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/* IEEE754 floating point arithmetic
* single precision
*/
/*
* MIPS floating point support
* Copyright ( C ) 1994 - 2000 Algorithmics Ltd .
*
* # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
*
* This program is free software ; you can distribute it and / or modify it
* under the terms of the GNU General Public License ( Version 2 ) as
* published by the Free Software Foundation .
*
* This program is distributed in the hope it will be useful , but WITHOUT
* ANY WARRANTY ; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE . See the GNU General Public License
* for more details .
*
* You should have received a copy of the GNU General Public License along
* with this program ; if not , write to the Free Software Foundation , Inc . ,
* 59 Temple Place - Suite 330 , Boston MA 02111 - 1307 , USA .
*
* # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
*/
# include "ieee754sp.h"
/* modf function is always exact for a finite number
*/
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ieee754sp ieee754sp_modf ( ieee754sp x , ieee754sp * ip )
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{
COMPXSP ;
CLEARCX ;
EXPLODEXSP ;
switch ( xc ) {
case IEEE754_CLASS_SNAN :
case IEEE754_CLASS_QNAN :
case IEEE754_CLASS_INF :
case IEEE754_CLASS_ZERO :
* ip = x ;
return x ;
case IEEE754_CLASS_DNORM :
/* far to small */
* ip = ieee754sp_zero ( xs ) ;
return x ;
case IEEE754_CLASS_NORM :
break ;
}
if ( xe < 0 ) {
* ip = ieee754sp_zero ( xs ) ;
return x ;
}
if ( xe > = SP_MBITS ) {
* ip = x ;
return ieee754sp_zero ( xs ) ;
}
/* generate ipart mantissa by clearing bottom bits
*/
* ip = buildsp ( xs , xe + SP_EBIAS ,
( ( xm > > ( SP_MBITS - xe ) ) < < ( SP_MBITS - xe ) ) &
~ SP_HIDDEN_BIT ) ;
/* generate fpart mantissa by clearing top bits
* and normalizing ( must be able to normalize )
*/
xm = ( xm < < ( 32 - ( SP_MBITS - xe ) ) ) > > ( 32 - ( SP_MBITS - xe ) ) ;
if ( xm = = 0 )
return ieee754sp_zero ( xs ) ;
while ( ( xm > > SP_MBITS ) = = 0 ) {
xm < < = 1 ;
xe - - ;
}
return buildsp ( xs , xe + SP_EBIAS , xm & ~ SP_HIDDEN_BIT ) ;
}