drm/radeon/kms: balance asic_reset functions
First, we were calling mc_stop() at the top of the function which turns off all MC (memory controller) clients, then checking if the GPU is idle. If it was idle we returned without re-enabling the MC clients which would lead to a blank screen, etc. This patch checks if the GPU is idle before calling mc_stop(). Second, if the reset failed, we were returning without re-enabling the MC clients. This patch re-enables the MC clients before returning regardless of whether the reset was successful or not. Signed-off-by: Alex Deucher <alexdeucher@gmail.com> Cc: Jerome Glisse <jglisse@redhat.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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@ -2086,12 +2086,13 @@ int r100_asic_reset(struct radeon_device *rdev)
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{
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struct r100_mc_save save;
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u32 status, tmp;
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int ret = 0;
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r100_mc_stop(rdev, &save);
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status = RREG32(R_000E40_RBBM_STATUS);
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if (!G_000E40_GUI_ACTIVE(status)) {
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return 0;
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}
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r100_mc_stop(rdev, &save);
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status = RREG32(R_000E40_RBBM_STATUS);
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dev_info(rdev->dev, "(%s:%d) RBBM_STATUS=0x%08X\n", __func__, __LINE__, status);
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/* stop CP */
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@ -2131,11 +2132,11 @@ int r100_asic_reset(struct radeon_device *rdev)
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G_000E40_TAM_BUSY(status) || G_000E40_PB_BUSY(status)) {
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dev_err(rdev->dev, "failed to reset GPU\n");
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rdev->gpu_lockup = true;
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return -1;
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}
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ret = -1;
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} else
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dev_info(rdev->dev, "GPU reset succeed\n");
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r100_mc_resume(rdev, &save);
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dev_info(rdev->dev, "GPU reset succeed\n");
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return 0;
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return ret;
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}
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void r100_set_common_regs(struct radeon_device *rdev)
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@ -405,12 +405,13 @@ int r300_asic_reset(struct radeon_device *rdev)
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{
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struct r100_mc_save save;
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u32 status, tmp;
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int ret = 0;
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r100_mc_stop(rdev, &save);
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status = RREG32(R_000E40_RBBM_STATUS);
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if (!G_000E40_GUI_ACTIVE(status)) {
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return 0;
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}
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r100_mc_stop(rdev, &save);
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status = RREG32(R_000E40_RBBM_STATUS);
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dev_info(rdev->dev, "(%s:%d) RBBM_STATUS=0x%08X\n", __func__, __LINE__, status);
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/* stop CP */
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@ -451,11 +452,11 @@ int r300_asic_reset(struct radeon_device *rdev)
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if (G_000E40_GA_BUSY(status) || G_000E40_VAP_BUSY(status)) {
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dev_err(rdev->dev, "failed to reset GPU\n");
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rdev->gpu_lockup = true;
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return -1;
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}
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ret = -1;
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} else
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dev_info(rdev->dev, "GPU reset succeed\n");
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r100_mc_resume(rdev, &save);
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dev_info(rdev->dev, "GPU reset succeed\n");
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return 0;
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return ret;
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}
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/*
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@ -339,16 +339,16 @@ void rs600_bm_disable(struct radeon_device *rdev)
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int rs600_asic_reset(struct radeon_device *rdev)
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{
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u32 status, tmp;
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struct rv515_mc_save save;
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u32 status, tmp;
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int ret = 0;
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/* Stops all mc clients */
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rv515_mc_stop(rdev, &save);
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status = RREG32(R_000E40_RBBM_STATUS);
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if (!G_000E40_GUI_ACTIVE(status)) {
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return 0;
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}
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/* Stops all mc clients */
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rv515_mc_stop(rdev, &save);
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status = RREG32(R_000E40_RBBM_STATUS);
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dev_info(rdev->dev, "(%s:%d) RBBM_STATUS=0x%08X\n", __func__, __LINE__, status);
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/* stop CP */
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@ -392,11 +392,11 @@ int rs600_asic_reset(struct radeon_device *rdev)
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if (G_000E40_GA_BUSY(status) || G_000E40_VAP_BUSY(status)) {
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dev_err(rdev->dev, "failed to reset GPU\n");
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rdev->gpu_lockup = true;
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return -1;
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}
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ret = -1;
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} else
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dev_info(rdev->dev, "GPU reset succeed\n");
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rv515_mc_resume(rdev, &save);
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dev_info(rdev->dev, "GPU reset succeed\n");
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return 0;
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return ret;
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}
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/*
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