drm/client: Use actual bpp when allocating frame buffers
When allocating a frame buffer, the number of bits per pixel needed is derived from the deprecated drm_format_info.cpp[] field. While this may work for formats using less than 8 bits per pixel, it does lead to a large overallocation. Reduce memory consumption by using the actual number of bits per pixel instead. Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org> Acked-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Signed-off-by: Sam Ravnborg <sam@ravnborg.org> Link: https://patchwork.freedesktop.org/patch/msgid/eabcf4f298184dabe46823fcf5ceffa1da0ec7ef.1657294931.git.geert@linux-m68k.org
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@ -264,7 +264,7 @@ drm_client_buffer_create(struct drm_client_dev *client, u32 width, u32 height, u
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dumb_args.width = width;
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dumb_args.height = height;
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dumb_args.bpp = info->cpp[0] * 8;
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dumb_args.bpp = drm_format_info_bpp(info, 0);
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ret = drm_mode_create_dumb(dev, &dumb_args, client->file);
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if (ret)
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goto err_delete;
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@ -373,7 +373,7 @@ static int drm_client_buffer_addfb(struct drm_client_buffer *buffer,
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int ret;
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info = drm_format_info(format);
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fb_req.bpp = info->cpp[0] * 8;
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fb_req.bpp = drm_format_info_bpp(info, 0);
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fb_req.depth = info->depth;
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fb_req.width = width;
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fb_req.height = height;
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