workqueue: define masks for work flags and conditionalize STATIC flags

Work flags are about to see more traditional mask handling.  Define
WORK_STRUCT_*_BIT as the bit position constant and redefine
WORK_STRUCT_* as bit masks.  Also, make WORK_STRUCT_STATIC_* flags
conditional

While at it, re-define these constants as enums and use
WORK_STRUCT_STATIC instead of hard-coding 2 in
WORK_DATA_STATIC_INIT().

Signed-off-by: Tejun Heo <tj@kernel.org>
This commit is contained in:
Tejun Heo 2010-06-29 10:07:10 +02:00
parent 97e37d7b9e
commit 22df02bb3f
2 changed files with 27 additions and 14 deletions

View File

@ -22,12 +22,25 @@ typedef void (*work_func_t)(struct work_struct *work);
*/ */
#define work_data_bits(work) ((unsigned long *)(&(work)->data)) #define work_data_bits(work) ((unsigned long *)(&(work)->data))
enum {
WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */
#ifdef CONFIG_DEBUG_OBJECTS_WORK
WORK_STRUCT_STATIC_BIT = 1, /* static initializer (debugobjects) */
#endif
WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT,
#ifdef CONFIG_DEBUG_OBJECTS_WORK
WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT,
#else
WORK_STRUCT_STATIC = 0,
#endif
WORK_STRUCT_FLAG_MASK = 3UL,
WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
};
struct work_struct { struct work_struct {
atomic_long_t data; atomic_long_t data;
#define WORK_STRUCT_PENDING 0 /* T if work item pending execution */
#define WORK_STRUCT_STATIC 1 /* static initializer (debugobjects) */
#define WORK_STRUCT_FLAG_MASK (3UL)
#define WORK_STRUCT_WQ_DATA_MASK (~WORK_STRUCT_FLAG_MASK)
struct list_head entry; struct list_head entry;
work_func_t func; work_func_t func;
#ifdef CONFIG_LOCKDEP #ifdef CONFIG_LOCKDEP
@ -36,7 +49,7 @@ struct work_struct {
}; };
#define WORK_DATA_INIT() ATOMIC_LONG_INIT(0) #define WORK_DATA_INIT() ATOMIC_LONG_INIT(0)
#define WORK_DATA_STATIC_INIT() ATOMIC_LONG_INIT(2) #define WORK_DATA_STATIC_INIT() ATOMIC_LONG_INIT(WORK_STRUCT_STATIC)
struct delayed_work { struct delayed_work {
struct work_struct work; struct work_struct work;
@ -98,7 +111,7 @@ extern void __init_work(struct work_struct *work, int onstack);
extern void destroy_work_on_stack(struct work_struct *work); extern void destroy_work_on_stack(struct work_struct *work);
static inline unsigned int work_static(struct work_struct *work) static inline unsigned int work_static(struct work_struct *work)
{ {
return *work_data_bits(work) & (1 << WORK_STRUCT_STATIC); return *work_data_bits(work) & WORK_STRUCT_STATIC;
} }
#else #else
static inline void __init_work(struct work_struct *work, int onstack) { } static inline void __init_work(struct work_struct *work, int onstack) { }
@ -167,7 +180,7 @@ static inline unsigned int work_static(struct work_struct *work) { return 0; }
* @work: The work item in question * @work: The work item in question
*/ */
#define work_pending(work) \ #define work_pending(work) \
test_bit(WORK_STRUCT_PENDING, work_data_bits(work)) test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
/** /**
* delayed_work_pending - Find out whether a delayable work item is currently * delayed_work_pending - Find out whether a delayable work item is currently
@ -182,7 +195,7 @@ static inline unsigned int work_static(struct work_struct *work) { return 0; }
* @work: The work item in question * @work: The work item in question
*/ */
#define work_clear_pending(work) \ #define work_clear_pending(work) \
clear_bit(WORK_STRUCT_PENDING, work_data_bits(work)) clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
enum { enum {
WQ_FREEZEABLE = 1 << 0, /* freeze during suspend */ WQ_FREEZEABLE = 1 << 0, /* freeze during suspend */

View File

@ -115,7 +115,7 @@ static int work_fixup_activate(void *addr, enum debug_obj_state state)
* statically initialized. We just make sure that it * statically initialized. We just make sure that it
* is tracked in the object tracker. * is tracked in the object tracker.
*/ */
if (test_bit(WORK_STRUCT_STATIC, work_data_bits(work))) { if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) {
debug_object_init(work, &work_debug_descr); debug_object_init(work, &work_debug_descr);
debug_object_activate(work, &work_debug_descr); debug_object_activate(work, &work_debug_descr);
return 0; return 0;
@ -232,7 +232,7 @@ static inline void set_wq_data(struct work_struct *work,
BUG_ON(!work_pending(work)); BUG_ON(!work_pending(work));
atomic_long_set(&work->data, (unsigned long)cwq | work_static(work) | atomic_long_set(&work->data, (unsigned long)cwq | work_static(work) |
(1UL << WORK_STRUCT_PENDING) | extra_flags); WORK_STRUCT_PENDING | extra_flags);
} }
/* /*
@ -330,7 +330,7 @@ queue_work_on(int cpu, struct workqueue_struct *wq, struct work_struct *work)
{ {
int ret = 0; int ret = 0;
if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) { if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
__queue_work(cpu, wq, work); __queue_work(cpu, wq, work);
ret = 1; ret = 1;
} }
@ -380,7 +380,7 @@ int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
struct timer_list *timer = &dwork->timer; struct timer_list *timer = &dwork->timer;
struct work_struct *work = &dwork->work; struct work_struct *work = &dwork->work;
if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) { if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
BUG_ON(timer_pending(timer)); BUG_ON(timer_pending(timer));
BUG_ON(!list_empty(&work->entry)); BUG_ON(!list_empty(&work->entry));
@ -516,7 +516,7 @@ static void insert_wq_barrier(struct cpu_workqueue_struct *cwq,
* might deadlock. * might deadlock.
*/ */
INIT_WORK_ON_STACK(&barr->work, wq_barrier_func); INIT_WORK_ON_STACK(&barr->work, wq_barrier_func);
__set_bit(WORK_STRUCT_PENDING, work_data_bits(&barr->work)); __set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work));
init_completion(&barr->done); init_completion(&barr->done);
debug_work_activate(&barr->work); debug_work_activate(&barr->work);
@ -628,7 +628,7 @@ static int try_to_grab_pending(struct work_struct *work)
struct cpu_workqueue_struct *cwq; struct cpu_workqueue_struct *cwq;
int ret = -1; int ret = -1;
if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)))
return 0; return 0;
/* /*