drm/amd/powerplay: Use bitwise instead of arithmetic operator for flags
This silences the following coccinelle warning: "WARNING: sum of probable bitmasks, consider |" Reviewed-by: Evan Quan <evan.quan@amd.com> Signed-off-by: Chen Zhou <chenzhou10@huawei.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -3382,7 +3382,7 @@ static int vega10_populate_and_upload_sclk_mclk_dpm_levels(
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}
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if (data->need_update_dpm_table &
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(DPMTABLE_OD_UPDATE_SCLK + DPMTABLE_UPDATE_SCLK + DPMTABLE_UPDATE_SOCCLK)) {
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(DPMTABLE_OD_UPDATE_SCLK | DPMTABLE_UPDATE_SCLK | DPMTABLE_UPDATE_SOCCLK)) {
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result = vega10_populate_all_graphic_levels(hwmgr);
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PP_ASSERT_WITH_CODE((0 == result),
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"Failed to populate SCLK during PopulateNewDPMClocksStates Function!",
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@ -3390,7 +3390,7 @@ static int vega10_populate_and_upload_sclk_mclk_dpm_levels(
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}
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if (data->need_update_dpm_table &
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(DPMTABLE_OD_UPDATE_MCLK + DPMTABLE_UPDATE_MCLK)) {
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(DPMTABLE_OD_UPDATE_MCLK | DPMTABLE_UPDATE_MCLK)) {
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result = vega10_populate_all_memory_levels(hwmgr);
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PP_ASSERT_WITH_CODE((0 == result),
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"Failed to populate MCLK during PopulateNewDPMClocksStates Function!",
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