drm/panfrost: Clear MMU irqs before handling the fault
When a fault is handled it will unblock the GPU which will continue executing its shader and might fault almost immediately on a different page. If we clear interrupts after handling the fault we might miss new faults, so clear them before. Cc: <stable@vger.kernel.org> Fixes: 187d2929206e ("drm/panfrost: Add support for GPU heap allocations") Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Steven Price <steven.price@arm.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210205111757.585248-2-boris.brezillon@collabora.com
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@ -593,6 +593,8 @@ static irqreturn_t panfrost_mmu_irq_handler_thread(int irq, void *data)
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access_type = (fault_status >> 8) & 0x3;
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source_id = (fault_status >> 16);
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mmu_write(pfdev, MMU_INT_CLEAR, mask);
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/* Page fault only */
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ret = -1;
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if ((status & mask) == BIT(i) && (exception_type & 0xF8) == 0xC0)
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@ -616,8 +618,6 @@ static irqreturn_t panfrost_mmu_irq_handler_thread(int irq, void *data)
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access_type, access_type_name(pfdev, fault_status),
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source_id);
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mmu_write(pfdev, MMU_INT_CLEAR, mask);
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status &= ~mask;
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}
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