Smack: Three symbols that should be static
The kbuild test robot reported a couple of these, and the third showed up by inspection. Making the symbols static is proper. Reported-by: Fengguang Wu <fengguang.wu@intel.com> Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
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@ -291,7 +291,7 @@ static struct smack_known *smk_fetch(const char *name, struct inode *ip,
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*
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* Returns the new blob or NULL if there's no memory available
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*/
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struct inode_smack *new_inode_smack(struct smack_known *skp)
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static struct inode_smack *new_inode_smack(struct smack_known *skp)
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{
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struct inode_smack *isp;
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@ -4516,7 +4516,7 @@ static int smack_inode_getsecctx(struct inode *inode, void **ctx, u32 *ctxlen)
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return 0;
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}
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struct security_hook_list smack_hooks[] = {
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static struct security_hook_list smack_hooks[] = {
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LSM_HOOK_INIT(ptrace_access_check, smack_ptrace_access_check),
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LSM_HOOK_INIT(ptrace_traceme, smack_ptrace_traceme),
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LSM_HOOK_INIT(syslog, smack_syslog),
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@ -139,7 +139,7 @@ struct smack_master_list {
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struct smack_rule *smk_rule;
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};
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LIST_HEAD(smack_rule_list);
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static LIST_HEAD(smack_rule_list);
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struct smack_parsed_rule {
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struct smack_known *smk_subject;
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