drm/i915: Don't allow binding objects into the last page of the aperture.

This should avoid a class of bugs where the hardware prefetches past the
end of the object, and walks into unallocated memory when the object is
bound to the last page of the aperture.

fd.o bug #21488

Signed-off-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Eric Anholt 2009-05-12 15:27:36 -07:00
parent 79f11c19a3
commit 13f4c435eb

View File

@ -1011,8 +1011,16 @@ static int i915_load_modeset_init(struct drm_device *dev)
/* Basic memrange allocator for stolen space (aka vram) */ /* Basic memrange allocator for stolen space (aka vram) */
drm_mm_init(&dev_priv->vram, 0, prealloc_size); drm_mm_init(&dev_priv->vram, 0, prealloc_size);
/* Let GEM Manage from end of prealloc space to end of aperture */ /* Let GEM Manage from end of prealloc space to end of aperture.
i915_gem_do_init(dev, prealloc_size, agp_size); *
* However, leave one page at the end still bound to the scratch page.
* There are a number of places where the hardware apparently
* prefetches past the end of the object, and we've seen multiple
* hangs with the GPU head pointer stuck in a batchbuffer bound
* at the last page of the aperture. One page should be enough to
* keep any prefetching inside of the aperture.
*/
i915_gem_do_init(dev, prealloc_size, agp_size - 4096);
ret = i915_gem_init_ringbuffer(dev); ret = i915_gem_init_ringbuffer(dev);
if (ret) if (ret)