drm/radeon: limit how much memory TTM can move per IB according to VRAM usage
Signed-off-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
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@ -168,7 +168,7 @@ static int radeon_cs_parser_relocs(struct radeon_cs_parser *p)
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radeon_cs_buckets_get_list(&buckets, &p->validated);
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return radeon_bo_list_validate(&p->ticket, &p->validated, p->ring);
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return radeon_bo_list_validate(p->rdev, &p->ticket, &p->validated, p->ring);
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}
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static int radeon_cs_get_ring(struct radeon_cs_parser *p, u32 ring, s32 priority)
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@ -366,29 +366,105 @@ void radeon_bo_fini(struct radeon_device *rdev)
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arch_phys_wc_del(rdev->mc.vram_mtrr);
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}
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int radeon_bo_list_validate(struct ww_acquire_ctx *ticket,
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/* Returns how many bytes TTM can move per IB.
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*/
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static u64 radeon_bo_get_threshold_for_moves(struct radeon_device *rdev)
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{
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u64 real_vram_size = rdev->mc.real_vram_size;
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u64 vram_usage = atomic64_read(&rdev->vram_usage);
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/* This function is based on the current VRAM usage.
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*
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* - If all of VRAM is free, allow relocating the number of bytes that
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* is equal to 1/4 of the size of VRAM for this IB.
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* - If more than one half of VRAM is occupied, only allow relocating
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* 1 MB of data for this IB.
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*
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* - From 0 to one half of used VRAM, the threshold decreases
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* linearly.
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* __________________
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* 1/4 of -|\ |
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* VRAM | \ |
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* | \ |
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* | \ |
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* | \ |
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* | \ |
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* | \ |
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* | \________|1 MB
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* |----------------|
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* VRAM 0 % 100 %
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* used used
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*
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* Note: It's a threshold, not a limit. The threshold must be crossed
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* for buffer relocations to stop, so any buffer of an arbitrary size
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* can be moved as long as the threshold isn't crossed before
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* the relocation takes place. We don't want to disable buffer
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* relocations completely.
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*
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* The idea is that buffers should be placed in VRAM at creation time
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* and TTM should only do a minimum number of relocations during
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* command submission. In practice, you need to submit at least
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* a dozen IBs to move all buffers to VRAM if they are in GTT.
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*
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* Also, things can get pretty crazy under memory pressure and actual
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* VRAM usage can change a lot, so playing safe even at 50% does
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* consistently increase performance.
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*/
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u64 half_vram = real_vram_size >> 1;
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u64 half_free_vram = vram_usage >= half_vram ? 0 : half_vram - vram_usage;
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u64 bytes_moved_threshold = half_free_vram >> 1;
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return max(bytes_moved_threshold, 1024*1024ull);
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}
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int radeon_bo_list_validate(struct radeon_device *rdev,
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struct ww_acquire_ctx *ticket,
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struct list_head *head, int ring)
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{
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struct radeon_bo_list *lobj;
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struct radeon_bo *bo;
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u32 domain;
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int r;
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u64 bytes_moved = 0, initial_bytes_moved;
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u64 bytes_moved_threshold = radeon_bo_get_threshold_for_moves(rdev);
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r = ttm_eu_reserve_buffers(ticket, head);
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if (unlikely(r != 0)) {
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return r;
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}
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list_for_each_entry(lobj, head, tv.head) {
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bo = lobj->bo;
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if (!bo->pin_count) {
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domain = lobj->domain;
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u32 domain = lobj->domain;
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u32 current_domain =
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radeon_mem_type_to_domain(bo->tbo.mem.mem_type);
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/* Check if this buffer will be moved and don't move it
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* if we have moved too many buffers for this IB already.
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*
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* Note that this allows moving at least one buffer of
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* any size, because it doesn't take the current "bo"
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* into account. We don't want to disallow buffer moves
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* completely.
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*/
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if (current_domain != RADEON_GEM_DOMAIN_CPU &&
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(domain & current_domain) == 0 && /* will be moved */
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bytes_moved > bytes_moved_threshold) {
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/* don't move it */
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domain = current_domain;
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}
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retry:
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radeon_ttm_placement_from_domain(bo, domain);
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if (ring == R600_RING_TYPE_UVD_INDEX)
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radeon_uvd_force_into_uvd_segment(bo);
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r = ttm_bo_validate(&bo->tbo, &bo->placement,
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true, false);
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initial_bytes_moved = atomic64_read(&rdev->num_bytes_moved);
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r = ttm_bo_validate(&bo->tbo, &bo->placement, true, false);
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bytes_moved += atomic64_read(&rdev->num_bytes_moved) -
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initial_bytes_moved;
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if (unlikely(r)) {
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if (r != -ERESTARTSYS && domain != lobj->alt_domain) {
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domain = lobj->alt_domain;
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@ -138,7 +138,8 @@ extern int radeon_bo_evict_vram(struct radeon_device *rdev);
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extern void radeon_bo_force_delete(struct radeon_device *rdev);
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extern int radeon_bo_init(struct radeon_device *rdev);
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extern void radeon_bo_fini(struct radeon_device *rdev);
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extern int radeon_bo_list_validate(struct ww_acquire_ctx *ticket,
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extern int radeon_bo_list_validate(struct radeon_device *rdev,
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struct ww_acquire_ctx *ticket,
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struct list_head *head, int ring);
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extern int radeon_bo_fbdev_mmap(struct radeon_bo *bo,
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struct vm_area_struct *vma);
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