batman-adv: remove redundant hard_iface assignment
The batadv_neigh_node_new() function already sets the hard_iface pointer. Signed-off-by: Marek Lindner <mareklindner@neomailbox.ch> Acked-by: Simon Wunderlich <sw@simonwunderlich.de> Signed-off-by: Antonio Quartulli <antonio@meshcoding.com>
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@ -304,7 +304,6 @@ batadv_iv_ogm_neigh_new(struct batadv_hard_iface *hard_iface,
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goto out;
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neigh_node->orig_node = orig_neigh;
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neigh_node->if_incoming = hard_iface;
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spin_lock_bh(&orig_node->neigh_list_lock);
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tmp_neigh_node = batadv_neigh_node_get(orig_node, hard_iface,
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