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/*
* Sound core handling . Breaks out sound functions to submodules
*
* Author : Alan Cox < alan . cox @ linux . org >
*
* Fixes :
*
*
* This program is free software ; you can redistribute it and / or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation ; either version
* 2 of the License , or ( at your option ) any later version .
*
* - - - - - - - - - - - - - - - - - - - -
*
* Top level handler for the sound subsystem . Various devices can
* plug into this . The fact they don ' t all go via OSS doesn ' t mean
* they don ' t have to implement the OSS API . There is a lot of logic
* to keeping much of the OSS weight out of the code in a compatibility
* module , but it ' s up to the driver to rember to load it . . .
*
* The code provides a set of functions for registration of devices
* by type . This is done rather than providing a single call so that
* we can hide any future changes in the internals ( eg when we go to
* 32 bit dev_t ) from the modules and their interface .
*
* Secondly we need to allocate the dsp , dsp16 and audio devices as
* one . Thus we misuse the chains a bit to simplify this .
*
* Thirdly to make it more fun and for 2.3 . x and above we do all
* of this using fine grained locking .
*
* FIXME : we have to resolve modules and fine grained load / unload
* locking at some point in 2.3 . x .
*/
# include <linux/module.h>
# include <linux/init.h>
# include <linux/slab.h>
# include <linux/types.h>
# include <linux/kernel.h>
# include <linux/fs.h>
# include <linux/sound.h>
# include <linux/major.h>
# include <linux/kmod.h>
# include <linux/device.h>
# define SOUND_STEP 16
struct sound_unit
{
int unit_minor ;
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const struct file_operations * unit_fops ;
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struct sound_unit * next ;
char name [ 32 ] ;
} ;
# ifdef CONFIG_SOUND_MSNDCLAS
extern int msnd_classic_init ( void ) ;
# endif
# ifdef CONFIG_SOUND_MSNDPIN
extern int msnd_pinnacle_init ( void ) ;
# endif
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struct class * sound_class ;
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EXPORT_SYMBOL ( sound_class ) ;
/*
* Low level list operator . Scan the ordered list , find a hole and
* join into it . Called with the lock asserted
*/
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static int __sound_insert_unit ( struct sound_unit * s , struct sound_unit * * list , const struct file_operations * fops , int index , int low , int top )
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{
int n = low ;
if ( index < 0 ) { /* first free */
while ( * list & & ( * list ) - > unit_minor < n )
list = & ( ( * list ) - > next ) ;
while ( n < top )
{
/* Found a hole ? */
if ( * list = = NULL | | ( * list ) - > unit_minor > n )
break ;
list = & ( ( * list ) - > next ) ;
n + = SOUND_STEP ;
}
if ( n > = top )
return - ENOENT ;
} else {
n = low + ( index * 16 ) ;
while ( * list ) {
if ( ( * list ) - > unit_minor = = n )
return - EBUSY ;
if ( ( * list ) - > unit_minor > n )
break ;
list = & ( ( * list ) - > next ) ;
}
}
/*
* Fill it in
*/
s - > unit_minor = n ;
s - > unit_fops = fops ;
/*
* Link it
*/
s - > next = * list ;
* list = s ;
return n ;
}
/*
* Remove a node from the chain . Called with the lock asserted
*/
static struct sound_unit * __sound_remove_unit ( struct sound_unit * * list , int unit )
{
while ( * list )
{
struct sound_unit * p = * list ;
if ( p - > unit_minor = = unit )
{
* list = p - > next ;
return p ;
}
list = & ( p - > next ) ;
}
printk ( KERN_ERR " Sound device %d went missing! \n " , unit ) ;
return NULL ;
}
/*
* This lock guards the sound loader list .
*/
static DEFINE_SPINLOCK ( sound_loader_lock ) ;
/*
* Allocate the controlling structure and add it to the sound driver
* list . Acquires locks as needed
*/
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static int sound_insert_unit ( struct sound_unit * * list , const struct file_operations * fops , int index , int low , int top , const char * name , umode_t mode , struct device * dev )
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{
struct sound_unit * s = kmalloc ( sizeof ( * s ) , GFP_KERNEL ) ;
int r ;
if ( ! s )
return - ENOMEM ;
spin_lock ( & sound_loader_lock ) ;
r = __sound_insert_unit ( s , list , fops , index , low , top ) ;
spin_unlock ( & sound_loader_lock ) ;
if ( r < 0 )
goto fail ;
else if ( r < SOUND_STEP )
sprintf ( s - > name , " sound/%s " , name ) ;
else
sprintf ( s - > name , " sound/%s%d " , name , r / SOUND_STEP ) ;
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device_create ( sound_class , dev , MKDEV ( SOUND_MAJOR , s - > unit_minor ) ,
s - > name + 6 ) ;
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return r ;
fail :
kfree ( s ) ;
return r ;
}
/*
* Remove a unit . Acquires locks as needed . The drivers MUST have
* completed the removal before their file operations become
* invalid .
*/
static void sound_remove_unit ( struct sound_unit * * list , int unit )
{
struct sound_unit * p ;
spin_lock ( & sound_loader_lock ) ;
p = __sound_remove_unit ( list , unit ) ;
spin_unlock ( & sound_loader_lock ) ;
if ( p ) {
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device_destroy ( sound_class , MKDEV ( SOUND_MAJOR , p - > unit_minor ) ) ;
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kfree ( p ) ;
}
}
/*
* Allocations
*
* 0 * 16 Mixers
* 1 * 8 Sequencers
* 2 * 16 Midi
* 3 * 16 DSP
* 4 * 16 SunDSP
* 5 * 16 DSP16
* 6 - - sndstat ( obsolete )
* 7 * 16 unused
* 8 - - alternate sequencer ( see above )
* 9 * 16 raw synthesizer access
* 10 * 16 unused
* 11 * 16 unused
* 12 * 16 unused
* 13 * 16 unused
* 14 * 16 unused
* 15 * 16 unused
*/
static struct sound_unit * chains [ SOUND_STEP ] ;
/**
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* register_sound_special_device - register a special sound node
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* @ fops : File operations for the driver
* @ unit : Unit number to allocate
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* @ dev : device pointer
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*
* Allocate a special sound device by minor number from the sound
* subsystem . The allocated number is returned on succes . On failure
* a negative error code is returned .
*/
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int register_sound_special_device ( const struct file_operations * fops , int unit ,
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struct device * dev )
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{
const int chain = unit % SOUND_STEP ;
int max_unit = 128 + chain ;
const char * name ;
char _name [ 16 ] ;
switch ( chain ) {
case 0 :
name = " mixer " ;
break ;
case 1 :
name = " sequencer " ;
if ( unit > = SOUND_STEP )
goto __unknown ;
max_unit = unit + 1 ;
break ;
case 2 :
name = " midi " ;
break ;
case 3 :
name = " dsp " ;
break ;
case 4 :
name = " audio " ;
break ;
case 8 :
name = " sequencer2 " ;
if ( unit > = SOUND_STEP )
goto __unknown ;
max_unit = unit + 1 ;
break ;
case 9 :
name = " dmmidi " ;
break ;
case 10 :
name = " dmfm " ;
break ;
case 12 :
name = " adsp " ;
break ;
case 13 :
name = " amidi " ;
break ;
case 14 :
name = " admmidi " ;
break ;
default :
{
__unknown :
sprintf ( _name , " unknown%d " , chain ) ;
if ( unit > = SOUND_STEP )
strcat ( _name , " - " ) ;
name = _name ;
}
break ;
}
return sound_insert_unit ( & chains [ chain ] , fops , - 1 , unit , max_unit ,
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name , S_IRUSR | S_IWUSR , dev ) ;
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}
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EXPORT_SYMBOL ( register_sound_special_device ) ;
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int register_sound_special ( const struct file_operations * fops , int unit )
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{
return register_sound_special_device ( fops , unit , NULL ) ;
}
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EXPORT_SYMBOL ( register_sound_special ) ;
/**
* register_sound_mixer - register a mixer device
* @ fops : File operations for the driver
* @ dev : Unit number to allocate
*
* Allocate a mixer device . Unit is the number of the mixer requested .
* Pass - 1 to request the next free mixer unit . On success the allocated
* number is returned , on failure a negative error code is returned .
*/
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int register_sound_mixer ( const struct file_operations * fops , int dev )
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{
return sound_insert_unit ( & chains [ 0 ] , fops , dev , 0 , 128 ,
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" mixer " , S_IRUSR | S_IWUSR , NULL ) ;
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}
EXPORT_SYMBOL ( register_sound_mixer ) ;
/**
* register_sound_midi - register a midi device
* @ fops : File operations for the driver
* @ dev : Unit number to allocate
*
* Allocate a midi device . Unit is the number of the midi device requested .
* Pass - 1 to request the next free midi unit . On success the allocated
* number is returned , on failure a negative error code is returned .
*/
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int register_sound_midi ( const struct file_operations * fops , int dev )
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{
return sound_insert_unit ( & chains [ 2 ] , fops , dev , 2 , 130 ,
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" midi " , S_IRUSR | S_IWUSR , NULL ) ;
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}
EXPORT_SYMBOL ( register_sound_midi ) ;
/*
* DSP ' s are registered as a triple . Register only one and cheat
* in open - see below .
*/
/**
* register_sound_dsp - register a DSP device
* @ fops : File operations for the driver
* @ dev : Unit number to allocate
*
* Allocate a DSP device . Unit is the number of the DSP requested .
* Pass - 1 to request the next free DSP unit . On success the allocated
* number is returned , on failure a negative error code is returned .
*
* This function allocates both the audio and dsp device entries together
* and will always allocate them as a matching pair - eg dsp3 / audio3
*/
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int register_sound_dsp ( const struct file_operations * fops , int dev )
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{
return sound_insert_unit ( & chains [ 3 ] , fops , dev , 3 , 131 ,
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" dsp " , S_IWUSR | S_IRUSR , NULL ) ;
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}
EXPORT_SYMBOL ( register_sound_dsp ) ;
/**
* unregister_sound_special - unregister a special sound device
* @ unit : unit number to allocate
*
* Release a sound device that was allocated with
* register_sound_special ( ) . The unit passed is the return value from
* the register function .
*/
void unregister_sound_special ( int unit )
{
sound_remove_unit ( & chains [ unit % SOUND_STEP ] , unit ) ;
}
EXPORT_SYMBOL ( unregister_sound_special ) ;
/**
* unregister_sound_mixer - unregister a mixer
* @ unit : unit number to allocate
*
* Release a sound device that was allocated with register_sound_mixer ( ) .
* The unit passed is the return value from the register function .
*/
void unregister_sound_mixer ( int unit )
{
sound_remove_unit ( & chains [ 0 ] , unit ) ;
}
EXPORT_SYMBOL ( unregister_sound_mixer ) ;
/**
* unregister_sound_midi - unregister a midi device
* @ unit : unit number to allocate
*
* Release a sound device that was allocated with register_sound_midi ( ) .
* The unit passed is the return value from the register function .
*/
void unregister_sound_midi ( int unit )
{
return sound_remove_unit ( & chains [ 2 ] , unit ) ;
}
EXPORT_SYMBOL ( unregister_sound_midi ) ;
/**
* unregister_sound_dsp - unregister a DSP device
* @ unit : unit number to allocate
*
* Release a sound device that was allocated with register_sound_dsp ( ) .
* The unit passed is the return value from the register function .
*
* Both of the allocated units are released together automatically .
*/
void unregister_sound_dsp ( int unit )
{
return sound_remove_unit ( & chains [ 3 ] , unit ) ;
}
EXPORT_SYMBOL ( unregister_sound_dsp ) ;
/*
* Now our file operations
*/
static int soundcore_open ( struct inode * , struct file * ) ;
static struct file_operations soundcore_fops =
{
/* We must have an owner or the module locking fails */
. owner = THIS_MODULE ,
. open = soundcore_open ,
} ;
static struct sound_unit * __look_for_unit ( int chain , int unit )
{
struct sound_unit * s ;
s = chains [ chain ] ;
while ( s & & s - > unit_minor < = unit )
{
if ( s - > unit_minor = = unit )
return s ;
s = s - > next ;
}
return NULL ;
}
int soundcore_open ( struct inode * inode , struct file * file )
{
int chain ;
int unit = iminor ( inode ) ;
struct sound_unit * s ;
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const struct file_operations * new_fops = NULL ;
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chain = unit & 0x0F ;
if ( chain = = 4 | | chain = = 5 ) /* dsp/audio/dsp16 */
{
unit & = 0xF0 ;
unit | = 3 ;
chain = 3 ;
}
spin_lock ( & sound_loader_lock ) ;
s = __look_for_unit ( chain , unit ) ;
if ( s )
new_fops = fops_get ( s - > unit_fops ) ;
if ( ! new_fops ) {
spin_unlock ( & sound_loader_lock ) ;
/*
* Please , don ' t change this order or code .
* For ALSA slot means soundcard and OSS emulation code
* comes as add - on modules which aren ' t depend on
* ALSA toplevel modules for soundcards , thus we need
* load them at first . [ Jaroslav Kysela < perex @ jcu . cz > ]
*/
request_module ( " sound-slot-%i " , unit > > 4 ) ;
request_module ( " sound-service-%i-%i " , unit > > 4 , chain ) ;
spin_lock ( & sound_loader_lock ) ;
s = __look_for_unit ( chain , unit ) ;
if ( s )
new_fops = fops_get ( s - > unit_fops ) ;
}
if ( new_fops ) {
/*
* We rely upon the fact that we can ' t be unloaded while the
* subdriver is there , so if - > open ( ) is successful we can
* safely drop the reference counter and if it is not we can
* revert to old - > f_op . Ugly , indeed , but that ' s the cost of
* switching - > f_op in the first place .
*/
int err = 0 ;
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const struct file_operations * old_fops = file - > f_op ;
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file - > f_op = new_fops ;
spin_unlock ( & sound_loader_lock ) ;
if ( file - > f_op - > open )
err = file - > f_op - > open ( inode , file ) ;
if ( err ) {
fops_put ( file - > f_op ) ;
file - > f_op = fops_get ( old_fops ) ;
}
fops_put ( old_fops ) ;
return err ;
}
spin_unlock ( & sound_loader_lock ) ;
return - ENODEV ;
}
MODULE_DESCRIPTION ( " Core sound module " ) ;
MODULE_AUTHOR ( " Alan Cox " ) ;
MODULE_LICENSE ( " GPL " ) ;
MODULE_ALIAS_CHARDEV_MAJOR ( SOUND_MAJOR ) ;
static void __exit cleanup_soundcore ( void )
{
/* We have nothing to really do here - we know the lists must be
empty */
unregister_chrdev ( SOUND_MAJOR , " sound " ) ;
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class_destroy ( sound_class ) ;
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}
static int __init init_soundcore ( void )
{
if ( register_chrdev ( SOUND_MAJOR , " sound " , & soundcore_fops ) = = - 1 ) {
printk ( KERN_ERR " soundcore: sound device already in use. \n " ) ;
return - EBUSY ;
}
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sound_class = class_create ( THIS_MODULE , " sound " ) ;
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if ( IS_ERR ( sound_class ) )
return PTR_ERR ( sound_class ) ;
return 0 ;
}
module_init ( init_soundcore ) ;
module_exit ( cleanup_soundcore ) ;