drm/vc4: crtc: Use an union to store the page flip callback
We'll need to extend the vc4_async_flip_state structure to rely on another callback implementation, so let's move the current one into a union. Reviewed-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Maxime Ripard <maxime@cerno.tech> Link: https://lore.kernel.org/r/20220610115149.964394-10-maxime@cerno.tech
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@ -775,17 +775,17 @@ struct vc4_async_flip_state {
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struct drm_framebuffer *old_fb;
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struct drm_pending_vblank_event *event;
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struct vc4_seqno_cb cb;
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union {
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struct vc4_seqno_cb seqno;
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} cb;
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};
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/* Called when the V3D execution for the BO being flipped to is done, so that
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* we can actually update the plane's address to point to it.
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*/
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static void
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vc4_async_page_flip_complete(struct vc4_seqno_cb *cb)
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vc4_async_page_flip_complete(struct vc4_async_flip_state *flip_state)
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{
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struct vc4_async_flip_state *flip_state =
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container_of(cb, struct vc4_async_flip_state, cb);
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struct drm_crtc *crtc = flip_state->crtc;
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struct drm_device *dev = crtc->dev;
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struct drm_plane *plane = crtc->primary;
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@ -821,6 +821,14 @@ vc4_async_page_flip_complete(struct vc4_seqno_cb *cb)
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kfree(flip_state);
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}
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static void vc4_async_page_flip_seqno_complete(struct vc4_seqno_cb *cb)
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{
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struct vc4_async_flip_state *flip_state =
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container_of(cb, struct vc4_async_flip_state, cb.seqno);
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vc4_async_page_flip_complete(flip_state);
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}
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/* Implements async (non-vblank-synced) page flips.
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*
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* The page flip ioctl needs to return immediately, so we grab the
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@ -881,8 +889,8 @@ static int vc4_async_page_flip(struct drm_crtc *crtc,
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*/
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drm_atomic_set_fb_for_plane(plane->state, fb);
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vc4_queue_seqno_cb(dev, &flip_state->cb, bo->seqno,
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vc4_async_page_flip_complete);
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vc4_queue_seqno_cb(dev, &flip_state->cb.seqno, bo->seqno,
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vc4_async_page_flip_seqno_complete);
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/* Driver takes ownership of state on successful async commit. */
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return 0;
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