drm/sched: Keep s_fence->parent pointer
For later driver's reference to see if the fence is signaled. v2: Move parent fence put to resubmit jobs. Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Link: https://patchwork.freedesktop.org/patch/msgid/1555599624-12285-4-git-send-email-andrey.grodzovsky@amd.com
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@ -375,8 +375,6 @@ void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
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if (s_job->s_fence->parent &&
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dma_fence_remove_callback(s_job->s_fence->parent,
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&s_job->cb)) {
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dma_fence_put(s_job->s_fence->parent);
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s_job->s_fence->parent = NULL;
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atomic_dec(&sched->hw_rq_count);
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} else {
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/*
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@ -403,6 +401,14 @@ void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
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sched->ops->free_job(s_job);
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}
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}
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/*
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* Stop pending timer in flight as we rearm it in drm_sched_start. This
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* avoids the pending timeout work in progress to fire right away after
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* this TDR finished and before the newly restarted jobs had a
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* chance to complete.
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*/
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cancel_delayed_work(&sched->work_tdr);
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}
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EXPORT_SYMBOL(drm_sched_stop);
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@ -477,6 +483,7 @@ void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched)
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if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
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dma_fence_set_error(&s_fence->finished, -ECANCELED);
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dma_fence_put(s_job->s_fence->parent);
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s_job->s_fence->parent = sched->ops->run_job(s_job);
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}
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}
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