sbitmap: add helpers for dumping to a seq_file
This is useful debugging information that will be used in the blk-mq debugfs directory. Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Omar Sandoval <osandov@fb.com> Changed 'weight' to 'busy'. Signed-off-by: Jens Axboe <axboe@fb.com>
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@ -258,6 +258,26 @@ static inline int sbitmap_test_bit(struct sbitmap *sb, unsigned int bitnr)
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unsigned int sbitmap_weight(const struct sbitmap *sb);
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/**
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* sbitmap_show() - Dump &struct sbitmap information to a &struct seq_file.
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* @sb: Bitmap to show.
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* @m: struct seq_file to write to.
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*
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* This is intended for debugging. The format may change at any time.
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*/
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void sbitmap_show(struct sbitmap *sb, struct seq_file *m);
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/**
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* sbitmap_bitmap_show() - Write a hex dump of a &struct sbitmap to a &struct
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* seq_file.
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* @sb: Bitmap to show.
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* @m: struct seq_file to write to.
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*
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* This is intended for debugging. The output isn't guaranteed to be internally
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* consistent.
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*/
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void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m);
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/**
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* sbitmap_queue_init_node() - Initialize a &struct sbitmap_queue on a specific
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* memory node.
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@ -370,4 +390,14 @@ static inline struct sbq_wait_state *sbq_wait_ptr(struct sbitmap_queue *sbq,
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*/
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void sbitmap_queue_wake_all(struct sbitmap_queue *sbq);
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/**
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* sbitmap_queue_show() - Dump &struct sbitmap_queue information to a &struct
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* seq_file.
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* @sbq: Bitmap queue to show.
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* @m: struct seq_file to write to.
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*
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* This is intended for debugging. The format may change at any time.
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*/
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void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m);
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#endif /* __LINUX_SCALE_BITMAP_H */
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@ -17,6 +17,7 @@
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#include <linux/random.h>
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#include <linux/sbitmap.h>
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#include <linux/seq_file.h>
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int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
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gfp_t flags, int node)
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@ -180,6 +181,62 @@ unsigned int sbitmap_weight(const struct sbitmap *sb)
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}
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EXPORT_SYMBOL_GPL(sbitmap_weight);
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void sbitmap_show(struct sbitmap *sb, struct seq_file *m)
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{
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seq_printf(m, "depth=%u\n", sb->depth);
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seq_printf(m, "busy=%u\n", sbitmap_weight(sb));
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seq_printf(m, "bits_per_word=%u\n", 1U << sb->shift);
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seq_printf(m, "map_nr=%u\n", sb->map_nr);
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}
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EXPORT_SYMBOL_GPL(sbitmap_show);
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static inline void emit_byte(struct seq_file *m, unsigned int offset, u8 byte)
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{
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if ((offset & 0xf) == 0) {
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if (offset != 0)
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seq_putc(m, '\n');
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seq_printf(m, "%08x:", offset);
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}
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if ((offset & 0x1) == 0)
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seq_putc(m, ' ');
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seq_printf(m, "%02x", byte);
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}
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void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m)
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{
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u8 byte = 0;
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unsigned int byte_bits = 0;
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unsigned int offset = 0;
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int i;
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for (i = 0; i < sb->map_nr; i++) {
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unsigned long word = READ_ONCE(sb->map[i].word);
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unsigned int word_bits = READ_ONCE(sb->map[i].depth);
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while (word_bits > 0) {
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unsigned int bits = min(8 - byte_bits, word_bits);
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byte |= (word & (BIT(bits) - 1)) << byte_bits;
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byte_bits += bits;
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if (byte_bits == 8) {
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emit_byte(m, offset, byte);
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byte = 0;
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byte_bits = 0;
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offset++;
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}
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word >>= bits;
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word_bits -= bits;
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}
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}
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if (byte_bits) {
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emit_byte(m, offset, byte);
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offset++;
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}
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if (offset)
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seq_putc(m, '\n');
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}
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EXPORT_SYMBOL_GPL(sbitmap_bitmap_show);
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static unsigned int sbq_calc_wake_batch(unsigned int depth)
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{
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unsigned int wake_batch;
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@ -377,3 +434,37 @@ void sbitmap_queue_wake_all(struct sbitmap_queue *sbq)
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}
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}
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EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all);
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void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m)
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{
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bool first;
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int i;
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sbitmap_show(&sbq->sb, m);
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seq_puts(m, "alloc_hint={");
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first = true;
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for_each_possible_cpu(i) {
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if (!first)
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seq_puts(m, ", ");
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first = false;
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seq_printf(m, "%u", *per_cpu_ptr(sbq->alloc_hint, i));
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}
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seq_puts(m, "}\n");
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seq_printf(m, "wake_batch=%u\n", sbq->wake_batch);
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seq_printf(m, "wake_index=%d\n", atomic_read(&sbq->wake_index));
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seq_puts(m, "ws={\n");
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for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
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struct sbq_wait_state *ws = &sbq->ws[i];
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seq_printf(m, "\t{.wait_cnt=%d, .wait=%s},\n",
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atomic_read(&ws->wait_cnt),
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waitqueue_active(&ws->wait) ? "active" : "inactive");
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}
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seq_puts(m, "}\n");
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seq_printf(m, "round_robin=%d\n", sbq->round_robin);
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}
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EXPORT_SYMBOL_GPL(sbitmap_queue_show);
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