resource: Reuse for_each_resource() macro
We have a few places where for_each_resource() is open coded. Replace that by the macro. This makes code easier to read and understand. With this, compile r_next() only for CONFIG_PROC_FS=y. Signed-off-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> Link: https://lore.kernel.org/r/20230912165312.402422-1-andriy.shevchenko@linux.intel.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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@ -77,13 +77,6 @@ static struct resource *next_resource_skip_children(struct resource *p)
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(_p) = (_skip_children) ? next_resource_skip_children(_p) : \
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(_p) = (_skip_children) ? next_resource_skip_children(_p) : \
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next_resource(_p))
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next_resource(_p))
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static void *r_next(struct seq_file *m, void *v, loff_t *pos)
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{
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struct resource *p = v;
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(*pos)++;
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return (void *)next_resource(p);
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}
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#ifdef CONFIG_PROC_FS
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#ifdef CONFIG_PROC_FS
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enum { MAX_IORES_LEVEL = 5 };
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enum { MAX_IORES_LEVEL = 5 };
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@ -91,14 +84,26 @@ enum { MAX_IORES_LEVEL = 5 };
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static void *r_start(struct seq_file *m, loff_t *pos)
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static void *r_start(struct seq_file *m, loff_t *pos)
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__acquires(resource_lock)
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__acquires(resource_lock)
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{
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{
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struct resource *p = pde_data(file_inode(m->file));
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struct resource *root = pde_data(file_inode(m->file));
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loff_t l = 0;
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struct resource *p;
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loff_t l = *pos;
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read_lock(&resource_lock);
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read_lock(&resource_lock);
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for (p = p->child; p && l < *pos; p = r_next(m, p, &l))
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for_each_resource(root, p, false) {
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;
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if (l-- == 0)
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break;
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}
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return p;
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return p;
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}
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}
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static void *r_next(struct seq_file *m, void *v, loff_t *pos)
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{
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struct resource *p = v;
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(*pos)++;
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return (void *)next_resource(p);
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}
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static void r_stop(struct seq_file *m, void *v)
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static void r_stop(struct seq_file *m, void *v)
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__releases(resource_lock)
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__releases(resource_lock)
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{
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{
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@ -336,7 +341,7 @@ static int find_next_iomem_res(resource_size_t start, resource_size_t end,
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read_lock(&resource_lock);
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read_lock(&resource_lock);
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for (p = iomem_resource.child; p; p = next_resource(p)) {
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for_each_resource(&iomem_resource, p, false) {
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/* If we passed the resource we are looking for, stop */
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/* If we passed the resource we are looking for, stop */
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if (p->start > end) {
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if (p->start > end) {
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p = NULL;
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p = NULL;
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@ -1641,13 +1646,12 @@ __setup("reserve=", reserve_setup);
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*/
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*/
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int iomem_map_sanity_check(resource_size_t addr, unsigned long size)
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int iomem_map_sanity_check(resource_size_t addr, unsigned long size)
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{
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{
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struct resource *p = &iomem_resource;
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resource_size_t end = addr + size - 1;
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resource_size_t end = addr + size - 1;
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struct resource *p;
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int err = 0;
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int err = 0;
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loff_t l;
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read_lock(&resource_lock);
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read_lock(&resource_lock);
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for (p = p->child; p ; p = r_next(NULL, p, &l)) {
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for_each_resource(&iomem_resource, p, false) {
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/*
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/*
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* We can probably skip the resources without
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* We can probably skip the resources without
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* IORESOURCE_IO attribute?
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* IORESOURCE_IO attribute?
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