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# ifndef __SOUND_OPL3_H
# define __SOUND_OPL3_H
/*
* Definitions of the OPL - 3 registers .
*
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* Copyright ( c ) by Jaroslav Kysela < perex @ perex . cz > ,
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* Hannu Savolainen 1993 - 1996
*
*
* The OPL - 3 mode is switched on by writing 0x01 , to the offset 5
* of the right side .
*
* Another special register at the right side is at offset 4. It contains
* a bit mask defining which voices are used as 4 OP voices .
*
* The percussive mode is implemented in the left side only .
*
* With the above exceptions the both sides can be operated independently .
*
* A 4 OP voice can be created by setting the corresponding
* bit at offset 4 of the right side .
*
* For example setting the rightmost bit ( 0x01 ) changes the
* first voice on the right side to the 4 OP mode . The fourth
* voice is made inaccessible .
*
* If a voice is set to the 2 OP mode , it works like 2 OP modes
* of the original YM3812 ( AdLib ) . In addition the voice can
* be connected the left , right or both stereo channels . It can
* even be left unconnected . This works with 4 OP voices also .
*
* The stereo connection bits are located in the FEEDBACK_CONNECTION
* register of the voice ( 0xC0 - 0xC8 ) . In 4 OP voices these bits are
* in the second half of the voice .
*
*
* This program is free software ; you can redistribute it and / or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation ; either version 2 of the License , or
* ( at your option ) any later version .
*
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
*
* You should have received a copy of the GNU General Public License
* along with this program ; if not , write to the Free Software
* Foundation , Inc . , 59 Temple Place , Suite 330 , Boston , MA 02111 - 1307 USA
*
*/
# include "driver.h"
# include <linux/time.h>
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# include <linux/mutex.h>
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# include "core.h"
# include "hwdep.h"
# include "timer.h"
# include "seq_midi_emul.h"
# ifdef CONFIG_SND_SEQUENCER_OSS
# include "seq_oss.h"
# include "seq_oss_legacy.h"
# endif
# include "seq_device.h"
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# include "asound_fm.h"
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/*
* Register numbers for the global registers
*/
# define OPL3_REG_TEST 0x01
# define OPL3_ENABLE_WAVE_SELECT 0x20
# define OPL3_REG_TIMER1 0x02
# define OPL3_REG_TIMER2 0x03
# define OPL3_REG_TIMER_CONTROL 0x04 /* Left side */
# define OPL3_IRQ_RESET 0x80
# define OPL3_TIMER1_MASK 0x40
# define OPL3_TIMER2_MASK 0x20
# define OPL3_TIMER1_START 0x01
# define OPL3_TIMER2_START 0x02
# define OPL3_REG_CONNECTION_SELECT 0x04 /* Right side */
# define OPL3_LEFT_4OP_0 0x01
# define OPL3_LEFT_4OP_1 0x02
# define OPL3_LEFT_4OP_2 0x04
# define OPL3_RIGHT_4OP_0 0x08
# define OPL3_RIGHT_4OP_1 0x10
# define OPL3_RIGHT_4OP_2 0x20
# define OPL3_REG_MODE 0x05 /* Right side */
# define OPL3_OPL3_ENABLE 0x01 /* OPL3 mode */
# define OPL3_OPL4_ENABLE 0x02 /* OPL4 mode */
# define OPL3_REG_KBD_SPLIT 0x08 /* Left side */
# define OPL3_COMPOSITE_SINE_WAVE_MODE 0x80 /* Don't use with OPL-3? */
# define OPL3_KEYBOARD_SPLIT 0x40
# define OPL3_REG_PERCUSSION 0xbd /* Left side only */
# define OPL3_TREMOLO_DEPTH 0x80
# define OPL3_VIBRATO_DEPTH 0x40
# define OPL3_PERCUSSION_ENABLE 0x20
# define OPL3_BASSDRUM_ON 0x10
# define OPL3_SNAREDRUM_ON 0x08
# define OPL3_TOMTOM_ON 0x04
# define OPL3_CYMBAL_ON 0x02
# define OPL3_HIHAT_ON 0x01
/*
* Offsets to the register banks for operators . To get the
* register number just add the operator offset to the bank offset
*
* AM / VIB / EG / KSR / Multiple ( 0x20 to 0x35 )
*/
# define OPL3_REG_AM_VIB 0x20
# define OPL3_TREMOLO_ON 0x80
# define OPL3_VIBRATO_ON 0x40
# define OPL3_SUSTAIN_ON 0x20
# define OPL3_KSR 0x10 /* Key scaling rate */
# define OPL3_MULTIPLE_MASK 0x0f /* Frequency multiplier */
/*
* KSL / Total level ( 0x40 to 0x55 )
*/
# define OPL3_REG_KSL_LEVEL 0x40
# define OPL3_KSL_MASK 0xc0 /* Envelope scaling bits */
# define OPL3_TOTAL_LEVEL_MASK 0x3f /* Strength (volume) of OP */
/*
* Attack / Decay rate ( 0x60 to 0x75 )
*/
# define OPL3_REG_ATTACK_DECAY 0x60
# define OPL3_ATTACK_MASK 0xf0
# define OPL3_DECAY_MASK 0x0f
/*
* Sustain level / Release rate ( 0x80 to 0x95 )
*/
# define OPL3_REG_SUSTAIN_RELEASE 0x80
# define OPL3_SUSTAIN_MASK 0xf0
# define OPL3_RELEASE_MASK 0x0f
/*
* Wave select ( 0xE0 to 0xF5 )
*/
# define OPL3_REG_WAVE_SELECT 0xe0
# define OPL3_WAVE_SELECT_MASK 0x07
/*
* Offsets to the register banks for voices . Just add to the
* voice number to get the register number .
*
* F - Number low bits ( 0xA0 to 0xA8 ) .
*/
# define OPL3_REG_FNUM_LOW 0xa0
/*
* F - number high bits / Key on / Block ( octave ) ( 0xB0 to 0xB8 )
*/
# define OPL3_REG_KEYON_BLOCK 0xb0
# define OPL3_KEYON_BIT 0x20
# define OPL3_BLOCKNUM_MASK 0x1c
# define OPL3_FNUM_HIGH_MASK 0x03
/*
* Feedback / Connection ( 0xc0 to 0xc8 )
*
* These registers have two new bits when the OPL - 3 mode
* is selected . These bits controls connecting the voice
* to the stereo channels . For 4 OP voices this bit is
* defined in the second half of the voice ( add 3 to the
* register offset ) .
*
* For 4 OP voices the connection bit is used in the
* both halves ( gives 4 ways to connect the operators ) .
*/
# define OPL3_REG_FEEDBACK_CONNECTION 0xc0
# define OPL3_FEEDBACK_MASK 0x0e /* Valid just for 1st OP of a voice */
# define OPL3_CONNECTION_BIT 0x01
/*
* In the 4 OP mode there is four possible configurations how the
* operators can be connected together ( in 2 OP modes there is just
* AM or FM ) . The 4 OP connection mode is defined by the rightmost
* bit of the FEEDBACK_CONNECTION ( 0xC0 - 0xC8 ) on the both halves .
*
* First half Second half Mode
*
* + - - - +
* v |
* 0 0 > + - 1 - + - - 2 - - 3 - - 4 - - >
*
*
*
* + - - - +
* | |
* 0 1 > + - 1 - + - - 2 - +
* | - >
* > - - 3 - - - - 4 - +
*
* + - - - +
* | |
* 1 0 > + - 1 - + - - - - - +
* | - >
* > - - 2 - - 3 - - 4 - +
*
* + - - - +
* | |
* 1 1 > + - 1 - + - - +
* |
* > - - 2 - - 3 - + - >
* |
* > - - 4 - - - - +
*/
# define OPL3_STEREO_BITS 0x30 /* OPL-3 only */
# define OPL3_VOICE_TO_LEFT 0x10
# define OPL3_VOICE_TO_RIGHT 0x20
/*
*/
# define OPL3_LEFT 0x0000
# define OPL3_RIGHT 0x0100
# define OPL3_HW_AUTO 0x0000
# define OPL3_HW_OPL2 0x0200
# define OPL3_HW_OPL3 0x0300
# define OPL3_HW_OPL3_SV 0x0301 /* S3 SonicVibes */
# define OPL3_HW_OPL3_CS 0x0302 /* CS4232/CS4236+ */
# define OPL3_HW_OPL3_FM801 0x0303 /* FM801 */
# define OPL3_HW_OPL3_CS4281 0x0304 /* CS4281 */
# define OPL3_HW_OPL4 0x0400 /* YMF278B/YMF295 */
# define OPL3_HW_OPL4_ML 0x0401 /* YMF704/YMF721 */
# define OPL3_HW_MASK 0xff00
# define MAX_OPL2_VOICES 9
# define MAX_OPL3_VOICES 18
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struct snd_opl3 ;
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/*
* Instrument record , aka " Patch "
*/
/* FM operator */
struct fm_operator {
unsigned char am_vib ;
unsigned char ksl_level ;
unsigned char attack_decay ;
unsigned char sustain_release ;
unsigned char wave_select ;
} __attribute__ ( ( packed ) ) ;
/* Instrument data */
struct fm_instrument {
struct fm_operator op [ 4 ] ;
unsigned char feedback_connection [ 2 ] ;
unsigned char echo_delay ;
unsigned char echo_atten ;
unsigned char chorus_spread ;
unsigned char trnsps ;
unsigned char fix_dur ;
unsigned char modes ;
unsigned char fix_key ;
} ;
/* type */
# define FM_PATCH_OPL2 0x01 /* OPL2 2 operators FM instrument */
# define FM_PATCH_OPL3 0x02 /* OPL3 4 operators FM instrument */
/* Instrument record */
struct fm_patch {
unsigned char prog ;
unsigned char bank ;
unsigned char type ;
struct fm_instrument inst ;
char name [ 24 ] ;
struct fm_patch * next ;
} ;
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/*
* A structure to keep track of each hardware voice
*/
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struct snd_opl3_voice {
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int state ; /* status */
# define SNDRV_OPL3_ST_OFF 0 /* Not playing */
# define SNDRV_OPL3_ST_ON_2OP 1 /* 2op voice is allocated */
# define SNDRV_OPL3_ST_ON_4OP 2 /* 4op voice is allocated */
# define SNDRV_OPL3_ST_NOT_AVAIL -1 /* voice is not available */
unsigned int time ; /* An allocation time */
unsigned char note ; /* Note currently assigned to this voice */
unsigned long note_off ; /* note-off time */
int note_off_check ; /* check note-off time */
unsigned char keyon_reg ; /* KON register shadow */
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struct snd_midi_channel * chan ; /* Midi channel for this note */
} ;
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struct snd_opl3 {
unsigned long l_port ;
unsigned long r_port ;
struct resource * res_l_port ;
struct resource * res_r_port ;
unsigned short hardware ;
/* hardware access */
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void ( * command ) ( struct snd_opl3 * opl3 , unsigned short cmd , unsigned char val ) ;
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unsigned short timer_enable ;
int seq_dev_num ; /* sequencer device number */
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struct snd_timer * timer1 ;
struct snd_timer * timer2 ;
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spinlock_t timer_lock ;
void * private_data ;
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void ( * private_free ) ( struct snd_opl3 * ) ;
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spinlock_t reg_lock ;
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struct snd_card * card ; /* The card that this belongs to */
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unsigned char fm_mode ; /* OPL mode, see SNDRV_DM_FM_MODE_XXX */
unsigned char rhythm ; /* percussion mode flag */
unsigned char max_voices ; /* max number of voices */
# if defined(CONFIG_SND_SEQUENCER) || defined(CONFIG_SND_SEQUENCER_MODULE)
# define SNDRV_OPL3_MODE_SYNTH 0 /* OSS - voices allocated by application */
# define SNDRV_OPL3_MODE_SEQ 1 /* ALSA - driver handles voice allocation */
int synth_mode ; /* synth mode */
int seq_client ;
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struct snd_seq_device * seq_dev ; /* sequencer device */
struct snd_midi_channel_set * chset ;
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# ifdef CONFIG_SND_SEQUENCER_OSS
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struct snd_seq_device * oss_seq_dev ; /* OSS sequencer device */
struct snd_midi_channel_set * oss_chset ;
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# endif
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# define OPL3_PATCH_HASH_SIZE 32
struct fm_patch * patch_table [ OPL3_PATCH_HASH_SIZE ] ;
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struct snd_opl3_voice voices [ MAX_OPL3_VOICES ] ; /* Voices (OPL3 'channel') */
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int use_time ; /* allocation counter */
unsigned short connection_reg ; /* connection reg shadow */
unsigned char drum_reg ; /* percussion reg shadow */
spinlock_t voice_lock ; /* Lock for voice access */
struct timer_list tlist ; /* timer for note-offs and effects */
int sys_timer_status ; /* system timer run status */
spinlock_t sys_timer_lock ; /* Lock for system timer access */
# endif
} ;
/* opl3.c */
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void snd_opl3_interrupt ( struct snd_hwdep * hw ) ;
int snd_opl3_new ( struct snd_card * card , unsigned short hardware ,
struct snd_opl3 * * ropl3 ) ;
int snd_opl3_init ( struct snd_opl3 * opl3 ) ;
int snd_opl3_create ( struct snd_card * card ,
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unsigned long l_port , unsigned long r_port ,
unsigned short hardware ,
int integrated ,
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struct snd_opl3 * * opl3 ) ;
int snd_opl3_timer_new ( struct snd_opl3 * opl3 , int timer1_dev , int timer2_dev ) ;
int snd_opl3_hwdep_new ( struct snd_opl3 * opl3 , int device , int seq_device ,
struct snd_hwdep * * rhwdep ) ;
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/* opl3_synth */
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int snd_opl3_open ( struct snd_hwdep * hw , struct file * file ) ;
int snd_opl3_ioctl ( struct snd_hwdep * hw , struct file * file ,
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unsigned int cmd , unsigned long arg ) ;
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long snd_opl3_write ( struct snd_hwdep * hw , const char __user * buf , long count ,
loff_t * offset ) ;
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int snd_opl3_release ( struct snd_hwdep * hw , struct file * file ) ;
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void snd_opl3_reset ( struct snd_opl3 * opl3 ) ;
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int snd_opl3_load_patch ( struct snd_opl3 * opl3 ,
int prog , int bank , int type ,
const char * name ,
const unsigned char * ext ,
const unsigned char * data ) ;
struct fm_patch * snd_opl3_find_patch ( struct snd_opl3 * opl3 , int prog , int bank ,
int create_patch ) ;
void snd_opl3_clear_patches ( struct snd_opl3 * opl3 ) ;
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# endif /* __SOUND_OPL3_H */