fbdev: fix 1bpp logo for unusual width

This check is needed in the case where the width of the framebuffer
is not a multiple of 8 pixels. For example, LEGO MINDSTORMS EV3 has
a 178x128 1bpp display.

Signed-off-by: David Lechner <david@lechnology.com>
Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
This commit is contained in:
David Lechner 2017-08-18 19:56:40 +02:00 committed by Bartlomiej Zolnierkiewicz
parent b0d8e409c3
commit 16622a8e7e

View File

@ -316,7 +316,7 @@ static void fb_set_logo(struct fb_info *info,
for (i = 0; i < logo->height; i++) {
for (j = 0; j < logo->width; src++) {
d = *src ^ xor;
for (k = 7; k >= 0; k--) {
for (k = 7; k >= 0 && j < logo->width; k--) {
*dst++ = ((d >> k) & 1) ? fg : 0;
j++;
}