drm/msm/gpu: Wait for idle before suspending
System suspend uses pm_runtime_force_suspend(), which cheekily bypasses the runpm reference counts. This doesn't actually work so well when the GPU is active. So add a reasonable delay waiting for the GPU to become idle. Alternatively we could just return -EBUSY in this case, but that has the disadvantage of causing system suspend to fail. v2: s/ret/remaining [sboyd], and switch to using active_submits count to ensure we aren't racing with submit cleanup (and devfreq idle work getting scheduled, etc) v3: fix inverted logic Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org> Reviewed-by: AngeloGioacchino Del Regno <angelogioacchino.delregno@collabora.com> Link: https://lore.kernel.org/r/20220108180913.814448-2-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
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@ -608,9 +608,27 @@ static int adreno_resume(struct device *dev)
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return gpu->funcs->pm_resume(gpu);
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}
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static int active_submits(struct msm_gpu *gpu)
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{
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int active_submits;
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mutex_lock(&gpu->active_lock);
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active_submits = gpu->active_submits;
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mutex_unlock(&gpu->active_lock);
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return active_submits;
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}
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static int adreno_suspend(struct device *dev)
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{
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struct msm_gpu *gpu = dev_to_gpu(dev);
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int remaining;
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remaining = wait_event_timeout(gpu->retire_event,
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active_submits(gpu) == 0,
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msecs_to_jiffies(1000));
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if (remaining == 0) {
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dev_err(dev, "Timeout waiting for GPU to suspend\n");
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return -EBUSY;
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}
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return gpu->funcs->pm_suspend(gpu);
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}
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@ -703,6 +703,8 @@ static void retire_submits(struct msm_gpu *gpu)
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}
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}
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}
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wake_up_all(&gpu->retire_event);
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}
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static void retire_worker(struct kthread_work *work)
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@ -848,6 +850,7 @@ int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
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INIT_LIST_HEAD(&gpu->active_list);
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mutex_init(&gpu->active_lock);
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mutex_init(&gpu->lock);
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init_waitqueue_head(&gpu->retire_event);
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kthread_init_work(&gpu->retire_work, retire_worker);
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kthread_init_work(&gpu->recover_work, recover_worker);
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kthread_init_work(&gpu->fault_work, fault_worker);
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@ -230,6 +230,9 @@ struct msm_gpu {
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/* work for handling GPU recovery: */
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struct kthread_work recover_work;
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/** retire_event: notified when submits are retired: */
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wait_queue_head_t retire_event;
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/* work for handling active-list retiring: */
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struct kthread_work retire_work;
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