fbcon: Call WARN_CONSOLE_UNLOCKED() where applicable
Replace comments about places where the console lock should be held with calls to WARN_CONSOLE_UNLOCKED() to assert that it is actually held. Acked-by: Steven Rostedt (VMware) <rostedt@goodmis.org> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: Sergey Senozhatsky <sergey.senozhatsky@gmail.com> Signed-off-by: Hans de Goede <hdegoede@redhat.com> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
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@ -828,6 +828,8 @@ static int set_con2fb_map(int unit, int newidx, int user)
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struct fb_info *oldinfo = NULL;
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int found, err = 0;
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WARN_CONSOLE_UNLOCKED();
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if (oldidx == newidx)
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return 0;
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@ -3044,6 +3046,8 @@ static int fbcon_fb_unbind(int idx)
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{
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int i, new_idx = -1, ret = 0;
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WARN_CONSOLE_UNLOCKED();
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if (!fbcon_has_console_bind)
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return 0;
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@ -3094,6 +3098,8 @@ static int fbcon_fb_unregistered(struct fb_info *info)
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{
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int i, idx;
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WARN_CONSOLE_UNLOCKED();
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idx = info->node;
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for (i = first_fb_vc; i <= last_fb_vc; i++) {
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if (con2fb_map[i] == idx)
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@ -3131,6 +3137,9 @@ static int fbcon_fb_unregistered(struct fb_info *info)
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static void fbcon_remap_all(int idx)
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{
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int i;
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WARN_CONSOLE_UNLOCKED();
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for (i = first_fb_vc; i <= last_fb_vc; i++)
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set_con2fb_map(i, idx, 0);
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@ -3177,6 +3186,8 @@ static int fbcon_fb_registered(struct fb_info *info)
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{
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int ret = 0, i, idx;
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WARN_CONSOLE_UNLOCKED();
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idx = info->node;
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fbcon_select_primary(info);
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