clk/realview: stop using machine headers
In order to move realview into multiplatform, we have to prevent device drivers from accessing the machine header files. In case of the clk driver, this is very simple, we just copy the small set of register definitions into the driver that needs them. Signed-off-by: Arnd Bergmann <arnd@arndb.de> Signed-off-by: Linus Walleij <linus.walleij@linaro.org>
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@ -11,11 +11,15 @@
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#include <linux/io.h>
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#include <linux/clk-provider.h>
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#include <mach/hardware.h>
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#include <mach/platform.h>
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#include "clk-icst.h"
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#define REALVIEW_SYS_OSC0_OFFSET 0x0C
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#define REALVIEW_SYS_OSC1_OFFSET 0x10
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#define REALVIEW_SYS_OSC2_OFFSET 0x14
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#define REALVIEW_SYS_OSC3_OFFSET 0x18
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#define REALVIEW_SYS_OSC4_OFFSET 0x1C /* OSC1 for RealView/AB */
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#define REALVIEW_SYS_LOCK_OFFSET 0x20
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/*
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* Implementation of the ARM RealView clock trees.
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*/
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