drm/vc4: Account for interrupts in flight
Synchronously disable the IRQ to make the following cancel_work_sync invocation effective. An interrupt in flight could enqueue further overflow mem work. As we free the binner BO immediately following vc4_irq_uninstall this caused a NULL pointer dereference in the work callback vc4_overflow_mem_work. Link: https://github.com/anholt/linux/issues/114 Signed-off-by: Stefan Schake <stschake@gmail.com> Fixes: d5b1a78a772f ("drm/vc4: Add support for drawing 3D frames.") Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/1510275907-993-2-git-send-email-stschake@gmail.com
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@ -208,6 +208,9 @@ vc4_irq_postinstall(struct drm_device *dev)
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{
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{
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struct vc4_dev *vc4 = to_vc4_dev(dev);
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struct vc4_dev *vc4 = to_vc4_dev(dev);
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/* Undo the effects of a previous vc4_irq_uninstall. */
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enable_irq(dev->irq);
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/* Enable both the render done and out of memory interrupts. */
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/* Enable both the render done and out of memory interrupts. */
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V3D_WRITE(V3D_INTENA, V3D_DRIVER_IRQS);
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V3D_WRITE(V3D_INTENA, V3D_DRIVER_IRQS);
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@ -225,6 +228,9 @@ vc4_irq_uninstall(struct drm_device *dev)
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/* Clear any pending interrupts we might have left. */
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/* Clear any pending interrupts we might have left. */
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V3D_WRITE(V3D_INTCTL, V3D_DRIVER_IRQS);
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V3D_WRITE(V3D_INTCTL, V3D_DRIVER_IRQS);
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/* Finish any interrupt handler still in flight. */
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disable_irq(dev->irq);
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cancel_work_sync(&vc4->overflow_mem_work);
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cancel_work_sync(&vc4->overflow_mem_work);
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}
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}
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