drm/vmwgfx: Make sure that the multisampling is off
By default SVGA device creates nonmaskable multisampling surfaces, in which case multisampleCount of 1 means: the first quality setting of nonmaskable multisampling surface. Lets change it to make sure that the backends know that multisampling is really off. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@ -777,7 +777,7 @@ int vmw_surface_define_ioctl(struct drm_device *dev, void *data,
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srf->base_size = *srf->sizes;
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srf->autogen_filter = SVGA3D_TEX_FILTER_NONE;
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srf->multisample_count = 1;
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srf->multisample_count = 0;
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cur_bo_offset = 0;
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cur_offset = srf->offsets;
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@ -886,7 +886,7 @@ enum drm_vmw_surface_flags {
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* @format: SVGA3d format.
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* @mip_level: Number of mip levels for all faces.
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* @drm_surface_flags Flags as described above.
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* @multisample_count Future use. Set to 1.
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* @multisample_count Future use. Set to 0.
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* @autogen_filter Future use. Set to 0.
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* @buffer_handle Buffer handle of backup buffer. SVGA3D_INVALID_ID
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* if none.
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