nvme: don't call nvme_init_ctrl_finish from nvme_passthru_end
nvme_passthrough_end can race with a reset, which can lead to racing stores to the cels xarray as well as further shengians with upcoming more complicated initialization. So drop the call and just log that the controller capabilities might have changed and a reset could be required to use the new controller capabilities. Signed-off-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Keith Busch <kbusch@kernel.org> Reviewed-by: Sagi Grimberg <sagi@grimberg.me> Reviewed-by: Chaitanya Kulkarni <kch@nvidia.com> Tested-by Gerd Bayer <gbayer@linxu.ibm.com>
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@ -1123,8 +1123,10 @@ void nvme_passthru_end(struct nvme_ctrl *ctrl, u32 effects,
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mutex_unlock(&ctrl->subsys->lock);
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mutex_unlock(&ctrl->scan_lock);
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}
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if (effects & NVME_CMD_EFFECTS_CCC)
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nvme_init_ctrl_finish(ctrl);
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if (effects & NVME_CMD_EFFECTS_CCC) {
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dev_info(ctrl->device,
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"controller capabilities changed, reset may be required to take effect.\n");
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}
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if (effects & (NVME_CMD_EFFECTS_NIC | NVME_CMD_EFFECTS_NCC)) {
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nvme_queue_scan(ctrl);
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flush_work(&ctrl->scan_work);
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