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/*
* $ Id : emu10k1 - gp . c , v 1.8 2002 / 01 / 22 20 : 40 : 46 vojtech Exp $
*
* Copyright ( c ) 2001 Vojtech Pavlik
*/
/*
* EMU10k1 - SB Live / Audigy - gameport driver for Linux
*/
/*
* This program is free software ; you can redistribute it and / or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation ; either version 2 of the License , or
* ( at your option ) any later version .
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* You should have received a copy of the GNU General Public License
* along with this program ; if not , write to the Free Software
* Foundation , Inc . , 59 Temple Place , Suite 330 , Boston , MA 02111 - 1307 USA
*
* Should you need to contact me , the author , you can do so either by
* e - mail - mail your message to < vojtech @ ucw . cz > , or by paper mail :
* Vojtech Pavlik , Simunkova 1594 , Prague 8 , 182 00 Czech Republic
*/
# include <asm/io.h>
# include <linux/module.h>
# include <linux/ioport.h>
# include <linux/config.h>
# include <linux/init.h>
# include <linux/gameport.h>
# include <linux/slab.h>
# include <linux/pci.h>
MODULE_AUTHOR ( " Vojtech Pavlik <vojtech@ucw.cz> " ) ;
MODULE_DESCRIPTION ( " EMU10k1 gameport driver " ) ;
MODULE_LICENSE ( " GPL " ) ;
struct emu {
struct pci_dev * dev ;
struct gameport * gameport ;
int io ;
int size ;
} ;
static struct pci_device_id emu_tbl [ ] = {
{ 0x1102 , 0x7002 , PCI_ANY_ID , PCI_ANY_ID } , /* SB Live gameport */
{ 0x1102 , 0x7003 , PCI_ANY_ID , PCI_ANY_ID } , /* Audigy gameport */
{ 0x1102 , 0x7004 , PCI_ANY_ID , PCI_ANY_ID } , /* Dell SB Live */
{ 0x1102 , 0x7005 , PCI_ANY_ID , PCI_ANY_ID } , /* Audigy LS gameport */
{ 0 , }
} ;
MODULE_DEVICE_TABLE ( pci , emu_tbl ) ;
static int __devinit emu_probe ( struct pci_dev * pdev , const struct pci_device_id * ent )
{
int ioport , iolen ;
struct emu * emu ;
struct gameport * port ;
if ( pci_enable_device ( pdev ) )
return - EBUSY ;
ioport = pci_resource_start ( pdev , 0 ) ;
iolen = pci_resource_len ( pdev , 0 ) ;
if ( ! request_region ( ioport , iolen , " emu10k1-gp " ) )
return - EBUSY ;
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emu = kzalloc ( sizeof ( struct emu ) , GFP_KERNEL ) ;
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port = gameport_allocate_port ( ) ;
if ( ! emu | | ! port ) {
printk ( KERN_ERR " emu10k1-gp: Memory allocation failed \n " ) ;
release_region ( ioport , iolen ) ;
kfree ( emu ) ;
gameport_free_port ( port ) ;
return - ENOMEM ;
}
emu - > io = ioport ;
emu - > size = iolen ;
emu - > dev = pdev ;
emu - > gameport = port ;
gameport_set_name ( port , " EMU10K1 " ) ;
gameport_set_phys ( port , " pci%s/gameport0 " , pci_name ( pdev ) ) ;
port - > dev . parent = & pdev - > dev ;
port - > io = ioport ;
pci_set_drvdata ( pdev , emu ) ;
gameport_register_port ( port ) ;
return 0 ;
}
static void __devexit emu_remove ( struct pci_dev * pdev )
{
struct emu * emu = pci_get_drvdata ( pdev ) ;
gameport_unregister_port ( emu - > gameport ) ;
release_region ( emu - > io , emu - > size ) ;
kfree ( emu ) ;
}
static struct pci_driver emu_driver = {
. name = " Emu10k1_gameport " ,
. id_table = emu_tbl ,
. probe = emu_probe ,
. remove = __devexit_p ( emu_remove ) ,
} ;
static int __init emu_init ( void )
{
return pci_register_driver ( & emu_driver ) ;
}
static void __exit emu_exit ( void )
{
pci_unregister_driver ( & emu_driver ) ;
}
module_init ( emu_init ) ;
module_exit ( emu_exit ) ;