diff --git a/fs/ceph/snap.c b/fs/ceph/snap.c index bc5ec72d958c..5fd79ae96f34 100644 --- a/fs/ceph/snap.c +++ b/fs/ceph/snap.c @@ -708,7 +708,8 @@ int ceph_update_snap_trace(struct ceph_mds_client *mdsc, __le64 *prior_parent_snaps; /* encoded */ struct ceph_snap_realm *realm = NULL; struct ceph_snap_realm *first_realm = NULL; - int invalidate = 0; + struct ceph_snap_realm *realm_to_rebuild = NULL; + int rebuild_snapcs; int err = -ENOMEM; LIST_HEAD(dirty_realms); @@ -716,6 +717,7 @@ int ceph_update_snap_trace(struct ceph_mds_client *mdsc, dout("update_snap_trace deletion=%d\n", deletion); more: + rebuild_snapcs = 0; ceph_decode_need(&p, e, sizeof(*ri), bad); ri = p; p += sizeof(*ri); @@ -739,7 +741,7 @@ more: err = adjust_snap_realm_parent(mdsc, realm, le64_to_cpu(ri->parent)); if (err < 0) goto fail; - invalidate += err; + rebuild_snapcs += err; if (le64_to_cpu(ri->seq) > realm->seq) { dout("update_snap_trace updating %llx %p %lld -> %lld\n", @@ -764,22 +766,30 @@ more: if (realm->seq > mdsc->last_snap_seq) mdsc->last_snap_seq = realm->seq; - invalidate = 1; + rebuild_snapcs = 1; } else if (!realm->cached_context) { dout("update_snap_trace %llx %p seq %lld new\n", realm->ino, realm, realm->seq); - invalidate = 1; + rebuild_snapcs = 1; } else { dout("update_snap_trace %llx %p seq %lld unchanged\n", realm->ino, realm, realm->seq); } - dout("done with %llx %p, invalidated=%d, %p %p\n", realm->ino, - realm, invalidate, p, e); + dout("done with %llx %p, rebuild_snapcs=%d, %p %p\n", realm->ino, + realm, rebuild_snapcs, p, e); - /* invalidate when we reach the _end_ (root) of the trace */ - if (invalidate && p >= e) - rebuild_snap_realms(realm, &dirty_realms); + /* + * this will always track the uppest parent realm from which + * we need to rebuild the snapshot contexts _downward_ in + * hierarchy. + */ + if (rebuild_snapcs) + realm_to_rebuild = realm; + + /* rebuild_snapcs when we reach the _end_ (root) of the trace */ + if (realm_to_rebuild && p >= e) + rebuild_snap_realms(realm_to_rebuild, &dirty_realms); if (!first_realm) first_realm = realm;