drm: Fix up markup fumble
It's & for struct references, not #. Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Acked-by: Jani Nikula <jani.nikula@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/1462369327-26659-1-git-send-email-daniel.vetter@ffwll.ch
This commit is contained in:
parent
af509d38bb
commit
0e1a485b27
@ -672,7 +672,7 @@ struct drm_connector_helper_funcs {
|
||||
* fixed panel can also manually add specific modes using
|
||||
* drm_mode_probed_add(). Drivers which manually add modes should also
|
||||
* make sure that the @display_info, @width_mm and @height_mm fields of the
|
||||
* struct #drm_connector are filled in.
|
||||
* struct &drm_connector are filled in.
|
||||
*
|
||||
* Virtual drivers that just want some standard VESA mode with a given
|
||||
* resolution can call drm_add_modes_noedid(), and mark the preferred
|
||||
|
Loading…
Reference in New Issue
Block a user