drm/msm/gpu: Wait for idle before suspending

System suspend uses pm_runtime_force_suspend(), which cheekily bypasses
the runpm reference counts.  This doesn't actually work so well when the
GPU is active.  So add a reasonable delay waiting for the GPU to become
idle.

Alternatively we could just return -EBUSY in this case, but that has the
disadvantage of causing system suspend to fail.

v2: s/ret/remaining [sboyd], and switch to using active_submits count
    to ensure we aren't racing with submit cleanup (and devfreq idle
    work getting scheduled, etc)
v3: fix inverted logic

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org>
Reviewed-by: AngeloGioacchino Del Regno <angelogioacchino.delregno@collabora.com>
Link: https://lore.kernel.org/r/20220108180913.814448-2-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
This commit is contained in:
Rob Clark 2022-01-08 10:09:10 -08:00
parent 5e761a2287
commit 167a668ab0
3 changed files with 24 additions and 0 deletions

View File

@ -608,9 +608,27 @@ static int adreno_resume(struct device *dev)
return gpu->funcs->pm_resume(gpu);
}
static int active_submits(struct msm_gpu *gpu)
{
int active_submits;
mutex_lock(&gpu->active_lock);
active_submits = gpu->active_submits;
mutex_unlock(&gpu->active_lock);
return active_submits;
}
static int adreno_suspend(struct device *dev)
{
struct msm_gpu *gpu = dev_to_gpu(dev);
int remaining;
remaining = wait_event_timeout(gpu->retire_event,
active_submits(gpu) == 0,
msecs_to_jiffies(1000));
if (remaining == 0) {
dev_err(dev, "Timeout waiting for GPU to suspend\n");
return -EBUSY;
}
return gpu->funcs->pm_suspend(gpu);
}

View File

@ -703,6 +703,8 @@ static void retire_submits(struct msm_gpu *gpu)
}
}
}
wake_up_all(&gpu->retire_event);
}
static void retire_worker(struct kthread_work *work)
@ -848,6 +850,7 @@ int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
INIT_LIST_HEAD(&gpu->active_list);
mutex_init(&gpu->active_lock);
mutex_init(&gpu->lock);
init_waitqueue_head(&gpu->retire_event);
kthread_init_work(&gpu->retire_work, retire_worker);
kthread_init_work(&gpu->recover_work, recover_worker);
kthread_init_work(&gpu->fault_work, fault_worker);

View File

@ -230,6 +230,9 @@ struct msm_gpu {
/* work for handling GPU recovery: */
struct kthread_work recover_work;
/** retire_event: notified when submits are retired: */
wait_queue_head_t retire_event;
/* work for handling active-list retiring: */
struct kthread_work retire_work;