RDMA/rxe: Compute PSN windows correctly
[ Upstream commit bb3ab2979fd69db23328691cb10067861df89037 ] The code which limited the number of unacknowledged PSNs was incorrect. The PSNs are limited to 24 bits and wrap back to zero from 0x00ffffff. The test was computing a 32 bit value which wraps at 32 bits so that qp->req.psn can appear smaller than the limit when it is actually larger. Replace '>' test with psn_compare which is used for other PSN comparisons and correctly handles the 24 bit size. Fixes: 8700e3e7c485 ("Soft RoCE driver") Link: https://lore.kernel.org/r/20201013170741.3590-1-rpearson@hpe.com Signed-off-by: Bob Pearson <rpearson@hpe.com> Signed-off-by: Jason Gunthorpe <jgg@nvidia.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
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@ -664,7 +664,8 @@ next_wqe:
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}
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if (unlikely(qp_type(qp) == IB_QPT_RC &&
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qp->req.psn > (qp->comp.psn + RXE_MAX_UNACKED_PSNS))) {
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psn_compare(qp->req.psn, (qp->comp.psn +
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RXE_MAX_UNACKED_PSNS)) > 0)) {
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qp->req.wait_psn = 1;
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goto exit;
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}
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