media: ipu3-imgu: Refactor bytesperpixel calculation
Move the calculation to an inline function, to it can be used by other parts of the driver. Signed-off-by: Ricardo Ribalda <ribalda@chromium.org> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
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@ -5,6 +5,7 @@
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#include <linux/iopoll.h>
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#include <linux/slab.h>
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#include "ipu3.h"
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#include "ipu3-css.h"
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#include "ipu3-css-fw.h"
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#include "ipu3-css-params.h"
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@ -53,7 +54,6 @@ static const struct imgu_css_format imgu_css_formats[] = {
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.frame_format = IMGU_ABI_FRAME_FORMAT_NV12,
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.osys_format = IMGU_ABI_OSYS_FORMAT_NV12,
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.osys_tiling = IMGU_ABI_OSYS_TILING_NONE,
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.bytesperpixel_num = 1 * IPU3_CSS_FORMAT_BPP_DEN,
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.chroma_decim = 4,
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.width_align = IPU3_UAPI_ISP_VEC_ELEMS,
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.flags = IPU3_CSS_FORMAT_FL_OUT | IPU3_CSS_FORMAT_FL_VF,
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@ -64,7 +64,6 @@ static const struct imgu_css_format imgu_css_formats[] = {
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.frame_format = IMGU_ABI_FRAME_FORMAT_RAW_PACKED,
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.bayer_order = IMGU_ABI_BAYER_ORDER_BGGR,
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.bit_depth = 10,
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.bytesperpixel_num = 64,
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.width_align = 2 * IPU3_UAPI_ISP_VEC_ELEMS,
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.flags = IPU3_CSS_FORMAT_FL_IN,
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}, {
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@ -73,7 +72,6 @@ static const struct imgu_css_format imgu_css_formats[] = {
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.frame_format = IMGU_ABI_FRAME_FORMAT_RAW_PACKED,
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.bayer_order = IMGU_ABI_BAYER_ORDER_GBRG,
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.bit_depth = 10,
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.bytesperpixel_num = 64,
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.width_align = 2 * IPU3_UAPI_ISP_VEC_ELEMS,
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.flags = IPU3_CSS_FORMAT_FL_IN,
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}, {
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@ -82,7 +80,6 @@ static const struct imgu_css_format imgu_css_formats[] = {
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.frame_format = IMGU_ABI_FRAME_FORMAT_RAW_PACKED,
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.bayer_order = IMGU_ABI_BAYER_ORDER_GRBG,
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.bit_depth = 10,
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.bytesperpixel_num = 64,
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.width_align = 2 * IPU3_UAPI_ISP_VEC_ELEMS,
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.flags = IPU3_CSS_FORMAT_FL_IN,
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}, {
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@ -91,7 +88,6 @@ static const struct imgu_css_format imgu_css_formats[] = {
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.frame_format = IMGU_ABI_FRAME_FORMAT_RAW_PACKED,
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.bayer_order = IMGU_ABI_BAYER_ORDER_RGGB,
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.bit_depth = 10,
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.bytesperpixel_num = 64,
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.width_align = 2 * IPU3_UAPI_ISP_VEC_ELEMS,
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.flags = IPU3_CSS_FORMAT_FL_IN,
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},
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@ -150,17 +146,8 @@ static int imgu_css_queue_init(struct imgu_css_queue *queue,
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f->height = ALIGN(clamp_t(u32, f->height,
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IPU3_CSS_MIN_RES, IPU3_CSS_MAX_H), 2);
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queue->width_pad = ALIGN(f->width, queue->css_fmt->width_align);
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if (queue->css_fmt->frame_format != IMGU_ABI_FRAME_FORMAT_RAW_PACKED)
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f->plane_fmt[0].bytesperline = DIV_ROUND_UP(queue->width_pad *
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queue->css_fmt->bytesperpixel_num,
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IPU3_CSS_FORMAT_BPP_DEN);
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else
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/* For packed raw, alignment for bpl is by 50 to the width */
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f->plane_fmt[0].bytesperline =
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DIV_ROUND_UP(f->width,
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IPU3_CSS_FORMAT_BPP_DEN) *
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queue->css_fmt->bytesperpixel_num;
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f->plane_fmt[0].bytesperline =
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imgu_bytesperline(f->width, queue->css_fmt->frame_format);
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sizeimage = f->height * f->plane_fmt[0].bytesperline;
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if (queue->css_fmt->chroma_decim)
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sizeimage += 2 * sizeimage / queue->css_fmt->chroma_decim;
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@ -82,7 +82,6 @@ struct imgu_css_format {
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enum imgu_abi_bayer_order bayer_order;
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enum imgu_abi_osys_format osys_format;
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enum imgu_abi_osys_tiling osys_tiling;
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u32 bytesperpixel_num; /* Bytes per pixel in first plane * 50 */
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u8 bit_depth; /* Effective bits per pixel */
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u8 chroma_decim; /* Chroma plane decimation, 0=no chroma plane */
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u8 width_align; /* Alignment requirement for width_pad */
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@ -164,4 +164,16 @@ void imgu_v4l2_buffer_done(struct vb2_buffer *vb, enum vb2_buffer_state state);
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int imgu_s_stream(struct imgu_device *imgu, int enable);
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static inline u32 imgu_bytesperline(const unsigned int width,
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enum imgu_abi_frame_format frame_format)
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{
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if (frame_format == IMGU_ABI_FRAME_FORMAT_NV12)
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return ALIGN(width, IPU3_UAPI_ISP_VEC_ELEMS);
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/*
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* 64 bytes for every 50 pixels, the line length
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* in bytes is multiple of 64 (line end alignment).
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*/
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return DIV_ROUND_UP(width, 50) * 64;
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}
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#endif
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