fbdev: omapfb: remove redundant variable checksum
Variable checksum is being used to accumulate values however it is never read or used afterwards. It is redundant and can be removed. Signed-off-by: Colin Ian King <colin.i.king@gmail.com> Signed-off-by: Helge Deller <deller@gmx.de>
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@ -129,7 +129,6 @@ static int hdmi_core_ddc_edid(struct hdmi_core_data *core, u8 *pedid, u8 ext)
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{
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{
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void __iomem *base = core->base;
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void __iomem *base = core->base;
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u8 cur_addr;
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u8 cur_addr;
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char checksum = 0;
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const int retries = 1000;
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const int retries = 1000;
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u8 seg_ptr = ext / 2;
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u8 seg_ptr = ext / 2;
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u8 edidbase = ((ext % 2) * 0x80);
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u8 edidbase = ((ext % 2) * 0x80);
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@ -178,7 +177,6 @@ static int hdmi_core_ddc_edid(struct hdmi_core_data *core, u8 *pedid, u8 ext)
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}
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}
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pedid[cur_addr] = REG_GET(base, HDMI_CORE_I2CM_DATAI, 7, 0);
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pedid[cur_addr] = REG_GET(base, HDMI_CORE_I2CM_DATAI, 7, 0);
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checksum += pedid[cur_addr];
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}
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}
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return 0;
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return 0;
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