bnxt: Use the bitmap API to allocate bitmaps

Use bitmap_zalloc()/bitmap_free() instead of hand-writing them.

It is less verbose and it improves the semantic.

Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Link: https://lore.kernel.org/r/d508f3adf7e2804f4d3793271b82b196a2ccb940.1657052562.git.christophe.jaillet@wanadoo.fr
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
This commit is contained in:
Christophe JAILLET 2022-07-05 22:22:59 +02:00 committed by Jakub Kicinski
parent ee4c0c5d25
commit 45262522d0

View File

@ -4477,7 +4477,7 @@ static void bnxt_free_ntp_fltrs(struct bnxt *bp, bool irq_reinit)
}
}
if (irq_reinit) {
kfree(bp->ntp_fltr_bmap);
bitmap_free(bp->ntp_fltr_bmap);
bp->ntp_fltr_bmap = NULL;
}
bp->ntp_fltr_count = 0;
@ -4496,9 +4496,7 @@ static int bnxt_alloc_ntp_fltrs(struct bnxt *bp)
INIT_HLIST_HEAD(&bp->ntp_fltr_hash_tbl[i]);
bp->ntp_fltr_count = 0;
bp->ntp_fltr_bmap = kcalloc(BITS_TO_LONGS(BNXT_NTP_FLTR_MAX_FLTR),
sizeof(long),
GFP_KERNEL);
bp->ntp_fltr_bmap = bitmap_zalloc(BNXT_NTP_FLTR_MAX_FLTR, GFP_KERNEL);
if (!bp->ntp_fltr_bmap)
rc = -ENOMEM;