IP if there are more IPs of the same
* type . Ignored by AMDGPU_INFO_HW_IP_COUNT .
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*/
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__u32 ip_instance ;
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} query_hw_ip ;
struct {
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__u32 dword_offset ;
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/** number of registers to read */
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__u32 count ;
__u32 instance ;
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/** For future use, no flags defined so far */
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__u32 flags ;
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} read_mmr_reg ;
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struct drm_amdgpu_query_fw query_fw ;
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struct {
__u32 type ;
__u32 offset ;
} vbios_info ;
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struct {
__u32 type ;
} sensor_info ;
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} ;
} ;
struct drm_amdgpu_info_gds {
/** GDS GFX partition size */
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__u32 gds_gfx_partition_size ;
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/** GDS compute partition size */
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__u32 compute_partition_size ;
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/** total GDS memory size */
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__u32 gds_total_size ;
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/** GWS size per GFX partition */
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__u32 gws_per_gfx_partition ;
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/** GSW size per compute partition */
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__u32 gws_per_compute_partition ;
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/** OA size per GFX partition */
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__u32 oa_per_gfx_partition ;
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/** OA size per compute partition */
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__u32 oa_per_compute_partition ;
__u32 _pad ;
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} ;
struct drm_amdgpu_info_vram_gtt {
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__u64 vram_size ;
__u64 vram_cpu_accessible_size ;
__u64 gtt_size ;
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} ;
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struct drm_amdgpu_heap_info {
/** max. physical memory */
__u64 total_heap_size ;
/** Theoretical max. available memory in the given heap */
__u64 usable_heap_size ;
/**
* Number of bytes allocated in the heap . This includes all processes
* and private allocations in the kernel . It changes when new buffers
* are allocated , freed , and moved . It cannot be larger than
* heap_size .
*/
__u64 heap_usage ;
/**
* Theoretical possible max . size of buffer which
* could be allocated in the given heap
*/
__u64 max_allocation ;
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} ;
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struct drm_amdgpu_memory_info {
struct drm_amdgpu_heap_info vram ;
struct drm_amdgpu_heap_info cpu_accessible_vram ;
struct drm_amdgpu_heap_info gtt ;
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} ;
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struct drm_amdgpu_info_firmware {
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__u32 ver ;
__u32 feature ;
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} ;
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# define AMDGPU_VRAM_TYPE_UNKNOWN 0
# define AMDGPU_VRAM_TYPE_GDDR1 1
# define AMDGPU_VRAM_TYPE_DDR2 2
# define AMDGPU_VRAM_TYPE_GDDR3 3
# define AMDGPU_VRAM_TYPE_GDDR4 4
# define AMDGPU_VRAM_TYPE_GDDR5 5
# define AMDGPU_VRAM_TYPE_HBM 6
# define AMDGPU_VRAM_TYPE_DDR3 7
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struct drm_amdgpu_info_device {
/** PCI Device ID */
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__u32 device_id ;
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/** Internal chip revision: A0, A1, etc.) */
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__u32 chip_rev ;
__u32 external_rev ;
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/** Revision id in PCI Config space */
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__u32 pci_rev ;
__u32 family ;
__u32 num_shader_engines ;
__u32 num_shader_arrays_per_engine ;
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/* in KHz */
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__u32 gpu_counter_freq ;
__u64 max_engine_clock ;
__u64 max_memory_clock ;
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/* cu information */
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__u32 cu_active_number ;
__u32 cu_ao_mask ;
__u32 cu_bitmap [ 4 ] [ 4 ] ;
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/** Render backend pipe mask. One render backend is CB+DB. */
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__u32 enabled_rb_pipes_mask ;
__u32 num_rb_pipes ;
__u32 num_hw_gfx_contexts ;
__u32 _pad ;
__u64 ids_flags ;
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/** Starting virtual address for UMDs. */
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__u64 virtual_address_offset ;
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/** The maximum virtual address */
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__u64 virtual_address_max ;
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/** Required alignment of virtual addresses. */
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__u32 virtual_address_alignment ;
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/** Page table entry - fragment size */
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__u32 pte_fragment_size ;
__u32 gart_page_size ;
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/** constant engine ram size*/
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__u32 ce_ram_size ;
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/** video memory type info*/
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__u32 vram_type ;
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/** video memory bit width*/
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__u32 vram_bit_width ;
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/* vce harvesting instance */
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__u32 vce_harvest_config ;
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/* gfx double offchip LDS buffers */
__u32 gc_double_offchip_lds_buf ;
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/* NGG Primitive Buffer */
__u64 prim_buf_gpu_addr ;
/* NGG Position Buffer */
__u64 pos_buf_gpu_addr ;
/* NGG Control Sideband */
__u64 cntl_sb_buf_gpu_addr ;
/* NGG Parameter Cache */
__u64 param_buf_gpu_addr ;
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} ;
struct drm_amdgpu_info_hw_ip {
/** Version of h/w IP */
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__u32 hw_ip_version_major ;
__u32 hw_ip_version_minor ;
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/** Capabilities */
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__u64 capabilities_flags ;
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/** command buffer address start alignment*/
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__u32 ib_start_alignment ;
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/** command buffer size alignment*/
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__u32 ib_size_alignment ;
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/** Bitmask of available rings. Bit 0 means ring 0, etc. */
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__u32 available_rings ;
__u32 _pad ;
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} ;
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struct drm_amdgpu_info_num_handles {
/** Max handles as supported by firmware for UVD */
__u32 uvd_max_handles ;
/** Handles currently in use for UVD */
__u32 uvd_used_handles ;
} ;
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# define AMDGPU_VCE_CLOCK_TABLE_ENTRIES 6
struct drm_amdgpu_info_vce_clock_table_entry {
/** System clock */
__u32 sclk ;
/** Memory clock */
__u32 mclk ;
/** VCE clock */
__u32 eclk ;
__u32 pad ;
} ;
struct drm_amdgpu_info_vce_clock_table {
struct drm_amdgpu_info_vce_clock_table_entry entries [ AMDGPU_VCE_CLOCK_TABLE_ENTRIES ] ;
__u32 num_valid_entries ;
__u32 pad ;
} ;
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/*
* Supported GPU families
*/
# define AMDGPU_FAMILY_UNKNOWN 0
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# define AMDGPU_FAMILY_SI 110 /* Hainan, Oland, Verde, Pitcairn, Tahiti */
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# define AMDGPU_FAMILY_CI 120 /* Bonaire, Hawaii */
# define AMDGPU_FAMILY_KV 125 /* Kaveri, Kabini, Mullins */
# define AMDGPU_FAMILY_VI 130 /* Iceland, Tonga */
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# define AMDGPU_FAMILY_CZ 135 /* Carrizo, Stoney */
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# if defined(__cplusplus)
}
# endif
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# endif