ASoC: fsl: imx-audmix: cleanup platform which is using Generic DMA
If CPU is using soc-generic-dmaengine-pcm, Platform Component will be same as CPU Component. In this case, we can use CPU dlc for Platform dlc. This patch shares CPU dlc with Platform, and add comment. Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com> Acked-by: Shengjiu Wang <shengjiu.wang@gmail.com> Tested-by: Shengjiu Wang <shengjiu.wang@gmail.com> Link: https://lore.kernel.org/r/878remf61j.wl-kuninori.morimoto.gx@renesas.com Signed-off-by: Mark Brown <broonie@kernel.org>
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@ -207,8 +207,8 @@ static int imx_audmix_probe(struct platform_device *pdev)
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for (i = 0; i < num_dai; i++) {
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struct snd_soc_dai_link_component *dlc;
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/* for CPU/Codec/Platform x 2 */
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dlc = devm_kcalloc(&pdev->dev, 6, sizeof(*dlc), GFP_KERNEL);
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/* for CPU/Codec x 2 + Platform */
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dlc = devm_kcalloc(&pdev->dev, 5, sizeof(*dlc), GFP_KERNEL);
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if (!dlc)
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return -ENOMEM;
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@ -238,9 +238,13 @@ static int imx_audmix_probe(struct platform_device *pdev)
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dai_name, "CPU-Capture");
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}
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priv->dai[i].cpus = &dlc[0];
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priv->dai[i].codecs = &dlc[1];
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priv->dai[i].platforms = &dlc[2];
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/*
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* CPU == Platform
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* platform is using soc-generic-dmaengine-pcm
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*/
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priv->dai[i].cpus =
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priv->dai[i].platforms = &dlc[0];
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priv->dai[i].codecs = &dlc[1];
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priv->dai[i].num_cpus = 1;
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priv->dai[i].num_codecs = 1;
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@ -252,7 +256,6 @@ static int imx_audmix_probe(struct platform_device *pdev)
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priv->dai[i].codecs->name = "snd-soc-dummy";
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priv->dai[i].cpus->of_node = args.np;
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priv->dai[i].cpus->dai_name = dev_name(&cpu_pdev->dev);
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priv->dai[i].platforms->of_node = args.np;
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priv->dai[i].dynamic = 1;
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priv->dai[i].dpcm_playback = 1;
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priv->dai[i].dpcm_capture = (i == 0 ? 1 : 0);
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@ -267,9 +270,9 @@ static int imx_audmix_probe(struct platform_device *pdev)
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be_cp = devm_kasprintf(&pdev->dev, GFP_KERNEL,
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"AUDMIX-Capture-%d", i);
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priv->dai[num_dai + i].cpus = &dlc[3];
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priv->dai[num_dai + i].codecs = &dlc[4];
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priv->dai[num_dai + i].platforms = &dlc[5];
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priv->dai[num_dai + i].cpus = &dlc[2];
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priv->dai[num_dai + i].codecs = &dlc[3];
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priv->dai[num_dai + i].platforms = &dlc[4];
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priv->dai[num_dai + i].num_cpus = 1;
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priv->dai[num_dai + i].num_codecs = 1;
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