drm/msm/adreno: Call pm_runtime_force_suspend() during unbind
The GPU specific pm_suspend code assumes that the hardware is active when the function is called, which it usually is when called as part of pm_runtime. But during unbind, the pm_suspend functions are called blindly resulting in a bit of a when the hardware wasn't already active (or booted, in the case of the GMU). Instead of calling the pm_suspend function directly, use pm_runtime_force_suspend() which should check the correct state of runtime and call the functions on our behalf or skip them if they are not needed. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@chromium.org>
This commit is contained in:
parent
fecabfd924
commit
03b7af1ef4
@ -1232,9 +1232,7 @@ void a6xx_gmu_remove(struct a6xx_gpu *a6xx_gpu)
|
||||
if (!gmu->initialized)
|
||||
return;
|
||||
|
||||
a6xx_gmu_stop(a6xx_gpu);
|
||||
|
||||
pm_runtime_disable(gmu->dev);
|
||||
pm_runtime_force_suspend(gmu->dev);
|
||||
|
||||
if (!IS_ERR_OR_NULL(gmu->gxpd)) {
|
||||
pm_runtime_disable(gmu->gxpd);
|
||||
|
@ -351,7 +351,7 @@ static void adreno_unbind(struct device *dev, struct device *master,
|
||||
{
|
||||
struct msm_gpu *gpu = dev_get_drvdata(dev);
|
||||
|
||||
gpu->funcs->pm_suspend(gpu);
|
||||
pm_runtime_force_suspend(dev);
|
||||
gpu->funcs->destroy(gpu);
|
||||
|
||||
set_gpu_pdev(dev_get_drvdata(master), NULL);
|
||||
|
Loading…
x
Reference in New Issue
Block a user