drm/amdgpu: handle multi level PD updates V2
Update all levels of the page directory. V2: a. sub level pdes always are written to incorrect place. b. sub levels need to update regardless of parent updates. Signed-off-by: Christian König <christian.koenig@amd.com> (V1) Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (V1) Signed-off-by: Chunming Zhou <David1.Zhou@amd.com> (V2) Acked-by: Alex Deucher <alexander.deucher@amd.com> (V2) Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -777,7 +777,7 @@ static int amdgpu_bo_vm_update_pte(struct amdgpu_cs_parser *p)
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struct amdgpu_bo *bo;
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int i, r;
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r = amdgpu_vm_update_page_directory(adev, vm);
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r = amdgpu_vm_update_directories(adev, vm);
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if (r)
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return r;
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@ -536,7 +536,7 @@ static void amdgpu_gem_va_update_vm(struct amdgpu_device *adev,
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if (r)
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goto error;
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r = amdgpu_vm_update_page_directory(adev, vm);
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r = amdgpu_vm_update_directories(adev, vm);
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if (r)
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goto error;
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@ -700,24 +700,24 @@ static uint64_t amdgpu_vm_map_gart(const dma_addr_t *pages_addr, uint64_t addr)
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}
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/*
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* amdgpu_vm_update_pdes - make sure that page directory is valid
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* amdgpu_vm_update_level - update a single level in the hierarchy
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*
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* @adev: amdgpu_device pointer
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* @vm: requested vm
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* @start: start of GPU address range
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* @end: end of GPU address range
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* @parent: parent directory
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*
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* Allocates new page tables if necessary
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* and updates the page directory.
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* Makes sure all entries in @parent are up to date.
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* Returns 0 for success, error for failure.
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*/
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int amdgpu_vm_update_page_directory(struct amdgpu_device *adev,
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struct amdgpu_vm *vm)
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static int amdgpu_vm_update_level(struct amdgpu_device *adev,
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struct amdgpu_vm *vm,
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struct amdgpu_vm_pt *parent,
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unsigned level)
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{
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struct amdgpu_bo *shadow;
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struct amdgpu_ring *ring;
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uint64_t pd_addr, shadow_addr;
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uint32_t incr = AMDGPU_VM_PTE_COUNT * 8;
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uint32_t incr = amdgpu_vm_bo_size(adev, level + 1);
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uint64_t last_pde = ~0, last_pt = ~0, last_shadow = ~0;
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unsigned count = 0, pt_idx, ndw;
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struct amdgpu_job *job;
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@ -726,16 +726,19 @@ int amdgpu_vm_update_page_directory(struct amdgpu_device *adev,
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int r;
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if (!parent->entries)
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return 0;
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ring = container_of(vm->entity.sched, struct amdgpu_ring, sched);
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shadow = vm->root.bo->shadow;
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/* padding, etc. */
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ndw = 64;
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/* assume the worst case */
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ndw += vm->root.last_entry_used * 6;
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ndw += parent->last_entry_used * 6;
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pd_addr = amdgpu_bo_gpu_offset(vm->root.bo);
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pd_addr = amdgpu_bo_gpu_offset(parent->bo);
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shadow = parent->bo->shadow;
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if (shadow) {
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r = amdgpu_ttm_bind(&shadow->tbo, &shadow->tbo.mem);
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if (r)
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@ -754,9 +757,9 @@ int amdgpu_vm_update_page_directory(struct amdgpu_device *adev,
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params.adev = adev;
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params.ib = &job->ibs[0];
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/* walk over the address space and update the page directory */
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for (pt_idx = 0; pt_idx <= vm->root.last_entry_used; ++pt_idx) {
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struct amdgpu_bo *bo = vm->root.entries[pt_idx].bo;
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/* walk over the address space and update the directory */
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for (pt_idx = 0; pt_idx <= parent->last_entry_used; ++pt_idx) {
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struct amdgpu_bo *bo = parent->entries[pt_idx].bo;
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uint64_t pde, pt;
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if (bo == NULL)
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@ -772,10 +775,10 @@ int amdgpu_vm_update_page_directory(struct amdgpu_device *adev,
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}
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pt = amdgpu_bo_gpu_offset(bo);
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if (vm->root.entries[pt_idx].addr == pt)
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if (parent->entries[pt_idx].addr == pt)
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continue;
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vm->root.entries[pt_idx].addr = pt;
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parent->entries[pt_idx].addr = pt;
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pde = pd_addr + pt_idx * 8;
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if (((last_pde + 8 * count) != pde) ||
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@ -820,26 +823,39 @@ int amdgpu_vm_update_page_directory(struct amdgpu_device *adev,
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if (params.ib->length_dw == 0) {
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amdgpu_job_free(job);
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return 0;
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}
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amdgpu_ring_pad_ib(ring, params.ib);
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amdgpu_sync_resv(adev, &job->sync, vm->root.bo->tbo.resv,
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AMDGPU_FENCE_OWNER_VM);
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if (shadow)
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amdgpu_sync_resv(adev, &job->sync, shadow->tbo.resv,
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} else {
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amdgpu_ring_pad_ib(ring, params.ib);
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amdgpu_sync_resv(adev, &job->sync, parent->bo->tbo.resv,
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AMDGPU_FENCE_OWNER_VM);
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if (shadow)
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amdgpu_sync_resv(adev, &job->sync, shadow->tbo.resv,
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AMDGPU_FENCE_OWNER_VM);
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WARN_ON(params.ib->length_dw > ndw);
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r = amdgpu_job_submit(job, ring, &vm->entity,
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AMDGPU_FENCE_OWNER_VM, &fence);
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if (r)
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goto error_free;
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WARN_ON(params.ib->length_dw > ndw);
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r = amdgpu_job_submit(job, ring, &vm->entity,
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AMDGPU_FENCE_OWNER_VM, &fence);
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if (r)
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goto error_free;
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amdgpu_bo_fence(vm->root.bo, fence, true);
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dma_fence_put(vm->last_dir_update);
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vm->last_dir_update = dma_fence_get(fence);
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dma_fence_put(fence);
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amdgpu_bo_fence(parent->bo, fence, true);
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dma_fence_put(vm->last_dir_update);
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vm->last_dir_update = dma_fence_get(fence);
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dma_fence_put(fence);
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}
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/*
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* Recurse into the subdirectories. This recursion is harmless because
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* we only have a maximum of 5 layers.
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*/
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for (pt_idx = 0; pt_idx <= parent->last_entry_used; ++pt_idx) {
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struct amdgpu_vm_pt *entry = &parent->entries[pt_idx];
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if (!entry->bo)
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continue;
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r = amdgpu_vm_update_level(adev, vm, entry, level + 1);
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if (r)
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return r;
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}
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return 0;
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@ -848,6 +864,21 @@ error_free:
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return r;
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}
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/*
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* amdgpu_vm_update_directories - make sure that all directories are valid
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*
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* @adev: amdgpu_device pointer
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* @vm: requested vm
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*
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* Makes sure all directories are up to date.
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* Returns 0 for success, error for failure.
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*/
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int amdgpu_vm_update_directories(struct amdgpu_device *adev,
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struct amdgpu_vm *vm)
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{
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return amdgpu_vm_update_level(adev, vm, &vm->root, 0);
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}
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/**
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* amdgpu_vm_update_ptes - make sure that page tables are valid
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*
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@ -192,8 +192,8 @@ int amdgpu_vm_grab_id(struct amdgpu_vm *vm, struct amdgpu_ring *ring,
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struct amdgpu_job *job);
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int amdgpu_vm_flush(struct amdgpu_ring *ring, struct amdgpu_job *job);
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void amdgpu_vm_reset_id(struct amdgpu_device *adev, unsigned vm_id);
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int amdgpu_vm_update_page_directory(struct amdgpu_device *adev,
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struct amdgpu_vm *vm);
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int amdgpu_vm_update_directories(struct amdgpu_device *adev,
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struct amdgpu_vm *vm);
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int amdgpu_vm_clear_freed(struct amdgpu_device *adev,
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struct amdgpu_vm *vm,
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struct dma_fence **fence);
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